Player Matchup

Surtr
Surtr
El_Gummy1738
Surtr
Level 91
God Stats
39W - 58L
1,402 SR
Queue Stats
305W - 306L
1,467 Elo+
Party 3
Athena
Athena
FuGaziCraz1
Athena
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Baron Samedi
Baron Samedi
Syqcho
Baron Samedi
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 56L
1,439 Elo+
Solo
Fafnir
Fafnir
basketball_RIP_5
Fafnir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 1
Izanami
Izanami
dooknasty619
Izanami
Level 109
God Stats
1W - 3L
1,373 SR
Queue Stats
43W - 51L
1,434 Elo+
Party 3
Team Averages
Level 74
1,455 SR
1,398 Elo+

VS

Team Averages
Level 97
1,583 SR
1,421 Elo+
Cupid
Cupid
ClockworkAnge1
Cupid
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
DekerZoT
Cu Chulainn
Level 129
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 27L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
Diegogarcia9177
Nu Wa
Level 69
God Stats
61W - 50L
1,540 SR
Queue Stats
165W - 158L
1,417 Elo+
Party 2
Bellona
Bellona
tangy27
Bellona
Level 100
God Stats
6W - 4L
1,596 SR
Queue Stats
57W - 44L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
thieffee
Ratatoskr
Level 69
God Stats
2W - 1L
1,549 SR
Queue Stats
51W - 51L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,021
502
3,120
10,247
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
0 / 0 / 2
5,007
417
1,335
3,224
2,520
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Syqcho
Baron Samedi
12
4 / 0 / 0
7,378
615
7,344
8,359
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 0
6,204
517
4,196
9,757
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
dooknasty619
Izanami
11
1 / 1 / 2
6,662
555
4,866
6,243
1,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,113
509
4,767
5,942
1,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DekerZoT
Cu Chulainn
11
2 / 1 / 1
7,137
595
4,168
8,223
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 3 / 2
6,887
574
5,407
6,616
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
tangy27
Bellona
10
2 / 2 / 1
5,881
490
5,321
8,400
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
thieffee
Ratatoskr
11
1 / 1 / 1
5,820
485
3,952
5,893
1,634
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
7
7
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Cu Chulainn
DekerZoT
Cu Chulainn
2
1
1
2.5
W
1
3
2
0.67
L
2
3
1
0.83
L
Athena
0
0
2
1
L
Baron Samedi
Syqcho
Baron Samedi
4
0
0
4
L
1
3
0
0.33
L
Izanami
dooknasty619
Izanami
1
1
2
2
W
Bellona
tangy27
Bellona
2
2
1
1.25
W
Ratatoskr
thieffee
Ratatoskr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
23,615
37,830
Taken
35,074
17,412
Mitigated
16,120
13,933
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,767
1,736
303
2,204
5,942
1,707
0
847
5,003
0
40,378
W
Cu Chulainn
DekerZoT
Cu Chulainn
4,168
799
0
2,973
8,223
4,054
193
3,553
4,670
0
42,467
W
5,407
2,302
0
31
6,616
1,978
396
4,335
1,888
51,448
184
L
3,120
1,148
0
4,291
10,247
4,094
224
448
9,799
386
31,568
L
Athena
1,335
729
0
250
3,224
2,520
0
351
2,873
7,282
0
L
Baron Samedi
Syqcho
Baron Samedi
7,344
765
126
3,920
8,359
2,932
964
3,122
5,237
58,108
1,078
L
4,196
2,051
0
3,024
9,757
6,015
81
1,083
8,674
23,862
4,288
L
Izanami
dooknasty619
Izanami
4,866
3,382
0
2,322
6,243
1,851
740
403
5,840
0
51,905
W
Bellona
tangy27
Bellona
5,321
2,393
0
1,769
8,400
6,747
0
2,375
5,898
0
29,778
W
Ratatoskr
thieffee
Ratatoskr
3,952
2,086
0
1,981
5,893
1,634
0
948
4,901
0
38,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
31,838
336
Minions Killed
348
0
Camps Cleared
0
1,146,492
Distance Traveled
1,191,801
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,113
509
73
6
0
227,670
4
W
Cu Chulainn
7,137
595
84
7
0
226,963
0
W
Nu Wa
6,887
574
88
7
0
227,001
0
L
Surtr
6,021
502
66
6
0
262,755
0
L
Athena
5,007
417
16
1
0
216,129
2
L
Baron Samedi
7,378
615
102
9
0
217,137
0
L
Fafnir
6,204
517
53
4
0
220,296
4
L
Izanami
6,662
555
99
8
0
230,175
3
W
Bellona
5,881
490
46
4
0
234,315
0
W
Ratatoskr
5,820
485
57
5
0
275,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role