Player Matchup

Ymir
Ymir
GunzzFPS
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,787 Elo+
Party 1
Danzaburou
Danzaburou
Th3Wh1T3
Danzaburou
Level 62
God Stats
2W - 3L
1,266 SR
Queue Stats
103W - 95L
1,439 Elo+
Solo
Arachne
Arachne
notyourfuzz
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,617 Elo+
Party 1
Team Averages
Level 70
1,422 SR
1,614 Elo+

VS

Team Averages
Level 58
1,711 SR
1,338 Elo+
Discordia
Discordia
GloGirlJu
Discordia
Level 46
God Stats
6W - 9L
1,523 SR
Queue Stats
10W - 22L
1,292 Elo+
Solo
Nut
Nut
II SITHIS II
Nut
Level 61
God Stats
0W - 3L
1,801 SR
Queue Stats
43W - 56L
1,344 Elo+
Solo
Fenrir
Fenrir
edd_the_best_183
Fenrir
Level 66
God Stats
2W - 1L
1,808 SR
Queue Stats
362W - 365L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 1 / 7
9,614
874
7,671
9,304
6,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Th3Wh1T3
Danzaburou
17
6 / 2 / 2
11,063
1,006
9,647
11,090
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
notyourfuzz
Arachne
12
1 / 3 / 3
7,995
727
2,282
6,459
2,576
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GloGirlJu
Discordia
14
2 / 2 / 3
8,426
766
7,335
3,883
1,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 3
8,183
744
4,269
9,323
3,630
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 2
8,688
790
6,822
10,013
6,199
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
6
6
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
GloGirlJu
Discordia
2
2
3
1.75
W
Ymir
3
1
7
6.5
L
1
3
3
0.83
W
Danzaburou
Th3Wh1T3
Danzaburou
6
2
2
3.5
L
3
5
2
0.8
W
Arachne
notyourfuzz
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
18,426
26,853
Taken
23,219
13,498
Mitigated
11,361
6,275
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GloGirlJu
Discordia
7,335
197
0
0
3,883
1,532
0
1,183
2,556
26,299
840
W
Ymir
7,671
1,288
0
1,640
9,304
6,868
0
3,433
5,567
23,339
1,625
L
4,269
2,191
0
1,466
9,323
3,630
0
1,825
7,254
0
25,571
W
Danzaburou
Th3Wh1T3
Danzaburou
9,647
3,345
0
3,797
11,090
4,054
1,307
2,239
8,681
0
51,153
L
6,822
1,061
0
773
10,013
6,199
0
3,654
6,025
0
17,570
W
Arachne
notyourfuzz
Arachne
2,282
1,287
0
838
6,459
2,576
0
873
5,542
0
13,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
25,297
151
Minions Killed
136
0
Camps Cleared
0
607,943
Distance Traveled
579,781
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,426
766
56
5
0
218,525
0
W
Ymir
9,614
874
43
4
0
197,204
1
L
Nut
8,183
744
48
4
0
183,273
0
W
Danzaburou
11,063
1,006
88
8
0
199,973
0
L
Fenrir
8,688
790
32
3
0
177,983
0
W
Arachne
7,995
727
20
2
0
210,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role