Player Matchup

Heimdallr
Heimdallr
FarmerBobLee
Heimdallr
Level 143
God Stats
3W - 12L
1,263 SR
Queue Stats
233W - 264L
1,505 Elo+
Solo
Anubis
Anubis
ILLUMINAUGHTYx69
Anubis
Level 144
God Stats
5W - 9L
1,479 SR
Queue Stats
204W - 237L
1,491 Elo+
Solo
Thoth
Thoth
JahnnySpidz
Thoth
Level 148
God Stats
9W - 5L
1,654 SR
Queue Stats
503W - 522L
1,602 Elo+
Solo
Neith
Neith
POUNDA2013
Neith
Level 190
God Stats
0W - 1L
1,636 SR
Queue Stats
108W - 91L
1,548 Elo+
Solo
Guan Yu
Guan Yu
ohyoukn0w
Guan Yu
Level 155
God Stats
1W - 2L
1,493 SR
Queue Stats
388W - 409L
1,468 Elo+
Solo
Team Averages
Level 156
1,505 SR
1,523 Elo+

VS

Team Averages
Level 127
1,545 SR
1,516 Elo+
Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
JODDAA1
Terra
Level 127
God Stats
4W - 1L
1,669 SR
Queue Stats
246W - 237L
1,493 Elo+
Solo
Fenrir
Fenrir
MAXMC500
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,485 Elo+
Solo
Jing Wei
Jing Wei
caputdraconis14
Jing Wei
Level 166
God Stats
2W - 4L
1,278 SR
Queue Stats
200W - 189L
1,539 Elo+
Solo
Arachne
Arachne
domIknow
Arachne
Level 128
God Stats
9W - 2L
1,777 SR
Queue Stats
252W - 245L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FarmerBobLee
Heimdallr
15
4 / 5 / 8
8,788
732
11,767
9,301
3,920
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 6 / 4
9,771
814
16,658
12,775
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 8
9,162
764
15,463
10,633
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
16
2 / 5 / 11
8,913
743
11,789
10,421
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
ohyoukn0w
Guan Yu
7
0 / 2 / 4
6,634
553
1,008
3,676
3,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
6 / 2 / 15
10,382
865
13,310
17,384
18,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
JODDAA1
Terra
16
3 / 5 / 16
10,370
864
5,725
19,778
18,136
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
MAXMC500
Fenrir
16
5 / 5 / 17
10,598
883
10,635
19,903
22,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
19
6 / 0 / 13
11,506
959
7,839
11,703
5,912
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
domIknow
Arachne
16
5 / 4 / 11
10,367
864
6,894
16,117
11,019
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
15
Kills
25
25
Deaths
16
35
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
2
15
6.75
L
Heimdallr
FarmerBobLee
Heimdallr
4
5
8
1.6
L
7
6
4
1.5
W
Terra
JODDAA1
Terra
3
5
16
2.2
L
2
7
8
0.86
W
Fenrir
MAXMC500
Fenrir
5
5
17
2.7
L
Neith
2
5
11
1.5
W
Jing Wei
6
0
13
12.5
W
Arachne
domIknow
Arachne
5
4
11
2.63
L
Guan Yu
ohyoukn0w
Guan Yu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,685
Damage
44,403
46,806
Taken
84,885
22,098
Mitigated
76,256
10,162
Healing
35,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,310
937
3,180
2,674
17,384
18,956
551
6,177
11,207
0
23,227
L
Heimdallr
FarmerBobLee
Heimdallr
11,767
2,440
160
269
9,301
3,920
0
1,766
7,284
0
25,580
L
16,658
396
0
3,466
12,775
6,547
0
1,491
11,122
33,674
140
W
Terra
JODDAA1
Terra
5,725
422
12,006
5,883
19,778
18,136
398
7,117
12,657
15,737
140
L
15,463
377
0
1,766
10,633
4,067
0
796
9,613
30,653
190
W
Fenrir
MAXMC500
Fenrir
10,635
1,762
948
3,573
19,903
22,233
551
6,347
13,556
0
15,192
L
Neith
11,789
4,270
178
2,713
10,421
4,552
0
1,171
9,026
0
25,815
W
Jing Wei
7,839
2,766
1,003
909
11,703
5,912
2,637
5,824
5,879
0
40,202
W
Arachne
domIknow
Arachne
6,894
5,375
3,121
2,213
16,117
11,019
3,898
6,504
9,613
0
23,087
L
Guan Yu
ohyoukn0w
Guan Yu
1,008
172
880
730
3,676
3,012
0
361
3,179
0
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
53,223
140
Minions Killed
156
0
Camps Cleared
0
851,292
Distance Traveled
1,316,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,382
865
19
2
0
312,762
0
L
Heimdallr
8,788
732
29
2
0
193,533
0
L
Anubis
9,771
814
43
4
0
186,253
0
W
Terra
10,370
864
22
2
0
283,259
0
L
Thoth
9,162
764
36
3
0
189,212
0
W
Fenrir
10,598
883
7
1
0
217,481
0
L
Neith
8,913
743
32
3
0
223,471
0
W
Jing Wei
11,506
959
83
7
0
235,713
0
W
Arachne
10,367
864
25
2
0
266,909
0
L
Guan Yu
6,634
553
0
0
0
58,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role