Player Matchup

Ne Zha
Ne Zha
AkiraOblivion
Ne Zha
Level 125
God Stats
10W - 10L
1,532 SR
Queue Stats
350W - 320L
1,506 Elo+
Solo
Medusa
Medusa
Dylexink
Medusa
Level 150
God Stats
19W - 13L
1,526 SR
Queue Stats
278W - 265L
1,519 Elo+
Solo
Tiamat
Tiamat
Pand41789
Tiamat
Level 137
God Stats
17W - 27L
1,430 SR
Queue Stats
560W - 546L
1,492 Elo+
Party 1
King Arthur
King Arthur
SonofOdin112
King Arthur
Level 125
God Stats
18W - 8L
1,711 SR
Queue Stats
420W - 376L
1,550 Elo+
Solo
Xing Tian
Xing Tian
Yellowgamer1622
Xing Tian
Level 108
God Stats
46W - 31L
1,574 SR
Queue Stats
533W - 522L
1,496 Elo+
Party 1
Team Averages
Level 129
1,555 SR
1,513 Elo+

VS

Team Averages
Level 88
1,510 SR
1,432 Elo+
Artio
Artio
AttackMlddleLane
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Nu Wa
Nu Wa
CncGhost
Nu Wa
Level 123
God Stats
3W - 7L
1,572 SR
Queue Stats
117W - 104L
1,567 Elo+
Solo
Nut
Nut
DeathScythe999
Nut
Level 80
God Stats
37W - 28L
1,693 SR
Queue Stats
292W - 249L
1,477 Elo+
Solo
Cthulhu
Cthulhu
TarmanganiKing
Cthulhu
Level 100
God Stats
7W - 9L
1,389 SR
Queue Stats
111W - 117L
1,459 Elo+
Solo
Maman Brigitte
Maman Brigitte
optimal-loop5
Maman Brigitte
Level 38
God Stats
1W - 4L
1,398 SR
Queue Stats
25W - 30L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,339
723
2,497
5,850
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Dylexink
Medusa
7
0 / 0 / 2
3,730
622
1,483
2,656
701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Pand41789
Tiamat
8
1 / 0 / 2
4,417
736
2,964
2,532
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
SonofOdin112
King Arthur
8
2 / 0 / 0
5,090
848
963
3,278
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
Yellowgamer1622
Xing Tian
8
4 / 0 / 0
4,281
714
3,839
4,554
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
2,809
468
677
2,351
953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
CncGhost
Nu Wa
6
0 / 3 / 0
3,694
616
1,514
3,691
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
0 / 1 / 1
3,891
649
2,254
3,849
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 2 / 0
3,952
659
1,704
6,377
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
optimal-loop5
Maman Brigitte
9
0 / 0 / 0
4,222
704
1,031
3,932
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
0
3
0
0
L
Nu Wa
CncGhost
Nu Wa
0
3
0
0
L
0
1
1
0.5
W
Medusa
Dylexink
Medusa
0
0
2
1
W
Tiamat
Pand41789
Tiamat
1
0
2
2
W
King Arthur
SonofOdin112
King Arthur
2
0
0
2
L
1
2
0
0.5
W
Xing Tian
Yellowgamer1622
Xing Tian
4
0
0
4
L
Maman Brigitte
optimal-loop5
Maman Brigitte
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
7,180
18,870
Taken
20,200
6,997
Mitigated
6,643
5,299
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,497
858
0
1,995
5,850
1,760
0
853
4,947
0
27,749
L
677
547
0
117
2,351
953
0
733
1,618
854
0
L
Nu Wa
CncGhost
Nu Wa
1,514
191
0
697
3,691
761
0
1,362
2,326
17,626
0
L
2,254
1,265
0
2,357
3,849
1,087
0
1,973
1,876
0
22,989
W
Medusa
Dylexink
Medusa
1,483
240
0
642
2,656
701
0
849
1,789
0
20,093
W
Tiamat
Pand41789
Tiamat
2,964
250
0
565
2,532
1,062
0
1,366
1,028
22,148
1,404
W
King Arthur
SonofOdin112
King Arthur
963
438
0
969
3,278
1,191
0
481
2,701
0
25,265
L
1,704
190
86
1,301
6,377
2,768
0
2,374
3,987
13,353
0
W
Xing Tian
Yellowgamer1622
Xing Tian
3,839
364
122
1,006
4,554
2,283
0
922
3,589
10,606
0
L
Maman Brigitte
optimal-loop5
Maman Brigitte
1,031
21
0
2,893
3,932
1,074
0
258
3,674
23,831
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
18,568
195
Minions Killed
151
0
Camps Cleared
0
736,795
Distance Traveled
588,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,339
723
41
7
0
175,103
0
L
Artio
2,809
468
0
0
0
77,856
0
L
Nu Wa
3,694
616
41
7
0
110,989
0
L
Nut
3,891
649
36
6
0
120,171
0
W
Medusa
3,730
622
38
6
0
113,063
0
W
Tiamat
4,417
736
53
9
0
134,684
0
W
King Arthur
5,090
848
51
9
0
157,604
0
L
Cthulhu
3,952
659
15
3
0
129,738
0
W
Xing Tian
4,281
714
12
2
0
156,341
0
L
Maman Brigitte
4,222
704
59
10
0
149,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role