Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
TheyCallMePeache
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,446 Elo+
Solo
Hera
Hera
WatUpSilverFox
Hera
Level 141
God Stats
3W - 0L
1,542 SR
Queue Stats
31W - 32L
1,509 Elo+
Solo
Horus
Horus
Zephyious
Horus
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 74L
1,551 Elo+
Solo
Chaac
Chaac
rogroCL3
Chaac
Level 139
God Stats
5W - 6L
1,348 SR
Queue Stats
379W - 400L
1,500 Elo+
Solo
Team Averages
Level 124
1,478 SR
1,501 Elo+

VS

Team Averages
Level 145
1,499 SR
1,468 Elo+
Horus
Horus
 
Horus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PrJr25
Nemesis
Level 180
God Stats
5W - 15L
1,217 SR
Queue Stats
1,281W - 1,359L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Uchiha4E
Cu Chulainn
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
99W - 104L
1,429 Elo+
Solo
Yu Huang
Yu Huang
VARSACjr
Yu Huang
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,456 Elo+
Solo
Ganesha
Ganesha
Zapp_F_Brannigan
Ganesha
Level 157
God Stats
12W - 9L
1,563 SR
Queue Stats
470W - 485L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 4 / 3
6,106
1,018
3,145
6,542
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 2 / 6
6,902
1,150
4,414
3,806
1,672
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 0 / 5
6,902
1,150
4,929
3,029
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zephyious
Horus
11
0 / 2 / 9
6,535
1,089
2,346
7,646
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
rogroCL3
Chaac
13
4 / 1 / 4
7,541
1,257
8,514
7,544
7,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 3 / 5
5,985
998
4,759
6,472
6,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
PrJr25
Nemesis
13
4 / 2 / 4
6,823
1,137
6,744
6,011
4,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Uchiha4E
Cu Chulainn
1
0 / 0 / 0
1,544
257
0
0
0
Yu Huang
VARSACjr
Yu Huang
11
1 / 3 / 3
5,622
937
3,170
5,432
1,851
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
5,379
897
2,510
7,583
6,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
11
Kills
8
9
Deaths
11
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
4
3
0.63
L
Horus
 
Horus
3
3
5
1.83
L
Nemesis
PrJr25
Nemesis
4
2
4
3
W
3
2
6
3
L
Cu Chulainn
Uchiha4E
Cu Chulainn
0
0
0
0
L
Yu Huang
VARSACjr
Yu Huang
1
3
3
0.83
W
3
0
5
5.5
L
0
3
5
0.83
W
Horus
Zephyious
Horus
0
2
9
2.25
W
Chaac
rogroCL3
Chaac
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
17,183
28,567
Taken
25,498
21,322
Mitigated
19,840
11,530
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,145
620
273
498
6,542
5,268
127
804
5,738
0
4,573
L
Horus
 
Horus
4,759
2,247
1,761
1,979
6,472
6,721
0
2,475
3,660
0
6,284
L
Nemesis
PrJr25
Nemesis
6,744
2,466
0
761
6,011
4,282
0
1,899
3,885
0
12,644
W
4,414
1,008
1,202
635
3,806
1,672
621
464
3,342
12,623
0
L
Cu Chulainn
Uchiha4E
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
VARSACjr
Yu Huang
3,170
46
238
969
5,432
1,851
0
1,820
3,347
12,591
0
W
4,929
825
421
916
3,029
1,209
833
1,279
1,750
14,195
611
L
2,510
236
462
1,430
7,583
6,986
0
3,242
4,147
8,055
0
W
Horus
Zephyious
Horus
2,346
929
2,234
2,499
7,646
5,854
70
1,151
6,495
652
3,802
W
Chaac
rogroCL3
Chaac
8,514
434
202
2,650
7,544
7,319
208
1,982
5,562
0
18,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
25,353
80
Minions Killed
45
0
Camps Cleared
0
598,593
Distance Traveled
404,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,106
1,018
5
1
0
102,361
0
L
Horus
5,985
998
3
1
0
94,181
0
L
Nemesis
6,823
1,137
26
4
0
115,551
0
W
Raijin
6,902
1,150
19
3
0
96,594
0
L
Cu Chulainn
1,544
257
0
0
0
0
0
L
Yu Huang
5,622
937
16
3
0
117,293
0
W
Hera
6,902
1,150
25
4
0
138,766
0
L
Ganesha
5,379
897
0
0
0
77,574
0
W
Horus
6,535
1,089
2
0
0
125,199
0
W
Chaac
7,541
1,257
29
5
0
135,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role