Player Matchup

Kukulkan
Kukulkan
Bronze III
CavsGotBanned-_-
Kukulkan
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,538 MMR
Party 1
Izanami
Izanami
Bronze III
LJonnyV2
Izanami
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
ilyCxsh-
Sobek
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,500 SR
1,513 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,552 SR
1,473 MMR
Cthulhu
Cthulhu
Platinum V
AIG Lord Cu
Cthulhu
Platinum V
Level 163
God Stats
29W - 38L
1,533 SR
Queue Stats
671W - 668L
1,471 MMR
Solo
Fafnir
Fafnir
Gold III
HellFramco
Fafnir
Gold III
Level 149
God Stats
22W - 18L
1,622 SR
Queue Stats
258W - 296L
1,453 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ROPE A DOPE02
Ne Zha
Gold IV
Level 144
God Stats
18W - 17L
1,502 SR
Queue Stats
455W - 513L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,588
738
10,313
13,478
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
LJonnyV2
Izanami
15
1 / 7 / 1
9,382
722
6,562
10,825
3,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ilyCxsh-
Sobek
16
1 / 5 / 3
9,524
733
7,514
19,526
19,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
TerraHeraHerculesSerqetAh Muzen Cab

VS

Bans
AchillesAo KuangHou YiScyllaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AIG Lord Cu
Cthulhu
19
6 / 2 / 12
11,945
919
15,256
15,956
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
HellFramco
Fafnir
19
8 / 2 / 10
12,733
979
13,311
13,182
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 11
11,587
891
11,196
15,193
14,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
18
18
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AIG Lord Cu
Cthulhu
6
2
12
6
L
1
6
2
0.33
W
Fafnir
HellFramco
Fafnir
8
2
10
6.5
L
Izanami
LJonnyV2
Izanami
1
7
1
0.21
W
4
0
11
9.5
L
Sobek
ilyCxsh-
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
39,763
43,829
Taken
44,331
28,088
Mitigated
39,729
2,710
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AIG Lord Cu
Cthulhu
15,256
206
877
4,697
15,956
13,149
860
5,683
10,112
42,610
857
L
10,313
694
0
410
13,478
5,117
0
9,227
3,405
37,034
260
W
Fafnir
HellFramco
Fafnir
13,311
4,758
0
3,413
13,182
11,935
497
3,695
9,129
37,057
2,701
L
Izanami
LJonnyV2
Izanami
6,562
3,577
0
250
10,825
3,963
0
5,724
4,609
0
29,541
W
11,196
1,209
0
5,363
15,193
14,645
1,499
6,291
8,514
594
43,163
L
Sobek
ilyCxsh-
Sobek
7,514
138
0
2,050
19,526
19,008
0
11,288
7,239
16,413
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
36,265
124
Minions Killed
179
0
Camps Cleared
0
656,396
Distance Traveled
763,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,945
919
77
6
0
242,619
0
L
Kukulkan
9,588
738
59
5
0
211,243
0
W
Fafnir
12,733
979
55
4
0
246,904
0
L
Izanami
9,382
722
47
4
0
193,685
0
W
Ne Zha
11,587
891
47
4
0
273,825
0
L
Sobek
9,524
733
18
1
0
251,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role