Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Noirge
Hel
Level 158
God Stats
1W - 2L
1,455 SR
Queue Stats
226W - 212L
1,560 Elo+
Solo
Ymir
Ymir
Platypusbill
Ymir
Level 158
God Stats
461W - 338L
1,661 SR
Queue Stats
929W - 876L
1,531 Elo+
Solo
Da Ji
Da Ji
papoutouffu
Da Ji
Level 154
God Stats
1W - 1L
1,556 SR
Queue Stats
146W - 136L
1,484 Elo+
Solo
Team Averages
Level 158
1,534 SR
1,515 Elo+

VS

Team Averages
Level 154
1,444 SR
1,530 Elo+
Chronos
Chronos
 
Chronos
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kjettl
Ix Chel
Level 109
God Stats
15W - 16L
1,543 SR
Queue Stats
291W - 272L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
NerfsHades
Baron Samedi
Level 146
God Stats
1W - 2L
1,175 SR
Queue Stats
376W - 375L
1,467 Elo+
Solo
Neith
Neith
abarvalg
Neith
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
2 / 1 / 0
3,414
683
2,614
2,956
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
 
Athena
5
0 / 1 / 2
3,100
620
1,422
3,144
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
Noirge
Hel
4
0 / 1 / 0
2,843
569
306
1,646
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 0
4,357
871
2,615
3,987
1,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 1
3,017
603
1,221
3,733
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 0 / 0
3,807
761
1,390
3,226
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Surtr
 
Surtr
6
0 / 2 / 0
3,325
665
1,509
4,016
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
Kjettl
Ix Chel
7
3 / 0 / 2
4,239
848
3,135
1,784
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
NerfsHades
Baron Samedi
5
0 / 1 / 1
3,248
650
1,239
4,194
2,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
abarvalg
Neith
7
1 / 1 / 2
3,500
700
1,426
2,756
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
1
0
2
L
Athena
 
Athena
0
1
2
1
W
Chronos
 
Chronos
1
0
0
1
W
Surtr
 
Surtr
0
2
0
0
W
Ix Chel
Kjettl
Ix Chel
3
0
2
4
W
Baron Samedi
NerfsHades
Baron Samedi
0
1
1
0.5
L
Hel
Noirge
Hel
0
1
0
0
L
2
0
0
2
W
Neith
abarvalg
Neith
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,178
Damage
8,699
15,466
Taken
15,976
5,708
Mitigated
6,510
6,197
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,614
1,040
0
1,092
2,956
729
0
789
2,121
0
14,962
L
Athena
 
Athena
1,422
415
0
750
3,144
1,794
0
1,361
1,767
7,588
0
W
Chronos
 
Chronos
1,390
732
0
1,920
3,226
893
0
624
2,602
21,113
0
W
Surtr
 
Surtr
1,509
412
0
1,870
4,016
1,955
0
1,931
2,085
749
13,936
W
Ix Chel
Kjettl
Ix Chel
3,135
590
408
1,202
1,784
473
0
357
1,427
16,403
1,521
W
Baron Samedi
NerfsHades
Baron Samedi
1,239
190
68
2,182
4,194
2,531
0
730
3,464
9,081
0
L
Hel
Noirge
Hel
306
0
104
928
1,646
337
0
730
784
6,623
0
L
2,615
497
0
1,677
3,987
1,922
0
894
2,888
24,437
1,321
W
Neith
abarvalg
Neith
1,426
844
0
1,115
2,756
658
0
541
2,215
0
14,455
L
1,221
288
0
1,646
3,733
926
0
1,784
1,813
0
10,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,731
Gold Earned
18,119
138
Minions Killed
153
0
Camps Cleared
0
474,397
Distance Traveled
514,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,414
683
24
5
0
103,597
0
L
Athena
3,100
620
11
2
0
105,320
0
W
Chronos
3,807
761
44
9
0
113,761
0
W
Surtr
3,325
665
27
5
0
96,065
0
W
Ix Chel
4,239
848
41
8
0
109,546
0
W
Baron Samedi
3,248
650
15
3
0
99,153
0
L
Hel
2,843
569
16
3
0
52,795
0
L
Ymir
4,357
871
63
13
0
93,628
0
W
Neith
3,500
700
26
5
0
95,836
2
L
Da Ji
3,017
603
24
5
0
119,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role