Player Matchup

Sylvanus
Sylvanus
AeonEU
Sylvanus
Level 103
God Stats
29W - 25L
1,622 SR
Queue Stats
230W - 191L
1,611 Elo+
Party 1
Amaterasu
Amaterasu
BiSmuTH54
Amaterasu
Level 136
God Stats
21W - 7L
1,721 SR
Queue Stats
170W - 140L
1,521 Elo+
Party 1
Skadi
Skadi
DeuxBmiUM420
Skadi
Level 42
God Stats
4W - 0L
1,521 SR
Queue Stats
78W - 49L
1,589 Elo+
Party 1
Team Averages
Level 94
1,621 SR
1,574 Elo+

VS

Team Averages
Level 70
1,509 SR
1,390 Elo+
Ra
Ra
Berenmeneer48
Ra
Level 61
God Stats
17W - 17L
1,487 SR
Queue Stats
130W - 160L
1,329 Elo+
Party 2
Ymir
Ymir
mikaj2003
Ymir
Level 26
God Stats
40W - 42L
1,485 SR
Queue Stats
54W - 67L
1,364 Elo+
Party 2
Xing Tian
Xing Tian
peloxo18
Xing Tian
Level 124
God Stats
11W - 9L
1,555 SR
Queue Stats
145W - 161L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AeonEU
Sylvanus
15
3 / 1 / 13
9,283
928
9,052
10,768
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
BiSmuTH54
Amaterasu
14
7 / 1 / 7
9,147
915
8,982
8,788
7,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 7
9,371
937
10,229
7,095
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,804
780
5,414
7,030
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 4 / 1
7,114
711
4,220
11,918
9,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
peloxo18
Xing Tian
11
2 / 7 / 0
7,555
756
5,687
13,874
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AeonEU
Sylvanus
3
1
13
9.5
L
0
5
2
0.2
W
Amaterasu
BiSmuTH54
Amaterasu
7
1
7
10.5
W
6
1
7
9.5
L
Ymir
1
4
1
0.38
L
Xing Tian
peloxo18
Xing Tian
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
15,321
26,651
Taken
32,822
20,869
Mitigated
19,506
9,502
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AeonEU
Sylvanus
9,052
3,397
1,861
3,962
10,768
9,535
509
5,811
4,452
23,891
9,934
L
5,414
219
431
446
7,030
2,370
0
1,230
5,609
30,955
0
W
Amaterasu
BiSmuTH54
Amaterasu
8,982
3,087
0
3,055
8,788
7,838
1,354
3,258
5,197
0
18,901
W
10,229
3,345
0
624
7,095
3,496
1,707
5,233
1,668
0
39,372
L
Ymir
4,220
403
0
656
11,918
9,249
0
2,862
8,718
15,476
0
L
Xing Tian
peloxo18
Xing Tian
5,687
667
0
472
13,874
7,887
0
3,295
10,343
9,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
22,473
141
Minions Killed
90
0
Camps Cleared
0
564,954
Distance Traveled
466,696
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,283
928
56
6
0
167,796
2
L
Ra
7,804
780
59
6
0
160,944
0
W
Amaterasu
9,147
915
28
3
0
194,322
0
W
Skadi
9,371
937
57
6
0
202,836
0
L
Ymir
7,114
711
22
2
0
156,964
0
L
Xing Tian
7,555
756
9
1
0
148,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role