Player Matchup

Ymir
Ymir
AimsssSpirit
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Sun Wukong
Sun Wukong
ImNier123
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
TheStonerJesus
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Anubis
Anubis
ajxx117
Anubis
Level 48
God Stats
6W - 12L
1,363 SR
Queue Stats
55W - 62L
1,411 Elo+
Party 1
Ullr
Ullr
x Sir Fear x
Ullr
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Team Averages
Level 22
1,432 SR
1,310 Elo+

VS

Team Averages
Level 110
1,477 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Anoobis12
Kuzenbo
Level 107
God Stats
2W - 0L
1,482 SR
Queue Stats
52W - 40L
1,521 Elo+
Party 2
Hachiman
Hachiman
FinalFr0nTyr
Hachiman
Level 97
God Stats
1W - 0L
1,234 SR
Queue Stats
49W - 35L
1,539 Elo+
Party 2
Thanatos
Thanatos
LavenderJones
Thanatos
Level 102
God Stats
13W - 10L
1,510 SR
Queue Stats
238W - 247L
1,475 Elo+
Solo
Anubis
Anubis
M_G_G_OP
Anubis
Level 86
God Stats
6W - 4L
1,674 SR
Queue Stats
11W - 9L
1,489 Elo+
Solo
Ra
Ra
WyteDevilJeebus
Ra
Level 156
God Stats
33W - 27L
1,485 SR
Queue Stats
140W - 141L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,304
408
3,366
12,765
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ImNier123
Sun Wukong
9
0 / 7 / 0
5,428
418
3,157
9,993
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 8 / 1
5,752
442
4,400
10,976
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ajxx117
Anubis
12
2 / 5 / 0
6,965
536
4,984
10,684
4,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 8 / 0
5,425
417
1,941
12,629
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anoobis12
Kuzenbo
13
5 / 0 / 4
8,828
679
4,865
6,901
5,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
FinalFr0nTyr
Hachiman
13
5 / 1 / 12
8,145
627
10,266
4,634
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
LavenderJones
Thanatos
14
9 / 1 / 6
8,183
629
9,701
7,997
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
M_G_G_OP
Anubis
14
8 / 0 / 1
9,291
715
7,399
5,604
1,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 8
8,187
630
4,561
7,696
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
33
34
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Kuzenbo
Anoobis12
Kuzenbo
5
0
4
7
W
Hachiman
FinalFr0nTyr
Hachiman
5
1
12
11
L
Sun Wukong
ImNier123
Sun Wukong
0
7
0
0
W
Thanatos
LavenderJones
Thanatos
9
1
6
12
W
Anubis
M_G_G_OP
Anubis
8
0
1
8.5
L
1
8
1
0.19
W
6
1
8
10
L
Anubis
ajxx117
Anubis
2
5
0
0.4
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
36,792
57,047
Taken
32,832
23,033
Mitigated
15,156
8,071
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,366
706
0
227
12,765
7,807
0
2,609
10,090
11,456
666
W
Kuzenbo
Anoobis12
Kuzenbo
4,865
2,287
0
1,719
6,901
5,676
734
2,678
4,223
35,887
3,307
W
Hachiman
FinalFr0nTyr
Hachiman
10,266
5,920
0
1,941
4,634
1,359
1,436
1,320
3,314
0
52,376
L
Sun Wukong
ImNier123
Sun Wukong
3,157
426
0
945
9,993
3,874
0
5,205
4,788
0
24,586
W
Thanatos
LavenderJones
Thanatos
9,701
2,624
0
8,892
7,997
2,435
42
1,816
6,181
0
46,675
W
Anubis
M_G_G_OP
Anubis
7,399
276
0
2,986
5,604
1,821
578
0
5,309
51,049
1,745
L
4,400
700
0
1,542
10,976
2,540
0
4,132
6,844
0
28,907
W
4,561
535
1,466
4,669
7,696
3,865
528
2,507
5,189
31,314
0
L
Anubis
ajxx117
Anubis
4,984
471
0
4,174
10,684
4,297
0
3,082
7,582
48,341
0
L
1,941
784
0
1,183
12,629
4,515
0
1,435
11,194
0
33,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
42,634
242
Minions Killed
378
0
Camps Cleared
0
1,255,243
Distance Traveled
1,266,409
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,304
408
17
1
0
249,985
0
W
Kuzenbo
8,828
679
67
5
0
230,795
0
W
Hachiman
8,145
627
86
7
0
262,986
0
L
Sun Wukong
5,428
418
37
3
0
267,557
0
W
Thanatos
8,183
629
76
6
0
291,883
0
W
Anubis
9,291
715
102
8
0
243,623
0
L
Susano
5,752
442
45
3
0
267,029
0
W
Ra
8,187
630
47
4
0
237,122
2
L
Anubis
6,965
536
87
7
0
216,489
0
L
Ullr
5,425
417
56
4
0
254,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role