Player Matchup

Thoth
Thoth
AKhajiitMerchant
Thoth
Level 122
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 4L
1,721 Elo+
Party 1
Bellona
Bellona
Fishdinnersh
Bellona
Level 129
God Stats
2W - 3L
1,504 SR
Queue Stats
154W - 120L
1,606 Elo+
Party 1
Tiamat
Tiamat
LumiAphrodite
Tiamat
Level 159
God Stats
1W - 1L
1,769 SR
Queue Stats
52W - 41L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
ObsidianLiger
Aphrodite
Level 155
God Stats
1W - 2L
1,440 SR
Queue Stats
100W - 83L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
TheTrooper0
Sun Wukong
Level 246
God Stats
5W - 5L
1,663 SR
Queue Stats
449W - 367L
1,564 Elo+
Party 1
Team Averages
Level 162
1,620 SR
1,611 Elo+

VS

Team Averages
Level 142
1,528 SR
1,546 Elo+
Camazotz
Camazotz
Cacp
Camazotz
Level 157
God Stats
1W - 0L
1,627 SR
Queue Stats
14W - 8L
1,592 Elo+
Solo
Artemis
Artemis
DarrenSayz
Artemis
Level 157
God Stats
8W - 6L
1,509 SR
Queue Stats
486W - 457L
1,510 Elo+
Solo
Tyr
Tyr
LeeFino
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 158L
1,552 Elo+
Solo
Ymir
Ymir
strangse
Ymir
Level 161
God Stats
2W - 1L
1,489 SR
Queue Stats
397W - 400L
1,547 Elo+
Solo
Hel
Hel
xFalenAngelx360
Hel
Level 108
God Stats
9W - 6L
1,516 SR
Queue Stats
781W - 752L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,364
736
9,463
5,818
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Fishdinnersh
Bellona
13
1 / 5 / 2
7,333
733
7,494
12,223
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 1
6,784
678
6,560
11,395
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ObsidianLiger
Aphrodite
14
3 / 3 / 2
7,472
747
7,261
7,487
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
TheTrooper0
Sun Wukong
13
0 / 4 / 4
6,931
693
11,704
12,745
15,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cacp
Camazotz
14
3 / 2 / 15
8,586
859
9,219
13,577
6,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
DarrenSayz
Artemis
16
4 / 1 / 14
9,273
927
13,653
10,621
5,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
14
4 / 2 / 12
8,609
861
5,753
12,324
11,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
4 / 2 / 11
9,460
946
6,824
16,546
14,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
8 / 0 / 13
10,048
1,005
11,165
13,764
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
6
Kills
23
23
Deaths
7
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Camazotz
Cacp
Camazotz
3
2
15
5.25
W
Artemis
DarrenSayz
Artemis
4
1
14
11
L
Bellona
Fishdinnersh
Bellona
1
5
2
0.4
W
Tyr
4
2
12
5
L
1
8
1
0.19
L
Aphrodite
ObsidianLiger
Aphrodite
3
3
2
1.33
L
Sun Wukong
TheTrooper0
Sun Wukong
0
4
4
0.5
W
Ymir
4
2
11
4.75
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,482
Damage
46,614
49,668
Taken
66,832
43,358
Mitigated
47,668
16,247
Healing
44,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,463
0
0
394
5,818
2,417
0
1,549
4,269
23,510
547
W
Camazotz
Cacp
Camazotz
9,219
1,421
613
4,542
13,577
6,551
404
4,771
8,684
0
20,734
W
Artemis
DarrenSayz
Artemis
13,653
4,029
0
360
10,621
5,787
1,806
3,985
6,516
0
29,026
L
Bellona
Fishdinnersh
Bellona
7,494
1,641
0
1,139
12,223
12,361
0
3,478
8,745
0
12,742
W
Tyr
5,753
461
841
1,906
12,324
11,400
251
3,082
9,061
0
13,144
L
6,560
443
0
532
11,395
6,237
0
4,245
7,150
9,269
0
L
Aphrodite
ObsidianLiger
Aphrodite
7,261
628
7,006
3,515
7,487
6,452
0
3,408
4,079
13,850
0
L
Sun Wukong
TheTrooper0
Sun Wukong
11,704
1,808
339
3,322
12,745
15,891
0
4,666
8,079
0
18,561
W
Ymir
6,824
532
4,240
4,118
16,546
14,220
0
5,718
10,752
12,051
2,156
W
11,165
333
17,290
10,480
13,764
9,710
294
5,289
8,284
23,171
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
45,976
86
Minions Killed
127
0
Camps Cleared
0
892,168
Distance Traveled
1,045,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,364
736
39
4
0
196,913
0
W
Camazotz
8,586
859
22
2
0
231,738
0
W
Artemis
9,273
927
40
4
0
189,652
0
L
Bellona
7,333
733
13
1
0
161,833
0
W
Tyr
8,609
861
16
2
0
208,317
0
L
Tiamat
6,784
678
13
1
0
166,009
0
L
Aphrodite
7,472
747
14
1
0
175,187
0
L
Sun Wukong
6,931
693
7
1
0
192,226
0
W
Ymir
9,460
946
16
2
0
189,167
0
W
Hel
10,048
1,005
33
3
0
226,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role