Player Matchup

Janus
Janus
Platinum II
Hristoalex
Janus
Platinum II
Level 198
God Stats
34W - 23L
1,616 SR
Queue Stats
465W - 448L
2,059 MMR
Solo
Chaac
Chaac
Diamond V
JouunaC13
Chaac
Diamond V
Level 145
God Stats
37W - 34L
1,654 SR
Queue Stats
169W - 165L
1,871 MMR
Solo
Thor
Thor
Platinum II
Tbuttisback
Thor
Platinum II
Level 155
God Stats
1W - 2L
1,642 SR
Queue Stats
182W - 182L
1,733 MMR
Solo
Bakasura
Bakasura
Platinum V
TheP0r3nstar
Bakasura
Platinum V
Level 194
God Stats
31W - 17L
1,686 SR
Queue Stats
790W - 816L
1,635 MMR
Solo
Atlas
Atlas
Gold III
iPurgeXps
Atlas
Gold III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 255L
1,586 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,619 SR
1,777 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,569 SR
1,775 MMR
Jing Wei
Jing Wei
Platinum IV
CuddIeCor
Jing Wei
Platinum IV
Level 148
God Stats
2W - 2L
1,543 SR
Queue Stats
90W - 67L
1,808 MMR
Solo
Mercury
Mercury
Gold IV
Diegozz
Mercury
Gold IV
Level 158
God Stats
3W - 2L
1,471 SR
Queue Stats
103W - 109L
1,503 MMR
Party 1
Cerberus
Cerberus
Gold III
JuancaaMGN
Cerberus
Gold III
Level 128
God Stats
1W - 1L
1,634 SR
Queue Stats
119W - 128L
1,575 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
QUEEN_GRAnNy
Aphrodite
Platinum V
Level 205
God Stats
499W - 401L
1,597 SR
Queue Stats
778W - 749L
1,772 MMR
Solo
Thoth
Thoth
Diamond IV
UspaRocker
Thoth
Diamond IV
Level 196
God Stats
22W - 23L
1,599 SR
Queue Stats
253W - 237L
2,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
0 / 1 / 0
9,672
484
8,945
8,643
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
JouunaC13
Chaac
18
2 / 3 / 0
11,118
556
14,376
19,089
12,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 7 / 1
9,122
456
8,350
17,229
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TheP0r3nstar
Bakasura
15
1 / 9 / 1
9,505
475
8,683
22,431
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
iPurgeXps
Atlas
13
1 / 4 / 1
8,891
445
11,128
19,331
18,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AmaterasuCthulhuCliodhnaAh Puch

VS

Bans
KaliAgniNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CuddIeCor
Jing Wei
20
8 / 2 / 6
12,780
639
18,828
14,267
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
Diegozz
Mercury
20
7 / 2 / 11
11,670
584
9,726
14,608
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JuancaaMGN
Cerberus
17
1 / 2 / 5
10,557
528
7,710
19,306
15,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
QUEEN_GRAnNy
Aphrodite
16
2 / 0 / 8
10,298
515
8,565
15,866
15,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
18
6 / 0 / 5
11,424
571
17,065
11,407
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
24
24
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CuddIeCor
Jing Wei
8
2
6
5.5
W
Mercury
Diegozz
Mercury
7
2
11
6.25
L
Janus
0
1
0
0
L
Chaac
JouunaC13
Chaac
2
3
0
0.67
W
Cerberus
JuancaaMGN
Cerberus
1
2
5
1.75
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
2
0
8
6
L
2
7
1
0.36
L
Bakasura
TheP0r3nstar
Bakasura
1
9
1
0.17
W
Thoth
6
0
5
8.5
L
Atlas
iPurgeXps
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,482
Damage
61,894
86,723
Taken
75,454
52,194
Mitigated
47,058
22,847
Healing
35,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CuddIeCor
Jing Wei
18,828
15,964
0
7,083
14,267
4,891
3,704
3,185
10,273
0
115,077
W
Mercury
Diegozz
Mercury
9,726
4,117
0
3,147
14,608
6,501
0
2,091
12,260
0
119,162
L
Janus
8,945
303
0
1,000
8,643
2,977
0
3,424
4,673
86,767
0
L
Chaac
JouunaC13
Chaac
14,376
3,488
0
7,728
19,089
12,343
277
9,757
8,729
218
95,821
W
Cerberus
JuancaaMGN
Cerberus
7,710
589
0
4,915
19,306
15,271
0
1,872
17,162
67,272
771
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
8,565
291
9,323
9,324
15,866
15,067
456
6,217
9,098
27,836
0
L
8,350
450
0
1,614
17,229
6,257
0
3,160
13,845
0
71,072
L
Bakasura
TheP0r3nstar
Bakasura
8,683
5,038
0
9,381
22,431
11,835
867
3,707
18,394
0
52,300
W
Thoth
17,065
1,402
0
1,545
11,407
5,328
1,243
5,363
5,932
83,957
1,053
L
Atlas
iPurgeXps
Atlas
11,128
3,335
0
3,124
19,331
18,782
0
9,310
8,112
31,542
4,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
56,729
596
Minions Killed
710
0
Camps Cleared
0
2,049,178
Distance Traveled
2,090,010
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,780
639
172
9
0
414,655
3
W
Mercury
11,670
584
147
7
0
530,189
0
L
Janus
9,672
484
185
9
0
455,506
6
L
Chaac
11,118
556
161
8
0
385,128
8
W
Cerberus
10,557
528
176
9
0
338,352
2
W
Aphrodite
10,298
515
46
2
0
407,291
8
L
Thor
9,122
456
93
5
0
409,601
3
L
Bakasura
9,505
475
131
7
0
409,913
0
W
Thoth
11,424
571
169
8
0
399,523
10
L
Atlas
8,891
445
26
1
0
389,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role