Player Matchup

Hercules
Hercules
LittleOfBelgium
Hercules
Level 107
God Stats
1W - 0L
1,315 SR
Queue Stats
5W - 2L
1,539 Elo+
Solo
Nemesis
Nemesis
Nora1O
Nemesis
Level 47
God Stats
1W - 2L
1,172 SR
Queue Stats
105W - 122L
1,516 Elo+
Solo
Nu Wa
Nu Wa
killerz dragon
Nu Wa
Level 107
God Stats
18W - 17L
1,557 SR
Queue Stats
159W - 168L
1,466 Elo+
Solo
Team Averages
Level 87
1,348 SR
1,507 Elo+

VS

Team Averages
Level 83
1,494 SR
1,478 Elo+
Scylla
Scylla
IvetteLoya
Scylla
Level 102
God Stats
2W - 3L
1,415 SR
Queue Stats
110W - 97L
1,480 Elo+
Party 1
Shiva
Shiva
Mushiiha
Shiva
Level 47
God Stats
1W - 3L
1,624 SR
Queue Stats
108W - 103L
1,465 Elo+
Party 1
Loki
Loki
lapromesa02
Loki
Level 100
God Stats
5W - 9L
1,444 SR
Queue Stats
417W - 433L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 2 / 3
9,935
828
10,639
14,672
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Nora1O
Nemesis
15
1 / 2 / 3
9,105
759
7,707
12,001
13,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

16
2 / 3 / 4
9,712
809
9,208
6,093
2,187
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IvetteLoya
Scylla
17
3 / 2 / 4
9,933
828
11,202
9,171
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Mushiiha
Shiva
15
2 / 3 / 4
9,118
760
9,047
13,767
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 3
9,035
753
6,579
9,865
3,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
7
7
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
IvetteLoya
Scylla
3
2
4
2.5
W
Hercules
3
2
3
2.25
L
Shiva
Mushiiha
Shiva
2
3
4
1.33
W
Nemesis
Nora1O
Nemesis
1
2
3
1.25
W
2
3
4
1.33
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
26,828
32,766
Taken
32,803
30,736
Mitigated
17,507
8,794
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
IvetteLoya
Scylla
11,202
1,488
0
230
9,171
3,383
168
2,172
6,507
51,567
507
W
Hercules
10,639
1,931
0
5,028
14,672
15,444
0
5,823
8,243
405
25,113
L
Shiva
Mushiiha
Shiva
9,047
1,975
1,036
2,324
13,767
10,639
0
3,412
9,253
0
25,590
W
Nemesis
Nora1O
Nemesis
7,707
2,556
0
3,181
12,001
13,105
421
3,009
8,805
977
27,547
W
9,208
2,981
0
585
6,093
2,187
126
2,164
3,839
37,946
0
L
6,579
1,942
0
2,133
9,865
3,485
0
3,176
6,208
0
29,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
28,086
139
Minions Killed
170
0
Camps Cleared
0
686,436
Distance Traveled
706,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,933
828
103
9
0
220,057
0
W
Hercules
9,935
828
32
3
0
249,208
0
L
Shiva
9,118
760
26
2
0
241,545
0
W
Nemesis
9,105
759
37
3
0
240,074
0
W
Nu Wa
9,712
809
70
6
0
197,154
0
L
Loki
9,035
753
41
3
0
245,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role