Player Matchup

Olorun
Olorun
Direbear Grylls
Olorun
Level 158
God Stats
2W - 2L
1,406 SR
Queue Stats
335W - 336L
1,489 Elo+
Solo
Tyr
Tyr
KaisMan
Tyr
Level 189
God Stats
1W - 2L
1,544 SR
Queue Stats
105W - 94L
1,546 Elo+
Solo
Awilix
Awilix
Lifeleechkao
Awilix
Level 68
God Stats
3W - 2L
1,714 SR
Queue Stats
24W - 23L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
Mdias192
Sylvanus
Level 127
God Stats
8W - 5L
1,609 SR
Queue Stats
375W - 378L
1,439 Elo+
Solo
Skadi
Skadi
Natsunaine
Skadi
Level 152
God Stats
2W - 1L
1,607 SR
Queue Stats
73W - 74L
1,523 Elo+
Party 1
Team Averages
Level 139
1,576 SR
1,501 Elo+

VS

Team Averages
Level 141
1,519 SR
1,506 Elo+
Horus
Horus
badSheep101
Horus
Level 137
God Stats
19W - 20L
1,391 SR
Queue Stats
78W - 59L
1,531 Elo+
Solo
Skadi
Skadi
buy_me_in_andout
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,372 Elo+
Solo
Ra
Ra
deathmaster99
Ra
Level 149
God Stats
4W - 1L
1,539 SR
Queue Stats
60W - 42L
1,596 Elo+
Solo
Athena
Athena
gman0128
Athena
Level 154
God Stats
22W - 22L
1,515 SR
Queue Stats
480W - 421L
1,513 Elo+
Solo
Discordia
Discordia
xwaterdragonx11
Discordia
Level 146
God Stats
21W - 11L
1,649 SR
Queue Stats
351W - 335L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,130
511
3,239
9,811
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tyr
13
4 / 1 / 0
7,850
654
8,148
13,979
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Awilix
12
5 / 4 / 1
6,641
553
7,278
10,279
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mdias192
Sylvanus
2
0 / 2 / 0
3,921
327
691
2,541
1,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
9
0 / 4 / 0
5,457
455
1,964
6,801
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
7,245
604
6,586
7,724
4,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
6 / 2 / 0
8,345
695
6,612
6,093
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
1 / 4 / 0
6,719
560
4,424
10,383
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
gman0128
Athena
13
7 / 1 / 4
7,478
623
5,271
9,423
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xwaterdragonx11
Discordia
12
0 / 2 / 4
6,444
537
5,732
4,392
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
9
Kills
16
16
Deaths
9
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Tyr
4
1
0
4
L
Awilix
5
4
1
1.38
L
Sylvanus
Mdias192
Sylvanus
0
2
0
0
L
Skadi
0
4
0
0
W
2
0
10
7
W
6
2
0
3
W
1
4
0
0.25
W
Athena
gman0128
Athena
7
1
4
9
W
Discordia
xwaterdragonx11
Discordia
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
28,625
43,411
Taken
38,015
13,748
Mitigated
19,568
12,756
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,239
1,236
243
2,899
9,811
2,179
0
5,916
3,319
41,526
3,516
L
Tyr
8,148
1,918
0
6,406
13,979
6,072
0
4,170
9,123
0
58,732
L
Awilix
7,278
2,938
0
1,689
10,279
2,867
0
3,759
6,320
0
35,292
L
Sylvanus
Mdias192
Sylvanus
691
334
120
528
2,541
1,235
0
0
2,541
3,220
0
L
Skadi
1,964
489
0
871
6,801
1,395
0
120
6,681
0
30,833
W
6,586
2,637
2,411
3,728
7,724
4,710
0
1,713
6,011
0
15,047
W
6,612
4,117
0
1,544
6,093
2,130
2,125
404
5,689
0
66,825
W
4,424
610
36
4,695
10,383
7,226
30
0
10,383
44,716
0
W
Athena
gman0128
Athena
5,271
1,800
0
3,170
9,423
4,406
101
504
8,919
44,518
0
W
Discordia
xwaterdragonx11
Discordia
5,732
338
0
842
4,392
1,096
323
1,128
3,264
44,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
36,231
320
Minions Killed
372
0
Camps Cleared
0
962,561
Distance Traveled
1,209,801
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,130
511
89
7
0
196,233
0
L
Tyr
7,850
654
108
9
0
253,818
0
L
Awilix
6,641
553
56
5
0
279,634
0
L
Sylvanus
3,921
327
9
1
0
40,710
0
L
Skadi
5,457
455
58
5
0
192,166
4
W
Horus
7,245
604
20
2
0
295,073
4
W
Skadi
8,345
695
114
10
0
197,731
0
W
Ra
6,719
560
74
6
0
205,071
0
W
Athena
7,478
623
81
7
0
307,792
0
W
Discordia
6,444
537
83
7
0
204,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role