Player Matchup

Ra
Ra
 
Ra
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Guerra04
Sol
Level 157
God Stats
5W - 4L
1,540 SR
Queue Stats
461W - 286L
1,719 Elo+
Party 1
Odin
Odin
Llemillion 6479
Odin
Level 157
God Stats
4W - 0L
1,669 SR
Queue Stats
92W - 94L
1,517 Elo+
Solo
Anubis
Anubis
MoistMeatRocket
Anubis
Level 29
God Stats
2W - 1L
1,477 SR
Queue Stats
138W - 46L
1,712 Elo+
Party 1
Hun Batz
Hun Batz
ValDaxs1D
Hun Batz
Level 156
God Stats
4W - 3L
1,486 SR
Queue Stats
259W - 266L
1,534 Elo+
Solo
Team Averages
Level 136
1,534 SR
1,596 Elo+

VS

Team Averages
Level 159
1,485 SR
1,519 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DankDark74
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 122L
1,574 Elo+
Solo
Skadi
Skadi
VolansLP
Skadi
Level 122
God Stats
0W - 1L
1,363 SR
Queue Stats
59W - 51L
1,549 Elo+
Solo
Medusa
Medusa
iBlud
Medusa
Level 129
God Stats
9W - 9L
1,560 SR
Queue Stats
403W - 414L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 8
5,670
1,134
3,420
2,405
1,120
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 0 / 8
6,248
1,250
5,193
4,153
2,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
4 / 0 / 6
6,513
1,303
3,471
6,317
6,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 0 / 4
6,121
1,224
3,468
2,864
1,255
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hun Batz
ValDaxs1D
Hun Batz
11
1 / 0 / 9
6,233
1,247
6,562
4,662
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 3 / 0
5,352
1,070
1,836
7,670
5,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
 
Bacchus
10
0 / 2 / 1
5,251
1,050
5,962
6,587
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
DankDark74
Hun Batz
9
0 / 2 / 1
4,866
973
3,816
4,115
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
VolansLP
Skadi
8
0 / 1 / 0
4,784
957
2,387
2,342
666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
iBlud
Medusa
10
0 / 2 / 1
5,144
1,029
3,623
3,885
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
10
Kills
1
1
Deaths
10
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
8
4
L
Guan Yu
 
Guan Yu
1
3
0
0.33
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Hun Batz
DankDark74
Hun Batz
0
2
1
0.25
W
2
0
8
6
W
4
0
6
7
W
3
0
4
5
W
Hun Batz
ValDaxs1D
Hun Batz
1
0
9
5.5
L
Skadi
VolansLP
Skadi
0
1
0
0
L
Medusa
iBlud
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
17,624
20,401
Taken
24,599
14,382
Mitigated
16,970
8,240
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,420
515
1,606
335
2,405
1,120
0
898
1,507
10,206
158
L
Guan Yu
 
Guan Yu
1,836
0
2,008
1,511
7,670
5,387
0
5,227
2,204
0
4,653
L
Bacchus
 
Bacchus
5,962
589
423
1,528
6,587
6,351
0
4,098
2,489
8,016
991
L
Hun Batz
DankDark74
Hun Batz
3,816
187
0
0
4,115
3,077
0
1,364
2,751
0
6,523
W
5,193
2,690
404
950
4,153
2,821
663
1,412
2,741
10,508
188
W
3,471
469
314
1,029
6,317
6,664
174
1,157
5,160
995
6,018
W
3,468
75
0
1,201
2,864
1,255
320
810
2,054
9,058
0
W
Hun Batz
ValDaxs1D
Hun Batz
6,562
1,003
1,520
881
4,662
2,522
399
1,204
3,458
0
13,613
L
Skadi
VolansLP
Skadi
2,387
1,081
529
536
2,342
666
0
680
1,662
0
7,495
L
Medusa
iBlud
Medusa
3,623
1,250
124
212
3,885
1,489
0
1,063
2,822
0
11,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
25,397
66
Minions Killed
48
0
Camps Cleared
0
503,170
Distance Traveled
524,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,670
1,134
14
3
0
94,853
0
L
Guan Yu
5,352
1,070
4
1
0
92,744
0
L
Bacchus
5,251
1,050
7
1
0
124,053
0
L
Hun Batz
4,866
973
5
1
0
108,768
0
W
Sol
6,248
1,250
12
2
0
93,677
0
W
Odin
6,513
1,303
12
2
0
117,231
0
W
Anubis
6,121
1,224
11
2
0
74,218
0
W
Hun Batz
6,233
1,247
17
3
0
123,191
0
L
Skadi
4,784
957
9
2
0
64,745
0
L
Medusa
5,144
1,029
23
5
0
133,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role