Player Matchup

Nemesis
Nemesis
DWiggz04
Nemesis
Level 39
God Stats
2W - 4L
1,488 SR
Queue Stats
34W - 53L
1,414 Elo+
Solo
Camazotz
Camazotz
Death by Oni
Camazotz
Level 127
God Stats
2W - 8L
1,187 SR
Queue Stats
584W - 587L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Raybonium74
Nu Wa
Level 86
God Stats
0W - 2L
1,623 SR
Queue Stats
368W - 367L
1,443 Elo+
Solo
Charybdis
Charybdis
WardsOrTroll948
Charybdis
Level 65
God Stats
14W - 21L
1,439 SR
Queue Stats
169W - 217L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
ZxinS_99
Sun Wukong
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,484 Elo+
Solo
Team Averages
Level 81
1,447 SR
1,449 Elo+

VS

Team Averages
Level 117
1,485 SR
1,453 Elo+
Ah Puch
Ah Puch
Ganguz420
Ah Puch
Level 202
God Stats
23W - 9L
1,639 SR
Queue Stats
53W - 40L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Itzjohn5491
Gilgamesh
Level 68
God Stats
25W - 31L
1,343 SR
Queue Stats
281W - 309L
1,433 Elo+
Solo
Cupid
Cupid
Metalheadz
Cupid
Level 69
God Stats
37W - 30L
1,591 SR
Queue Stats
111W - 115L
1,462 Elo+
Solo
Nemesis
Nemesis
Smile_ur_Dead545
Nemesis
Level 153
God Stats
1W - 2L
1,354 SR
Queue Stats
39W - 36L
1,457 Elo+
Solo
Sylvanus
Sylvanus
XANDEKU
Sylvanus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DWiggz04
Nemesis
9
0 / 3 / 0
4,632
515
1,030
5,883
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Death by Oni
Camazotz
7
1 / 2 / 3
5,051
561
4,698
7,543
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,376
486
1,795
3,301
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
WardsOrTroll948
Charybdis
8
3 / 3 / 1
5,126
570
5,031
5,965
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
ZxinS_99
Sun Wukong
8
0 / 4 / 0
4,650
517
3,452
7,266
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ganguz420
Ah Puch
11
2 / 0 / 2
5,675
631
4,976
4,422
1,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Itzjohn5491
Gilgamesh
11
5 / 0 / 0
6,864
763
6,055
8,527
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cupid
9
2 / 4 / 2
5,166
574
2,478
5,976
1,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 1
5,565
618
1,824
4,223
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
XANDEKU
Sylvanus
9
1 / 0 / 5
5,545
616
2,049
6,929
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DWiggz04
Nemesis
0
3
0
0
L
Camazotz
Death by Oni
Camazotz
1
2
3
1.25
W
Ah Puch
Ganguz420
Ah Puch
2
0
2
3
W
Gilgamesh
Itzjohn5491
Gilgamesh
5
0
0
5
W
Cupid
2
4
2
0.75
L
0
2
0
0
W
3
0
1
3.5
L
Charybdis
WardsOrTroll948
Charybdis
3
3
1
1.17
W
Sylvanus
XANDEKU
Sylvanus
1
0
5
3.5
L
Sun Wukong
ZxinS_99
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,006
Damage
17,382
29,958
Taken
30,077
10,232
Mitigated
14,356
7,727
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DWiggz04
Nemesis
1,030
185
0
746
5,883
1,753
0
2,433
3,450
0
22,806
L
Camazotz
Death by Oni
Camazotz
4,698
1,390
0
3,561
7,543
2,887
0
1,191
6,352
0
15,551
W
Ah Puch
Ganguz420
Ah Puch
4,976
42
0
2,216
4,422
1,031
559
858
3,446
30,679
967
W
Gilgamesh
Itzjohn5491
Gilgamesh
6,055
2,119
0
1,710
8,527
7,044
342
101
8,400
0
42,192
W
Cupid
2,478
1,540
156
1,630
5,976
1,428
993
113
5,837
0
19,870
L
1,795
273
0
500
3,301
917
0
2,444
857
15,123
0
W
1,824
697
0
502
4,223
1,401
199
378
3,796
0
26,241
L
Charybdis
WardsOrTroll948
Charybdis
5,031
1,884
0
1,602
5,965
1,567
31
688
5,235
0
30,241
W
Sylvanus
XANDEKU
Sylvanus
2,049
1,235
692
3,601
6,929
3,452
216
100
6,803
13,308
0
L
Sun Wukong
ZxinS_99
Sun Wukong
3,452
1,400
0
1,318
7,266
3,108
0
0
6,760
0
22,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
28,815
219
Minions Killed
230
0
Camps Cleared
0
844,917
Distance Traveled
895,411
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,632
515
63
7
0
206,687
0
L
Camazotz
5,051
561
24
3
0
166,942
0
W
Ah Puch
5,675
631
52
6
0
194,892
0
W
Gilgamesh
6,864
763
79
9
0
162,563
2
W
Cupid
5,166
574
29
3
0
171,402
0
L
Nu Wa
4,376
486
38
4
0
130,147
0
W
Nemesis
5,565
618
47
5
0
207,553
0
L
Charybdis
5,126
570
45
5
0
174,967
1
W
Sylvanus
5,545
616
23
3
0
159,001
0
L
Sun Wukong
4,650
517
49
5
0
166,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role