Player Matchup

Skadi
Skadi
Elmasduro1309
Skadi
Level 123
God Stats
21W - 26L
1,467 SR
Queue Stats
1,533W - 1,512L
1,532 Elo+
Solo
Cerberus
Cerberus
IIIGUMBOIII
Cerberus
Level 193
God Stats
10W - 8L
1,540 SR
Queue Stats
738W - 780L
1,482 Elo+
Solo
Horus
Horus
Potato-_-Papi
Horus
Level 170
God Stats
16W - 6L
1,747 SR
Queue Stats
781W - 764L
1,569 Elo+
Solo
Zeus
Zeus
ThavettBane
Zeus
Level 97
God Stats
7W - 8L
1,444 SR
Queue Stats
643W - 609L
1,505 Elo+
Solo
Raijin
Raijin
WarHammerWolfGuy
Raijin
Level 147
God Stats
5W - 3L
1,587 SR
Queue Stats
469W - 495L
1,497 Elo+
Solo
Team Averages
Level 146
1,557 SR
1,517 Elo+

VS

Team Averages
Level 88
1,407 SR
1,507 Elo+
Hera
Hera
AllChamNoWow
Hera
Level 106
God Stats
0W - 1L
1,479 SR
Queue Stats
21W - 12L
1,571 Elo+
Party 1
Tiamat
Tiamat
Bodom613
Tiamat
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
75W - 53L
1,591 Elo+
Solo
Maman Brigitte
Maman Brigitte
KingKaison7412
Maman Brigitte
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 78L
1,458 Elo+
Solo
Pele
Pele
Negativeidk
Pele
Level 122
God Stats
0W - 2L
1,267 SR
Queue Stats
22W - 10L
1,597 Elo+
Party 1
Chang'e
Chang'e
broell22
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,267
1,038
6,496
3,831
1,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
IIIGUMBOIII
Cerberus
12
1 / 2 / 12
6,909
987
4,066
8,043
7,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 10
6,664
952
1,702
8,232
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 1 / 10
7,255
1,036
6,229
2,653
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 2 / 6
7,349
1,050
4,572
4,282
1,482
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
6,829
976
4,471
5,200
1,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Bodom613
Tiamat
13
1 / 2 / 5
6,860
980
5,271
4,544
2,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
KingKaison7412
Maman Brigitte
7
0 / 3 / 0
5,142
735
968
3,426
930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 5 / 1
6,745
964
4,774
6,599
2,141
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
broell22
Chang'e
12
1 / 3 / 5
6,597
942
2,936
5,351
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
14
Kills
8
8
Deaths
14
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
L
Tiamat
Bodom613
Tiamat
1
2
5
1.75
W
3
1
10
8
W
Cerberus
IIIGUMBOIII
Cerberus
1
2
12
3.5
L
Maman Brigitte
KingKaison7412
Maman Brigitte
0
3
0
0
L
3
5
1
0.7
W
1
2
10
3
W
4
1
10
9
W
5
2
6
4
L
Chang'e
broell22
Chang'e
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
18,420
27,041
Taken
25,120
19,611
Mitigated
8,027
11,079
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,471
1,108
111
1,263
5,200
1,505
0
3,758
1,442
16,605
0
L
Tiamat
Bodom613
Tiamat
5,271
289
421
734
4,544
2,127
0
2,813
1,731
12,024
0
W
6,496
1,070
156
143
3,831
1,933
495
2,621
1,210
0
15,821
W
Cerberus
IIIGUMBOIII
Cerberus
4,066
0
766
2,907
8,043
7,253
254
3,477
4,566
13,721
0
L
Maman Brigitte
KingKaison7412
Maman Brigitte
968
26
171
253
3,426
930
0
2,549
877
2,019
0
L
4,774
244
458
644
6,599
2,141
0
3,037
3,562
0
9,831
W
1,702
755
2,951
3,369
8,232
8,071
0
5,010
3,222
0
3,740
W
6,229
290
418
90
2,653
872
297
806
1,847
12,725
0
W
4,572
351
197
82
4,282
1,482
453
1,732
2,550
15,305
0
L
Chang'e
broell22
Chang'e
2,936
98
1,655
1,372
5,351
1,324
0
2,710
2,641
9,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
32,173
92
Minions Killed
68
0
Camps Cleared
0
642,404
Distance Traveled
648,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,829
976
16
2
0
151,667
0
L
Tiamat
6,860
980
25
4
0
150,318
0
W
Skadi
7,267
1,038
17
2
0
125,100
0
W
Cerberus
6,909
987
35
5
0
160,520
0
L
Maman Brigitte
5,142
735
4
1
0
77,304
0
L
Pele
6,745
964
12
2
0
136,320
0
W
Horus
6,664
952
7
1
0
109,720
0
W
Zeus
7,255
1,036
13
2
0
115,389
0
W
Raijin
7,349
1,050
20
3
0
131,675
0
L
Chang'e
6,597
942
11
2
0
133,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role