Player Matchup

Arachne
Arachne
 
Arachne
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BuddyRabbit
Ymir
Level 129
God Stats
1W - 1L
994 SR
Queue Stats
128W - 115L
1,541 Elo+
Solo
Ra
Ra
ELPeetamx
Ra
Level 123
God Stats
1W - 1L
1,475 SR
Queue Stats
77W - 58L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Masterwind1234
Cthulhu
Level 144
God Stats
14W - 10L
1,478 SR
Queue Stats
149W - 133L
1,474 Elo+
Party 1
Anhur
Anhur
xjhonsx
Anhur
Level 159
God Stats
12W - 19L
1,508 SR
Queue Stats
122W - 126L
1,468 Elo+
Party 1
Team Averages
Level 156
1,391 SR
1,510 Elo+

VS

Team Averages
Level 153
1,514 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Joju2Real
Awilix
Level 150
God Stats
1W - 5L
1,501 SR
Queue Stats
192W - 188L
1,547 Elo+
Solo
Sylvanus
Sylvanus
asenin592
Sylvanus
Level 130
God Stats
24W - 19L
1,626 SR
Queue Stats
349W - 344L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
vX DEADASS B Xv
Baba Yaga
Level 148
God Stats
11W - 22L
1,442 SR
Queue Stats
89W - 94L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 1
4,674
668
771
4,732
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 1 / 0
3,716
531
1,401
4,482
2,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,299
757
1,548
4,394
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,936
705
2,535
5,009
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anhur
xjhonsx
Anhur
8
0 / 0 / 0
4,057
580
1,365
2,951
771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 0 / 0
4,725
675
3,088
4,877
3,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
9
1 / 0 / 0
4,412
630
3,865
2,257
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Joju2Real
Awilix
1
0 / 0 / 0
2,814
402
0
0
0
Sylvanus
asenin592
Sylvanus
7
0 / 0 / 1
4,252
607
1,258
4,106
1,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
vX DEADASS B Xv
Baba Yaga
9
0 / 2 / 1
4,275
611
2,797
3,726
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
1
1.5
L
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Sol
 
Sol
1
0
0
1
W
0
1
0
0
W
1
1
1
1.5
L
Awilix
Joju2Real
Awilix
0
0
0
0
W
0
0
0
0
L
Sylvanus
asenin592
Sylvanus
0
0
1
0.5
L
Baba Yaga
vX DEADASS B Xv
Baba Yaga
0
2
1
0.25
W
Anhur
xjhonsx
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,620
Damage
11,008
21,568
Taken
14,966
7,416
Mitigated
6,194
9,486
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
771
577
0
3,255
4,732
1,306
0
313
4,419
0
26,582
L
Gilgamesh
 
Gilgamesh
3,088
1,146
0
1,522
4,877
3,039
0
2,177
2,342
0
28,140
L
Sol
 
Sol
3,865
2,234
0
627
2,257
609
0
452
1,805
35,429
0
W
1,401
130
0
848
4,482
2,184
0
3,032
1,450
11,703
0
W
1,548
116
84
2,231
4,394
1,300
458
2,797
1,597
28,728
1,093
L
Awilix
Joju2Real
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
2,535
385
0
1,367
5,009
1,855
0
0
5,009
25,502
0
L
Sylvanus
asenin592
Sylvanus
1,258
519
1,410
2,507
4,106
1,384
0
949
3,157
11,938
502
L
Baba Yaga
vX DEADASS B Xv
Baba Yaga
2,797
49
0
1,127
3,726
1,162
0
1,355
2,371
27,185
0
W
Anhur
xjhonsx
Anhur
1,365
765
0
1,701
2,951
771
0
1,755
1,196
0
25,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
20,478
265
Minions Killed
181
0
Camps Cleared
0
704,751
Distance Traveled
560,037
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,674
668
54
8
0
129,887
0
L
Gilgamesh
4,725
675
59
8
0
138,608
2
L
Sol
4,412
630
57
8
0
134,355
0
W
Ymir
3,716
531
22
3
0
136,714
3
W
Ra
5,299
757
62
9
0
149,713
0
L
Awilix
2,814
402
0
0
0
0
0
W
Cthulhu
4,936
705
71
10
0
150,521
2
L
Sylvanus
4,252
607
18
3
0
140,068
5
L
Baba Yaga
4,275
611
47
7
0
147,006
0
W
Anhur
4,057
580
56
8
0
137,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role