Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AutumnSineSW
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,613 Elo+
Solo
Khepri
Khepri
dcmsantos92
Khepri
Level 141
God Stats
8W - 14L
1,399 SR
Queue Stats
409W - 436L
1,436 Elo+
Solo
Anhur
Anhur
zKinGzDownGT
Anhur
Level 118
God Stats
8W - 5L
1,498 SR
Queue Stats
224W - 227L
1,503 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,510 Elo+

VS

Team Averages
Level 129
1,550 SR
1,457 Elo+
Osiris
Osiris
Ianash
Osiris
Level 165
God Stats
7W - 3L
1,778 SR
Queue Stats
31W - 28L
1,559 Elo+
Solo
Da Ji
Da Ji
Pai romba
Da Ji
Level 148
God Stats
9W - 10L
1,480 SR
Queue Stats
186W - 202L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SKYN Jochuto7 Z
Kumbhakarna
Level 79
God Stats
13W - 11L
1,536 SR
Queue Stats
55W - 55L
1,411 Elo+
Party 1
The Morrigan
The Morrigan
Suziny
The Morrigan
Level 144
God Stats
10W - 9L
1,450 SR
Queue Stats
130W - 139L
1,432 Elo+
Party 2
Skadi
Skadi
tnrsngfngfn
Skadi
Level 109
God Stats
2W - 2L
1,507 SR
Queue Stats
73W - 69L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 1 / 3
8,698
621
15,860
14,714
11,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
 
Zhong Kui
13
1 / 1 / 5
7,445
532
7,175
7,369
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
AutumnSineSW
Bakasura
12
1 / 3 / 4
6,915
494
2,286
12,776
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
13
1 / 0 / 10
8,342
596
3,866
4,089
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
9 / 0 / 2
9,749
696
11,987
8,177
3,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ianash
Osiris
11
0 / 5 / 1
6,667
476
8,682
14,657
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
Pai romba
Da Ji
13
3 / 4 / 2
7,221
516
7,684
14,540
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SKYN Jochuto7 Z
Kumbhakarna
9
0 / 2 / 0
5,797
414
1,846
12,501
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Suziny
The Morrigan
12
2 / 1 / 2
6,892
492
7,004
5,771
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
5,391
385
2,046
7,866
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
5
5
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
3
7.5
W
Zhong Kui
 
Zhong Kui
1
1
5
3.5
W
Bakasura
AutumnSineSW
Bakasura
1
3
4
1
L
Osiris
Ianash
Osiris
0
5
1
0.1
L
Da Ji
Pai romba
Da Ji
3
4
2
1
L
Kumbhakarna
SKYN Jochuto7 Z
Kumbhakarna
0
2
0
0
L
The Morrigan
Suziny
The Morrigan
2
1
2
3
W
Khepri
1
0
10
6
L
0
6
0
0
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
27,262
47,125
Taken
55,335
28,059
Mitigated
28,623
16,709
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,860
1,771
0
3,456
14,714
11,558
0
1,702
12,039
0
65,940
W
Zhong Kui
 
Zhong Kui
7,175
810
0
3,237
7,369
4,577
150
1,875
4,999
49,824
1,341
W
Bakasura
AutumnSineSW
Bakasura
2,286
1,712
0
4,012
12,776
4,879
0
1,214
11,379
0
41,037
L
Osiris
Ianash
Osiris
8,682
3,277
0
3,161
14,657
14,098
0
1,108
13,549
0
43,691
L
Da Ji
Pai romba
Da Ji
7,684
1,440
0
2,047
14,540
6,016
0
2,003
12,537
0
62,587
L
Kumbhakarna
SKYN Jochuto7 Z
Kumbhakarna
1,846
267
0
1,830
12,501
5,705
0
3,263
9,161
13,202
0
L
The Morrigan
Suziny
The Morrigan
7,004
497
0
600
5,771
1,826
0
2,528
3,243
34,114
662
W
Khepri
3,866
226
0
1,503
4,089
3,868
306
1,142
2,861
16,589
3,023
L
2,046
621
0
830
7,866
978
0
1,408
6,458
0
25,546
W
11,987
8,214
0
4,501
8,177
3,177
2,226
1,355
6,698
0
91,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
31,968
449
Minions Killed
308
0
Camps Cleared
0
1,423,445
Distance Traveled
1,359,731
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,698
621
105
8
0
285,973
2
W
Zhong Kui
7,445
532
88
6
0
271,037
4
W
Bakasura
6,915
494
79
6
0
309,086
0
L
Osiris
6,667
476
77
6
0
256,782
0
L
Da Ji
7,221
516
99
7
0
315,329
0
L
Kumbhakarna
5,797
414
18
1
0
300,712
5
L
The Morrigan
6,892
492
67
5
0
293,201
0
W
Khepri
8,342
596
32
2
0
285,148
4
L
Skadi
5,391
385
47
3
0
193,707
0
W
Anhur
9,749
696
145
10
0
272,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role