Player Matchup

Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Alacia
Ra
Level 152
God Stats
17W - 23L
1,502 SR
Queue Stats
220W - 220L
1,462 Elo+
Party 1
Medusa
Medusa
Cªrs
Medusa
Level 188
God Stats
2W - 2L
1,666 SR
Queue Stats
177W - 151L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
HunterFire
Ne Zha
Level 129
God Stats
2W - 1L
1,536 SR
Queue Stats
425W - 391L
1,544 Elo+
Solo
Hercules
Hercules
NotAriff
Hercules
Level 13
God Stats
1W - 1L
1,343 SR
Queue Stats
39W - 30L
1,477 Elo+
Party 2
Team Averages
Level 125
1,510 SR
1,500 Elo+

VS

Team Averages
Level 121
1,527 SR
1,530 Elo+
Thoth
Thoth
HBGL
Thoth
Level 158
God Stats
2W - 4L
1,434 SR
Queue Stats
218W - 181L
1,589 Elo+
Solo
Chiron
Chiron
QuickHippo19
Chiron
Level 155
God Stats
2W - 5L
1,472 SR
Queue Stats
319W - 294L
1,584 Elo+
Solo
Loki
Loki
adcMAMBA
Loki
Level 59
God Stats
3W - 4L
1,460 SR
Queue Stats
169W - 182L
1,499 Elo+
Solo
Eset
Eset
kurdforlife1995
Eset
Level 137
God Stats
6W - 6L
1,543 SR
Queue Stats
364W - 378L
1,519 Elo+
Solo
Hercules
Hercules
onkkizi
Hercules
Level 95
God Stats
1W - 1L
1,725 SR
Queue Stats
192W - 169L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 10
5,774
642
2,815
7,361
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
9
3 / 1 / 3
5,454
606
4,071
4,914
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Cªrs
Medusa
11
3 / 0 / 1
6,215
691
4,308
4,188
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
HunterFire
Ne Zha
10
5 / 2 / 3
5,741
638
3,656
7,359
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
NotAriff
Hercules
11
4 / 1 / 0
6,497
722
3,776
5,590
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HBGL
Thoth
10
2 / 1 / 0
5,401
600
4,039
3,702
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
10
0 / 2 / 0
4,775
531
2,525
6,203
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
7
0 / 3 / 2
4,308
479
3,158
5,396
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,091
455
1,975
4,490
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
onkkizi
Hercules
9
2 / 5 / 0
5,181
576
5,423
7,288
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
4
4
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
10
5
W
Ra
3
1
3
4.5
W
Medusa
Cªrs
Medusa
3
0
1
3.5
L
Thoth
HBGL
Thoth
2
1
0
2
W
Ne Zha
HunterFire
Ne Zha
5
2
3
3.25
W
Hercules
NotAriff
Hercules
4
1
0
4
L
Chiron
0
2
0
0
L
Loki
0
3
2
0.33
L
0
4
0
0
L
Hercules
onkkizi
Hercules
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
17,120
29,412
Taken
27,079
11,325
Mitigated
9,862
13,969
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,815
1,041
1,518
3,087
7,361
3,295
0
1,597
5,616
20,428
0
W
Ra
4,071
466
744
1,232
4,914
1,590
0
1,809
3,026
34,809
40
W
Medusa
Cªrs
Medusa
4,308
1,700
0
1,168
4,188
1,318
1
825
3,219
0
48,058
L
Thoth
HBGL
Thoth
4,039
369
0
1,535
3,702
1,003
0
1,121
2,581
36,256
0
W
Ne Zha
HunterFire
Ne Zha
3,656
976
0
3,535
7,359
2,247
0
1,451
5,837
0
31,144
W
Hercules
NotAriff
Hercules
3,776
1,485
0
2,685
5,590
2,875
0
0
5,275
0
32,000
L
Chiron
2,525
1,003
24
1,221
6,203
1,591
0
868
5,334
0
35,333
L
Loki
3,158
711
0
1,333
5,396
1,425
0
1,998
3,362
0
18,390
L
1,975
152
92
501
4,490
1,854
0
1,812
2,637
14,104
0
L
Hercules
onkkizi
Hercules
5,423
2,240
0
1,770
7,288
3,989
0
1,006
6,095
0
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
23,756
321
Minions Killed
252
0
Camps Cleared
0
960,582
Distance Traveled
848,796
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,774
642
40
4
0
191,300
2
W
Ra
5,454
606
63
7
0
204,293
0
W
Medusa
6,215
691
84
9
0
188,226
0
L
Thoth
5,401
600
76
8
0
181,122
2
W
Ne Zha
5,741
638
59
7
0
193,618
0
W
Hercules
6,497
722
75
8
0
183,145
0
L
Chiron
4,775
531
64
7
0
171,996
0
L
Loki
4,308
479
36
4
0
182,493
1
L
Eset
4,091
455
38
4
0
153,532
0
L
Hercules
5,181
576
38
4
0
159,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role