Player Matchup

Cerberus
Cerberus
AXEMAN2017
Cerberus
Level 174
God Stats
10W - 5L
1,682 SR
Queue Stats
316W - 316L
1,445 Elo+
Solo
Ne Zha
Ne Zha
BeardedEmperor
Ne Zha
Level 148
God Stats
4W - 4L
1,477 SR
Queue Stats
274W - 292L
1,437 Elo+
Solo
Heimdallr
Heimdallr
D8OX
Heimdallr
Level 121
God Stats
2W - 3L
1,458 SR
Queue Stats
163W - 141L
1,471 Elo+
Solo
Chronos
Chronos
SallyBoi206
Chronos
Level 118
God Stats
9W - 3L
1,737 SR
Queue Stats
249W - 255L
1,472 Elo+
Solo
Geb
Geb
ilovebaby
Geb
Level 89
God Stats
2W - 2L
1,327 SR
Queue Stats
104W - 97L
1,518 Elo+
Solo
Team Averages
Level 130
1,536 SR
1,469 Elo+

VS

Team Averages
Level 128
1,543 SR
1,558 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DitoDiet
Loki
Level 163
God Stats
2W - 2L
1,652 SR
Queue Stats
70W - 50L
1,631 Elo+
Party 1
Chaac
Chaac
WhiteHammer333
Chaac
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 17L
1,617 Elo+
Party 1
Susano
Susano
bustermcbigIoads
Susano
Level 85
God Stats
1W - 1L
1,696 SR
Queue Stats
10W - 12L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iamlaramy
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,583 SR
Queue Stats
119W - 112L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AXEMAN2017
Cerberus
14
4 / 2 / 11
8,515
946
5,689
10,407
8,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 14
7,687
854
9,951
9,552
6,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
D8OX
Heimdallr
16
8 / 2 / 9
9,472
1,052
13,645
8,486
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SallyBoi206
Chronos
14
2 / 1 / 10
8,024
892
5,940
7,605
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 15
9,098
1,011
8,547
13,654
10,074
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 4 / 6
6,631
737
5,442
9,569
12,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
13
1 / 5 / 3
7,344
816
6,208
6,815
2,447
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 5
7,183
798
13,963
15,517
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 2
5,664
629
3,171
6,331
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
iamlaramy
Morgan Le Fay
14
4 / 4 / 2
7,906
878
12,463
7,687
2,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
18
Kills
7
7
Deaths
18
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
6
0.75
W
Cerberus
AXEMAN2017
Cerberus
4
2
11
4.75
W
1
1
14
8
W
Heimdallr
D8OX
Heimdallr
8
2
9
6.25
L
Loki
1
5
3
0.5
W
Chronos
SallyBoi206
Chronos
2
1
10
7
L
2
3
5
1.5
L
0
2
2
0.5
L
Morgan Le Fay
iamlaramy
Morgan Le Fay
4
4
2
1.25
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,772
Damage
41,247
49,704
Taken
45,919
31,933
Mitigated
34,319
24,386
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,442
1,397
1,230
1,819
9,569
12,560
0
3,946
5,623
10,860
0
W
Cerberus
AXEMAN2017
Cerberus
5,689
65
148
4,280
10,407
8,551
52
2,581
7,729
13,128
1,166
W
9,951
798
2,785
3,930
9,552
6,842
28
3,277
6,049
0
21,168
W
Heimdallr
D8OX
Heimdallr
13,645
8,538
0
3,040
8,486
3,433
2,453
3,813
4,480
0
31,443
L
Loki
6,208
223
0
0
6,815
2,447
0
2,183
4,632
0
19,940
W
Chronos
SallyBoi206
Chronos
5,940
1,140
325
1,831
7,605
3,033
346
2,439
5,050
15,598
414
L
13,963
866
412
5,643
15,517
13,747
0
6,600
8,917
653
19,409
L
3,171
69
0
0
6,331
2,788
0
3,836
2,495
0
4,573
L
Morgan Le Fay
iamlaramy
Morgan Le Fay
12,463
383
559
1,948
7,687
2,777
0
2,734
4,953
22,011
0
W
8,547
370
3,484
4,563
13,654
10,074
680
6,448
7,017
12,464
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
34,728
143
Minions Killed
75
0
Camps Cleared
0
902,808
Distance Traveled
793,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,631
737
8
1
0
149,804
0
W
Cerberus
8,515
946
29
3
0
171,418
0
W
Ne Zha
7,687
854
25
3
0
204,397
0
W
Heimdallr
9,472
1,052
48
5
0
157,817
0
L
Loki
7,344
816
33
4
0
205,958
0
W
Chronos
8,024
892
25
3
0
193,271
0
L
Chaac
7,183
798
11
1
0
157,867
0
L
Susano
5,664
629
0
0
0
118,614
0
L
Morgan Le Fay
7,906
878
23
3
0
161,401
0
W
Geb
9,098
1,011
16
2
0
175,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role