Player Matchup

Odin
Odin
Cheekclaper1818
Odin
Level 95
God Stats
1W - 2L
1,401 SR
Queue Stats
204W - 183L
1,587 Elo+
Party 2
Neith
Neith
JFree III
Neith
Level 158
God Stats
2W - 1L
1,600 SR
Queue Stats
113W - 95L
1,552 Elo+
Party 2
Sol
Sol
R0achCl1p
Sol
Level 157
God Stats
1W - 0L
1,581 SR
Queue Stats
106W - 110L
1,510 Elo+
Solo
Nu Wa
Nu Wa
SusejTT
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,787 Elo+
Solo
Bacchus
Bacchus
lm 2 FAT 2 LOVE
Bacchus
Level 84
God Stats
4W - 1L
1,568 SR
Queue Stats
92W - 81L
1,604 Elo+
Party 2
Team Averages
Level 120
1,530 SR
1,608 Elo+

VS

Team Averages
Level 171
1,475 SR
1,539 Elo+
Raijin
Raijin
FaraKrik
Raijin
Level 214
God Stats
0W - 2L
1,444 SR
Queue Stats
83W - 78L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
LAUGHING-0-DEMON
Heimdallr
Level 153
God Stats
0W - 1L
1,410 SR
Queue Stats
104W - 92L
1,550 Elo+
Party 1
Anhur
Anhur
LTS Cloudz
Anhur
Level 158
God Stats
3W - 12L
1,264 SR
Queue Stats
612W - 649L
1,513 Elo+
Solo
Ne Zha
Ne Zha
lSulivan
Ne Zha
Level 159
God Stats
10W - 14L
1,489 SR
Queue Stats
445W - 455L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Ðhoko
Hun Batz
Level 169
God Stats
0W - 1L
1,765 SR
Queue Stats
73W - 55L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 17
10,338
738
5,547
11,274
14,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
JFree III
Neith
19
13 / 2 / 7
12,300
879
16,451
11,716
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
7 / 3 / 5
11,473
820
8,332
12,029
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
SusejTT
Nu Wa
17
1 / 2 / 15
10,346
739
11,516
7,787
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 13
10,690
764
6,039
17,286
25,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FaraKrik
Raijin
17
1 / 5 / 3
9,081
649
6,204
9,247
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
15
2 / 5 / 6
8,870
634
6,102
9,955
3,917
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
19
1 / 3 / 6
9,976
713
5,341
10,166
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
lSulivan
Ne Zha
16
4 / 6 / 3
9,645
689
12,897
15,365
7,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
Ðhoko
Hun Batz
8
0 / 4 / 0
6,866
490
1,720
5,464
1,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
23
Kills
8
11
Deaths
23
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
L
Raijin
FaraKrik
Raijin
1
5
3
0.5
W
Neith
JFree III
Neith
13
2
7
8.25
L
Heimdallr
2
5
6
1
L
Anhur
1
3
6
1.33
W
7
3
5
3.17
W
Nu Wa
SusejTT
Nu Wa
1
2
15
4.25
L
Ne Zha
lSulivan
Ne Zha
4
6
3
0.92
W
1
3
13
2.5
L
Hun Batz
Ðhoko
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,885
Damage
32,264
60,092
Taken
50,197
53,875
Mitigated
20,744
21,084
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,547
748
1,560
1,516
11,274
14,712
813
473
10,801
1,104
14,804
L
Raijin
FaraKrik
Raijin
6,204
150
833
701
9,247
3,561
0
3,822
5,425
28,164
0
W
Neith
JFree III
Neith
16,451
3,553
3,456
3,940
11,716
5,608
2,378
1,877
9,839
0
41,584
L
Heimdallr
6,102
1,049
149
928
9,955
3,917
0
4,669
5,286
0
19,998
L
Anhur
5,341
3,756
0
2,614
10,166
3,784
0
6,243
3,923
0
30,150
W
8,332
932
1,124
3,660
12,029
4,670
3,576
1,780
10,249
30,410
167
W
Nu Wa
SusejTT
Nu Wa
11,516
3,116
1,130
818
7,787
3,129
1,699
361
7,426
26,459
828
L
Ne Zha
lSulivan
Ne Zha
12,897
1,423
1,039
2,657
15,365
7,645
0
7,852
7,513
0
29,171
W
6,039
172
402
3,478
17,286
25,756
174
1,713
15,573
10,674
777
L
Hun Batz
Ðhoko
Hun Batz
1,720
155
0
241
5,464
1,837
0
3,374
2,090
0
4,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,147
Gold Earned
44,438
162
Minions Killed
167
0
Camps Cleared
0
1,375,268
Distance Traveled
990,693
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,338
738
20
1
0
256,523
0
L
Raijin
9,081
649
56
4
0
196,856
0
W
Neith
12,300
879
56
4
0
264,381
1
L
Heimdallr
8,870
634
22
2
0
226,637
0
L
Anhur
9,976
713
59
4
0
222,950
0
W
Sol
11,473
820
44
3
0
249,081
0
W
Nu Wa
10,346
739
30
2
0
246,403
0
L
Ne Zha
9,645
689
24
2
0
236,125
0
W
Bacchus
10,690
764
12
1
0
358,880
0
L
Hun Batz
6,866
490
6
0
0
108,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role