Player Matchup

Mercury
Mercury
 
Mercury
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Aurthur76
Ishtar
Level 89
God Stats
7W - 3L
1,572 SR
Queue Stats
232W - 203L
1,503 Elo+
Solo
Athena
Athena
Smashball1
Athena
Level 154
God Stats
1W - 2L
1,103 SR
Queue Stats
87W - 159L
1,412 Elo+
Party 2
Anubis
Anubis
kompaktkaps
Anubis
Level 85
God Stats
2W - 2L
1,409 SR
Queue Stats
25W - 24L
1,494 Elo+
Solo
Heimdallr
Heimdallr
uDirtyHamsterrr
Heimdallr
Level 156
God Stats
1W - 1L
1,360 SR
Queue Stats
53W - 95L
1,403 Elo+
Party 2
Team Averages
Level 129
1,389 SR
1,462 Elo+

VS

Team Averages
Level 127
1,448 SR
1,483 Elo+
Hou Yi
Hou Yi
DJ To Nasty5260
Hou Yi
Level 129
God Stats
16W - 16L
1,617 SR
Queue Stats
516W - 505L
1,492 Elo+
Solo
Ravana
Ravana
RoseKami-
Ravana
Level 129
God Stats
8W - 6L
1,620 SR
Queue Stats
123W - 144L
1,501 Elo+
Party 1
Ra
Ra
lIAlucard
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,375 Elo+
Solo
Geb
Geb
lNFAM0US_S0L0GOD
Geb
Level 129
God Stats
0W - 5L
1,254 SR
Queue Stats
101W - 119L
1,496 Elo+
Party 1
Chaac
Chaac
uguevara22
Chaac
Level 129
God Stats
1W - 3L
1,248 SR
Queue Stats
528W - 468L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 2
5,673
567
4,190
7,462
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ishtar
Aurthur76
Ishtar
12
2 / 0 / 1
6,224
622
2,513
3,909
1,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Smashball1
Athena
9
1 / 1 / 2
5,414
541
2,614
5,041
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
1 / 0 / 2
6,170
617
2,235
4,093
1,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
uDirtyHamsterrr
Heimdallr
11
1 / 1 / 0
5,623
562
4,848
9,033
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,797
480
1,223
4,621
1,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
RoseKami-
Ravana
9
1 / 0 / 0
4,950
495
2,691
4,661
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,743
574
2,837
4,927
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 1
4,707
471
1,798
5,403
2,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
11
1 / 1 / 0
6,708
671
7,664
8,850
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
W
Ishtar
Aurthur76
Ishtar
2
0
1
2.5
L
0
2
1
0.25
L
Ravana
RoseKami-
Ravana
1
0
0
1
W
Athena
Smashball1
Athena
1
1
2
2
W
Anubis
1
0
2
2
L
0
3
0
0
L
0
0
1
0.5
W
Heimdallr
uDirtyHamsterrr
Heimdallr
1
1
0
1
L
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
16,213
29,538
Taken
28,462
12,176
Mitigated
12,286
10,891
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,190
2,809
0
954
7,462
2,724
0
728
6,734
0
42,047
W
Ishtar
Aurthur76
Ishtar
2,513
1,479
0
2,155
3,909
1,476
165
133
3,776
0
51,864
L
1,223
620
0
2,109
4,621
1,214
0
897
3,724
0
31,671
L
Ravana
RoseKami-
Ravana
2,691
570
0
1,159
4,661
1,729
0
405
4,256
0
35,730
W
Athena
Smashball1
Athena
2,614
1,119
0
1,767
5,041
3,571
225
1,403
3,558
13,143
1,316
W
Anubis
2,235
623
0
2,385
4,093
1,567
0
2,240
1,853
41,264
0
L
2,837
659
0
1,490
4,927
1,537
0
2,260
2,667
43,212
51
L
1,798
178
0
1,720
5,403
2,320
0
932
4,471
11,394
0
W
Heimdallr
uDirtyHamsterrr
Heimdallr
4,848
1,877
0
3,630
9,033
2,838
0
0
9,033
0
34,935
L
Chaac
7,664
1,016
0
2,954
8,850
5,486
67
266
8,584
0
53,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
26,905
354
Minions Killed
315
0
Camps Cleared
0
1,047,588
Distance Traveled
1,063,105
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,673
567
80
8
0
254,106
2
W
Ishtar
6,224
622
101
10
0
197,553
2
L
Hou Yi
4,797
480
56
6
0
159,525
2
L
Ravana
4,950
495
64
6
0
231,005
0
W
Athena
5,414
541
15
2
0
222,948
5
W
Anubis
6,170
617
87
9
0
184,394
0
L
Ra
5,743
574
80
8
0
205,806
0
L
Geb
4,707
471
20
2
0
216,946
2
W
Heimdallr
5,623
562
71
7
0
188,587
3
L
Chaac
6,708
671
95
10
0
249,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role