Player Matchup

Kuzenbo
Kuzenbo
Platinum III
Kuromi69
Kuzenbo
Platinum III
Level 39
God Stats
4W - 0L
1,715 SR
Queue Stats
17W - 5L
2,159 MMR
Party 1
Amaterasu
Amaterasu
Gold III
Sŋowie
Amaterasu
Gold III
Level 109
God Stats
3W - 0L
1,868 SR
Queue Stats
14W - 4L
1,833 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
Yυzuriha
Yu Huang
Platinum III
Level 157
God Stats
10W - 0L
1,831 SR
Queue Stats
23W - 4L
2,085 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,805 SR
2,026 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,630 SR
1,707 MMR
Guan Yu
Guan Yu
Platinum IV
DefiantM7
Guan Yu
Platinum IV
Level 147
God Stats
3W - 4L
1,613 SR
Queue Stats
115W - 134L
1,758 MMR
Solo
Raijin
Raijin
Platinum V
Meximagetroll
Raijin
Platinum V
Level 98
God Stats
36W - 36L
1,521 SR
Queue Stats
774W - 1,065L
1,517 MMR
Solo
Cerberus
Cerberus
Platinum II
Remember Odin
Cerberus
Platinum II
Level 158
God Stats
31W - 13L
1,755 SR
Queue Stats
376W - 379L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kuromi69
Kuzenbo
12
3 / 2 / 5
6,986
998
2,969
6,420
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Sŋowie
Amaterasu
12
4 / 2 / 5
7,633
1,090
6,363
10,117
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Yυzuriha
Yu Huang
12
3 / 1 / 7
7,487
1,070
5,941
5,565
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaSerqetAchillesScyllaThoth

VS

Bans
DiscordiaIx ChelBastetVulcanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DefiantM7
Guan Yu
10
2 / 6 / 1
6,646
949
6,187
10,986
7,008
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 2 / 1
5,003
715
1,042
2,432
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Remember Odin
Cerberus
8
0 / 2 / 1
5,128
733
1,496
5,098
2,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
5
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DefiantM7
Guan Yu
2
6
1
0.42
W
Kuzenbo
Kuromi69
Kuzenbo
3
2
5
2.75
L
0
2
1
0.25
L
Cerberus
Remember Odin
Cerberus
0
2
1
0.25
W
Amaterasu
Sŋowie
Amaterasu
4
2
5
3.25
W
Yu Huang
Yυzuriha
Yu Huang
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
8,725
22,102
Taken
18,516
12,582
Mitigated
9,912
5,379
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DefiantM7
Guan Yu
6,187
696
296
1,760
10,986
7,008
0
4,521
5,613
0
17,274
W
Kuzenbo
Kuromi69
Kuzenbo
2,969
773
0
1,549
6,420
4,965
727
397
5,945
12,050
861
L
1,042
118
0
210
2,432
491
0
1,340
867
4,317
0
L
Cerberus
Remember Odin
Cerberus
1,496
56
0
1,419
5,098
2,413
0
1,965
2,791
3,931
0
W
Amaterasu
Sŋowie
Amaterasu
6,363
3,321
0
2,545
10,117
6,236
256
929
9,019
0
17,416
W
Yu Huang
Yυzuriha
Yu Huang
5,941
1,097
0
1,285
5,565
1,381
1,296
995
4,570
31,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
16,777
108
Minions Killed
31
0
Camps Cleared
0
415,327
Distance Traveled
224,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,646
949
18
3
0
123,718
0
W
Kuzenbo
6,986
998
21
3
0
131,381
0
L
Raijin
5,003
715
7
1
0
37,036
0
L
Cerberus
5,128
733
6
1
0
63,845
0
W
Amaterasu
7,633
1,090
21
3
0
153,009
0
W
Yu Huang
7,487
1,070
66
9
0
130,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role