Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
FaQzBlue
Gilgamesh
Bronze III
Level 73
God Stats
0W - 3L
1,615 SR
Queue Stats
4W - 10L
1,156 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Fireleyend
Zhong Kui
Bronze III
Level 81
God Stats
1W - 3L
1,551 SR
Queue Stats
4W - 10L
1,156 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,555 SR
1,270 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,622 SR
1,214 MMR
Geb
Geb
Silver III
Baklava 105779
Geb
Silver III
Level 165
God Stats
16W - 5L
1,745 SR
Queue Stats
298W - 340L
1,069 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Emya7145
Nu Wa
Gold II
Level 128
God Stats
46W - 29L
1,641 SR
Queue Stats
311W - 328L
1,479 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
WhiteeQc
Sun Wukong
Silver II
Level 133
God Stats
148W - 146L
1,481 SR
Queue Stats
648W - 786L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 0 / 0
4,960
709
0
529
72
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gilgamesh
FaQzBlue
Gilgamesh
11
0 / 3 / 0
5,692
813
4,436
10,430
8,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Fireleyend
Zhong Kui
11
2 / 4 / 0
6,094
871
5,376
6,966
5,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasAchillesBaron SamediVulcanVamana

VS

Bans
Ne ZhaBacchusThothKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,068
1,010
3,419
5,831
4,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Emya7145
Nu Wa
13
6 / 0 / 1
8,077
1,154
7,065
4,239
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WhiteeQc
Sun Wukong
12
0 / 1 / 7
6,599
943
4,371
6,553
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
7
7
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
1
1
6
4
W
Nu Wa
Emya7145
Nu Wa
6
0
1
6.5
L
Gilgamesh
FaQzBlue
Gilgamesh
0
3
0
0
L
Zhong Kui
Fireleyend
Zhong Kui
2
4
0
0.5
W
Sun Wukong
WhiteeQc
Sun Wukong
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,812
Damage
14,855
17,925
Taken
16,623
14,484
Mitigated
9,432
3,090
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
23
529
72
0
323
127
0
1,240
W
3,419
215
0
1,281
5,831
4,626
257
1,360
4,471
17,387
0
W
Nu Wa
Emya7145
Nu Wa
7,065
2,584
0
1,532
4,239
1,269
1,694
1,538
2,701
20,620
728
L
Gilgamesh
FaQzBlue
Gilgamesh
4,436
391
0
1,599
10,430
8,896
0
6,024
4,001
0
16,794
L
Zhong Kui
Fireleyend
Zhong Kui
5,376
605
0
1,468
6,966
5,516
0
3,310
3,313
21,234
421
W
Sun Wukong
WhiteeQc
Sun Wukong
4,371
889
381
2,584
6,553
3,537
909
2,400
4,153
0
15,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,746
Gold Earned
21,744
64
Minions Killed
98
0
Camps Cleared
0
273,016
Distance Traveled
413,809
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,960
709
3
0
0
6,049
0
W
Geb
7,068
1,010
23
3
0
127,917
0
W
Nu Wa
8,077
1,154
49
7
0
133,001
0
L
Gilgamesh
5,692
813
24
3
0
144,499
0
L
Zhong Kui
6,094
871
37
5
0
122,468
2
W
Sun Wukong
6,599
943
26
4
0
152,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role