Player Matchup

Ix Chel
Ix Chel
Forastero7
Ix Chel
Level 157
God Stats
7W - 2L
1,820 SR
Queue Stats
340W - 334L
1,593 Elo+
Solo
Maui
Maui
RosmeSama
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
TenaciousNutmeg
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 75L
1,561 Elo+
Solo
Arachne
Arachne
TepforX
Arachne
Level 118
God Stats
23W - 20L
1,545 SR
Queue Stats
659W - 673L
1,543 Elo+
Solo
Surtr
Surtr
pudinn
Surtr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,548 Elo+
Party 1
Team Averages
Level 142
1,573 SR
1,553 Elo+

VS

Team Averages
Level 133
1,562 SR
1,529 Elo+
Ra
Ra
DrippyRed
Ra
Level 124
God Stats
2W - 1L
1,671 SR
Queue Stats
95W - 87L
1,535 Elo+
Solo
Raijin
Raijin
Imperius5792
Raijin
Level 153
God Stats
7W - 12L
1,531 SR
Queue Stats
531W - 542L
1,544 Elo+
Solo
Cliodhna
Cliodhna
fdfgdfgdfgdf
Cliodhna
Level 84
God Stats
3W - 4L
1,589 SR
Queue Stats
291W - 280L
1,511 Elo+
Solo
Ne Zha
Ne Zha
geraldnail20
Ne Zha
Level 149
God Stats
2W - 2L
1,878 SR
Queue Stats
192W - 184L
1,554 Elo+
Solo
Mercury
Mercury
swafmaster
Mercury
Level 156
God Stats
0W - 3L
1,140 SR
Queue Stats
343W - 385L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Forastero7
Ix Chel
15
4 / 2 / 10
8,682
965
9,831
8,860
3,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
14
4 / 2 / 12
8,567
952
4,418
10,924
12,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TenaciousNutmeg
Heimdallr
16
6 / 2 / 5
9,399
1,044
6,515
6,281
2,616
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
TepforX
Arachne
17
4 / 1 / 12
9,363
1,040
8,928
9,535
8,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
pudinn
Surtr
13
4 / 2 / 13
8,773
975
6,951
10,875
10,208
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
6,978
775
6,636
9,742
3,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
14
2 / 4 / 6
7,927
881
9,218
7,164
2,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
fdfgdfgdfgdf
Cliodhna
13
4 / 5 / 2
7,918
880
8,478
7,955
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
3 / 5 / 5
7,732
859
10,887
10,400
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
swafmaster
Mercury
9
0 / 3 / 2
5,943
660
2,611
5,728
2,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
22
Kills
9
9
Deaths
22
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Ix Chel
Forastero7
Ix Chel
4
2
10
4.5
L
Raijin
2
4
6
1.25
W
Maui
4
2
12
5
W
Heimdallr
TenaciousNutmeg
Heimdallr
6
2
5
4.25
W
Arachne
TepforX
Arachne
4
1
12
10
L
Cliodhna
fdfgdfgdfgdf
Cliodhna
4
5
2
1
L
Ne Zha
3
5
5
1.1
W
Surtr
pudinn
Surtr
4
2
13
5.25
L
Mercury
swafmaster
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
37,830
46,475
Taken
40,989
37,110
Mitigated
15,402
19,194
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,636
322
2,362
2,466
9,742
3,343
0
3,640
5,520
21,413
0
W
Ix Chel
Forastero7
Ix Chel
9,831
946
3,232
3,933
8,860
3,423
413
2,962
5,898
20,388
728
L
Raijin
9,218
485
0
684
7,164
2,364
0
2,030
4,922
17,795
674
W
Maui
4,418
410
1,571
1,920
10,924
12,287
0
3,347
7,497
7,507
484
W
Heimdallr
TenaciousNutmeg
Heimdallr
6,515
3,028
0
758
6,281
2,616
2,405
2,283
3,938
0
21,550
W
Arachne
TepforX
Arachne
8,928
6,164
1,539
4,163
9,535
8,576
730
2,809
6,726
945
13,842
L
Cliodhna
fdfgdfgdfgdf
Cliodhna
8,478
496
198
814
7,955
2,823
0
3,344
4,394
0
18,560
L
Ne Zha
10,887
1,213
231
1,258
10,400
4,764
0
4,593
5,364
0
29,644
W
Surtr
pudinn
Surtr
6,951
972
289
1,789
10,875
10,208
51
3,866
6,941
1,695
15,204
L
Mercury
swafmaster
Mercury
2,611
371
301
1,379
5,728
2,108
0
1,619
3,957
0
6,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
36,498
113
Minions Killed
134
0
Camps Cleared
0
911,706
Distance Traveled
758,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,978
775
39
4
0
163,546
0
W
Ix Chel
8,682
965
24
3
0
186,814
0
L
Raijin
7,927
881
33
4
0
168,006
0
W
Maui
8,567
952
11
1
0
182,936
0
W
Heimdallr
9,399
1,044
34
4
0
146,426
0
W
Arachne
9,363
1,040
17
2
0
217,698
0
L
Cliodhna
7,918
880
25
3
0
162,240
0
L
Ne Zha
7,732
859
28
3
0
159,867
0
W
Surtr
8,773
975
27
3
0
177,832
0
L
Mercury
5,943
660
9
1
0
105,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role