Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GOAT329417
Arachne
Level 121
God Stats
4W - 4L
1,366 SR
Queue Stats
141W - 123L
1,516 Elo+
Solo
Chang'e
Chang'e
Khratus_Dfuze
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,593 Elo+
Party 2
Ares
Ares
Pukelips
Ares
Level 108
God Stats
5W - 2L
1,723 SR
Queue Stats
468W - 428L
1,499 Elo+
Solo
Anhur
Anhur
SpRaYz-MAYER
Anhur
Level 59
God Stats
5W - 6L
1,522 SR
Queue Stats
45W - 45L
1,471 Elo+
Party 2
Team Averages
Level 118
1,522 SR
1,516 Elo+

VS

Team Averages
Level 107
1,610 SR
1,496 Elo+
Ymir
Ymir
Gifted RKO
Ymir
Level 106
God Stats
40W - 48L
1,519 SR
Queue Stats
40W - 49L
1,486 Elo+
Party 1
Susano
Susano
Gifted Z3ro
Susano
Level 156
God Stats
42W - 38L
1,586 SR
Queue Stats
410W - 445L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Pg3hree
Cthulhu
Level 80
God Stats
8W - 2L
1,660 SR
Queue Stats
43W - 35L
1,488 Elo+
Solo
Cupid
Cupid
callbugs
Cupid
Level 109
God Stats
95W - 65L
1,663 SR
Queue Stats
340W - 368L
1,500 Elo+
Party 1
Mulan
Mulan
lawhonsilvers06
Mulan
Level 83
God Stats
29W - 29L
1,625 SR
Queue Stats
179W - 171L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 2
4,727
473
3,646
7,471
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
GOAT329417
Arachne
8
0 / 2 / 2
4,551
455
1,579
6,632
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
9
1 / 3 / 0
5,295
530
2,952
6,055
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
1 / 2 / 2
4,795
480
2,692
7,579
4,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,057
506
1,948
6,474
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,324
632
3,404
5,014
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
12
4 / 0 / 3
6,223
622
4,962
8,174
2,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pg3hree
Cthulhu
11
3 / 1 / 3
6,036
604
3,779
5,642
2,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cupid
callbugs
Cupid
11
4 / 0 / 2
6,351
635
6,401
4,792
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 3
6,992
699
1,574
5,072
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
14
14
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
L
Arachne
GOAT329417
Arachne
0
2
2
0.5
W
3
1
3
4.5
W
Susano
4
0
3
5.5
L
Chang'e
1
3
0
0.33
W
Cthulhu
Pg3hree
Cthulhu
3
1
3
4.5
L
Ares
1
2
2
1
L
1
3
0
0.33
W
Cupid
callbugs
Cupid
4
0
2
5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
20,120
34,211
Taken
28,694
14,090
Mitigated
11,938
5,669
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,646
1,002
0
893
7,471
3,442
0
1,545
5,926
0
30,600
L
Arachne
GOAT329417
Arachne
1,579
1,357
0
1,070
6,632
2,352
0
897
5,735
0
25,034
W
3,404
540
0
912
5,014
2,249
196
1,039
3,975
14,797
355
W
Susano
4,962
977
0
5,649
8,174
2,663
0
1,563
6,611
0
40,124
L
Chang'e
2,952
270
69
1,193
6,055
1,530
105
1,566
4,489
27,975
1,427
W
Cthulhu
Pg3hree
Cthulhu
3,779
47
46
1,820
5,642
2,135
0
1,399
4,243
30,924
1,938
L
Ares
2,692
493
361
1,268
7,579
4,997
0
1,329
6,250
18,495
1,999
L
1,948
828
0
815
6,474
1,769
0
1,452
5,022
0
22,826
W
Cupid
callbugs
Cupid
6,401
4,389
570
2,735
4,792
1,464
547
1,044
3,748
0
47,214
W
1,574
158
0
1,977
5,072
3,427
134
226
4,846
0
48,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
31,926
235
Minions Killed
315
0
Camps Cleared
0
985,874
Distance Traveled
1,005,181
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,727
473
47
5
0
205,419
0
L
Arachne
4,551
455
62
6
0
213,194
0
W
Ymir
6,324
632
19
2
0
209,261
0
W
Susano
6,223
622
75
8
0
239,885
0
L
Chang'e
5,295
530
48
5
0
199,401
0
W
Cthulhu
6,036
604
49
5
0
209,736
2
L
Ares
4,795
480
32
3
0
180,545
4
L
Anhur
5,057
506
46
5
0
187,315
3
W
Cupid
6,351
635
70
7
0
169,785
2
W
Mulan
6,992
699
102
10
0
176,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role