Player Matchup

Thanatos
Thanatos
Bezi36
Thanatos
Level 183
God Stats
5W - 2L
1,504 SR
Queue Stats
142W - 121L
1,537 Elo+
Solo
Chiron
Chiron
Druggershy
Chiron
Level 129
God Stats
0W - 4L
1,440 SR
Queue Stats
22W - 24L
1,445 Elo+
Party 2
Horus
Horus
INVICTATUM
Horus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Solo
Anubis
Anubis
Tomx22
Anubis
Level 144
God Stats
1W - 1L
1,136 SR
Queue Stats
145W - 146L
1,488 Elo+
Solo
Aphrodite
Aphrodite
xSpinolino
Aphrodite
Level 86
God Stats
8W - 9L
1,523 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 2
Team Averages
Level 116
1,421 SR
1,437 Elo+

VS

Team Averages
Level 113
1,510 SR
1,550 Elo+
Poseidon
Poseidon
 
Poseidon
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Diricen
Neith
Level 118
God Stats
8W - 9L
1,463 SR
Queue Stats
126W - 117L
1,535 Elo+
Solo
Yemoja
Yemoja
JoraUltra
Yemoja
Level 87
God Stats
4W - 1L
1,606 SR
Queue Stats
37W - 31L
1,563 Elo+
Party 1
Odin
Odin
PopariSAN
Odin
Level 69
God Stats
4W - 4L
1,475 SR
Queue Stats
51W - 38L
1,606 Elo+
Party 1
Discordia
Discordia
Sencler
Discordia
Level 158
God Stats
6W - 3L
1,508 SR
Queue Stats
80W - 59L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bezi36
Thanatos
12
0 / 5 / 1
6,502
464
6,177
14,199
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Druggershy
Chiron
11
3 / 3 / 1
6,648
475
12,527
12,047
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Horus
10
0 / 2 / 0
6,099
436
2,358
10,223
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
Tomx22
Anubis
12
1 / 3 / 1
7,330
524
3,509
7,752
3,204
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
xSpinolino
Aphrodite
11
1 / 2 / 2
6,886
492
3,500
8,985
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 0 / 5
8,321
594
7,901
8,063
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Diricen
Neith
13
2 / 1 / 2
7,763
555
7,510
8,904
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
JoraUltra
Yemoja
12
2 / 3 / 5
7,555
540
4,846
11,894
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
15
4 / 0 / 5
9,200
657
10,717
8,545
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Sencler
Discordia
13
2 / 1 / 4
7,816
558
4,432
6,160
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
5
7.5
L
Thanatos
Bezi36
Thanatos
0
5
1
0.1
W
Neith
Diricen
Neith
2
1
2
3
L
Chiron
Druggershy
Chiron
3
3
1
1.17
L
Horus
0
2
0
0
W
Yemoja
JoraUltra
Yemoja
2
3
5
1.5
W
Odin
4
0
5
6.5
W
Discordia
Sencler
Discordia
2
1
4
4
L
Anubis
Tomx22
Anubis
1
3
1
0.5
L
Aphrodite
xSpinolino
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
35,406
53,206
Taken
43,566
25,851
Mitigated
18,577
23,834
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,901
1,748
0
640
8,063
2,493
0
852
7,211
56,169
1,581
L
Thanatos
Bezi36
Thanatos
6,177
1,678
0
7,938
14,199
5,247
0
4,549
9,650
0
58,543
W
Neith
Diricen
Neith
7,510
2,251
0
2,087
8,904
2,797
633
862
8,042
0
62,288
L
Chiron
Druggershy
Chiron
12,527
4,936
692
2,473
12,047
4,304
818
3,035
8,866
0
52,921
L
Horus
2,358
1,166
110
2,124
10,223
8,204
0
869
9,354
0
28,160
W
Yemoja
JoraUltra
Yemoja
4,846
1,239
2,825
3,048
11,894
5,938
0
2,138
9,756
14,833
1,897
W
Odin
10,717
1,639
0
3,193
8,545
5,945
0
228
7,921
0
67,929
W
Discordia
Sencler
Discordia
4,432
167
0
500
6,160
1,404
0
2,792
3,368
47,994
0
L
Anubis
Tomx22
Anubis
3,509
315
0
2,502
7,752
3,204
0
5,304
2,448
52,687
137
L
Aphrodite
xSpinolino
Aphrodite
3,500
927
3,468
4,527
8,985
4,892
275
2,865
6,120
25,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
40,655
381
Minions Killed
414
0
Camps Cleared
0
1,257,863
Distance Traveled
1,421,043
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,321
594
85
6
0
324,567
1
L
Thanatos
6,502
464
83
6
0
299,435
2
W
Neith
7,763
555
102
7
0
252,689
4
L
Chiron
6,648
475
91
7
0
250,381
0
L
Horus
6,099
436
58
4
0
210,208
0
W
Yemoja
7,555
540
20
1
0
269,538
3
W
Odin
9,200
657
116
8
0
257,923
1
W
Discordia
7,816
558
91
7
0
316,326
2
L
Anubis
7,330
524
109
8
0
265,568
0
L
Aphrodite
6,886
492
40
3
0
232,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role