Player Matchup

Janus
Janus
GOSDEN-10
Janus
Level 67
God Stats
116W - 128L
1,472 SR
Queue Stats
120W - 136L
1,425 Elo+
Solo
Cthulhu
Cthulhu
GivingStatic
Cthulhu
Level 142
God Stats
6W - 12L
1,310 SR
Queue Stats
298W - 270L
1,514 Elo+
Party 1
Cupid
Cupid
ObsoleteGoddess
Cupid
Level 158
God Stats
9W - 8L
1,533 SR
Queue Stats
374W - 347L
1,517 Elo+
Party 1
Poseidon
Poseidon
Yougotcagexd
Poseidon
Level 122
God Stats
4W - 1L
1,655 SR
Queue Stats
95W - 90L
1,463 Elo+
Solo
Da Ji
Da Ji
pe3kabootv
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 189L
1,520 Elo+
Solo
Team Averages
Level 111
1,494 SR
1,488 Elo+

VS

Team Averages
Level 108
1,530 SR
1,468 Elo+
Surtr
Surtr
Kiskalebedya
Surtr
Level 34
God Stats
0W - 1L
1,212 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
Polo_MarkY_
Bacchus
Level 145
God Stats
19W - 8L
1,722 SR
Queue Stats
220W - 211L
1,427 Elo+
Solo
Scylla
Scylla
Solar070
Scylla
Level 83
God Stats
45W - 27L
1,627 SR
Queue Stats
353W - 371L
1,475 Elo+
Solo
Artemis
Artemis
TrizzyThaSavage
Artemis
Level 128
God Stats
48W - 48L
1,523 SR
Queue Stats
845W - 806L
1,474 Elo+
Solo
Aphrodite
Aphrodite
lukyanenka
Aphrodite
Level 149
God Stats
95W - 84L
1,567 SR
Queue Stats
206W - 210L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GOSDEN-10
Janus
14
0 / 1 / 4
7,947
568
4,899
4,323
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
GivingStatic
Cthulhu
14
3 / 0 / 8
8,675
620
7,156
13,407
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 7
8,000
571
5,768
8,015
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Yougotcagexd
Poseidon
13
2 / 7 / 0
8,230
588
8,141
10,938
2,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
13
5 / 3 / 5
7,956
568
5,911
11,671
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
8,268
591
8,932
12,084
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
Polo_MarkY_
Bacchus
10
0 / 2 / 0
6,507
465
2,804
7,254
5,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Solar070
Scylla
15
2 / 1 / 1
8,135
581
5,015
7,682
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
6,526
466
9,891
9,542
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
lukyanenka
Aphrodite
13
2 / 4 / 4
7,199
514
5,768
10,331
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
11
11
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
GOSDEN-10
Janus
0
1
4
2
W
Cthulhu
GivingStatic
Cthulhu
3
0
8
7
L
6
2
1
3.25
W
3
0
7
6.5
L
Bacchus
Polo_MarkY_
Bacchus
0
2
0
0
L
Scylla
Solar070
Scylla
2
1
1
2.5
L
1
4
0
0.25
W
Poseidon
Yougotcagexd
Poseidon
2
7
0
0.29
L
Aphrodite
lukyanenka
Aphrodite
2
4
4
1
W
Da Ji
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
32,410
48,354
Taken
46,893
20,623
Mitigated
21,415
19,486
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GOSDEN-10
Janus
4,899
354
85
1,795
4,323
1,363
364
1,913
2,410
61,236
1,220
W
Cthulhu
GivingStatic
Cthulhu
7,156
551
273
2,735
13,407
9,959
202
3,383
9,899
42,467
319
L
8,932
3,174
0
3,444
12,084
6,680
703
7,452
4,632
2,177
45,371
W
5,768
3,106
1,803
5,839
8,015
2,379
358
2,953
5,062
0
45,915
L
Bacchus
Polo_MarkY_
Bacchus
2,804
131
0
2,671
7,254
5,903
0
1,956
5,298
17,107
0
L
Scylla
Solar070
Scylla
5,015
493
0
556
7,682
2,371
0
3,470
4,212
63,930
2,289
L
9,891
4,066
0
2,124
9,542
2,833
0
4,211
5,331
0
52,193
W
Poseidon
Yougotcagexd
Poseidon
8,141
1,213
0
3,081
10,938
2,672
416
611
9,901
58,709
768
L
Aphrodite
lukyanenka
Aphrodite
5,768
410
2,352
5,747
10,331
3,628
0
2,336
7,995
42,410
1,552
W
Da Ji
5,911
759
0
3,875
11,671
4,250
0
4,993
6,641
0
44,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
36,635
443
Minions Killed
385
0
Camps Cleared
0
1,405,331
Distance Traveled
1,338,462
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,947
568
119
9
0
289,976
0
W
Cthulhu
8,675
620
69
5
0
311,835
8
L
Surtr
8,268
591
74
5
0
255,338
0
W
Cupid
8,000
571
84
6
0
261,789
1
L
Bacchus
6,507
465
21
2
0
225,551
2
L
Scylla
8,135
581
135
10
0
279,691
1
L
Artemis
6,526
466
86
6
0
269,857
0
W
Poseidon
8,230
588
103
7
0
235,779
0
L
Aphrodite
7,199
514
69
5
0
308,025
4
W
Da Ji
7,956
568
68
5
0
305,952
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role