Player Matchup

Morgan Le Fay
Morgan Le Fay
ChaosScull
Morgan Le Fay
Level 95
God Stats
3W - 6L
1,287 SR
Queue Stats
54W - 47L
1,388 Elo+
Solo
Da Ji
Da Ji
Zarowa_79
Da Ji
Level 43
God Stats
2W - 5L
1,395 SR
Queue Stats
36W - 58L
1,284 Elo+
Solo
Horus
Horus
nicolasrc93
Horus
Level 158
God Stats
10W - 14L
1,460 SR
Queue Stats
417W - 439L
1,417 Elo+
Solo
Team Averages
Level 99
1,381 SR
1,363 Elo+

VS

Team Averages
Level 48
1,469 SR
1,256 Elo+
Baron Samedi
Baron Samedi
HyperWaves
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 1
Izanami
Izanami
YvarS-072
Izanami
Level 38
God Stats
46W - 41L
1,407 SR
Queue Stats
135W - 143L
1,314 Elo+
Solo
Sylvanus
Sylvanus
madmanarnold
Sylvanus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChaosScull
Morgan Le Fay
12
1 / 2 / 1
7,471
747
4,845
4,225
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Zarowa_79
Da Ji
12
1 / 7 / 1
7,912
791
2,882
11,791
3,854
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
6,941
694
2,628
6,653
3,701
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HyperWaves
Baron Samedi
15
5 / 0 / 4
9,156
916
6,746
6,667
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
YvarS-072
Izanami
14
3 / 2 / 4
9,419
942
3,435
6,628
2,097
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
madmanarnold
Sylvanus
14
1 / 0 / 7
8,395
840
3,709
4,286
1,891
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChaosScull
Morgan Le Fay
1
2
1
0.75
W
Baron Samedi
HyperWaves
Baron Samedi
5
0
4
7
W
Izanami
YvarS-072
Izanami
3
2
4
2.5
L
Da Ji
Zarowa_79
Da Ji
1
7
1
0.21
W
Sylvanus
madmanarnold
Sylvanus
1
0
7
4.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,355
Damage
13,890
22,669
Taken
17,581
8,771
Mitigated
7,580
2,179
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChaosScull
Morgan Le Fay
4,845
889
0
220
4,225
1,216
0
2,452
1,773
21,497
646
W
Baron Samedi
HyperWaves
Baron Samedi
6,746
673
525
1,516
6,667
3,592
776
1,667
4,993
37,013
0
W
Izanami
YvarS-072
Izanami
3,435
1,597
0
628
6,628
2,097
2,312
1,260
5,347
0
27,613
L
Da Ji
Zarowa_79
Da Ji
2,882
481
0
250
11,791
3,854
0
5,539
6,225
0
18,946
W
Sylvanus
madmanarnold
Sylvanus
3,709
1,217
938
1,352
4,286
1,891
444
1,907
2,372
9,636
305
L
2,628
1,215
196
1,513
6,653
3,701
0
2,398
4,246
0
8,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
26,970
90
Minions Killed
131
0
Camps Cleared
0
428,509
Distance Traveled
497,561
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,471
747
37
4
0
140,694
0
W
Baron Samedi
9,156
916
59
6
0
194,425
0
W
Izanami
9,419
942
55
6
0
159,222
0
L
Da Ji
7,912
791
35
4
0
152,008
0
W
Sylvanus
8,395
840
17
2
0
143,914
0
L
Horus
6,941
694
18
2
0
135,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role