Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AcrynxNoah
Arachne
Level 126
God Stats
4W - 9L
1,398 SR
Queue Stats
317W - 293L
1,502 Elo+
Party 2
Olorun
Olorun
DX4DM4N
Olorun
Level 123
God Stats
42W - 41L
1,492 SR
Queue Stats
187W - 192L
1,408 Elo+
Solo
Thanatos
Thanatos
Ray-bees13
Thanatos
Level 92
God Stats
18W - 19L
1,455 SR
Queue Stats
143W - 151L
1,407 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,463 Elo+

VS

Team Averages
Level 96
1,468 SR
1,418 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Albert DK M
King Arthur
Level 37
God Stats
4W - 6L
1,423 SR
Queue Stats
14W - 20L
1,303 Elo+
Solo
Vulcan
Vulcan
Cairobby618
Vulcan
Level 106
God Stats
9W - 11L
1,490 SR
Queue Stats
319W - 323L
1,397 Elo+
Solo
Achilles
Achilles
JKing6xzs
Achilles
Level 83
God Stats
13W - 16L
1,402 SR
Queue Stats
324W - 292L
1,449 Elo+
Party 1
Nut
Nut
VinciVilla
Nut
Level 112
God Stats
235W - 226L
1,525 SR
Queue Stats
472W - 454L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 5 / 1
7,416
494
6,713
10,571
2,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
 
Ymir
10
1 / 1 / 2
6,669
445
2,586
8,481
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
AcrynxNoah
Arachne
11
1 / 5 / 1
6,463
431
5,645
9,477
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
DX4DM4N
Olorun
14
2 / 2 / 1
8,250
550
11,237
12,356
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Ray-bees13
Thanatos
13
2 / 4 / 3
7,516
501
5,305
14,621
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
3 / 2 / 2
8,397
560
3,459
13,531
5,097
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

King Arthur
Albert DK M
King Arthur
15
2 / 1 / 2
8,599
573
7,824
12,453
8,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
1 / 1 / 1
8,938
596
7,018
6,298
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
JKing6xzs
Achilles
13
4 / 4 / 6
7,871
525
7,303
14,386
12,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

15
7 / 1 / 4
9,259
617
13,410
8,770
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
17
17
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
1
0.5
L
Ymir
 
Ymir
1
1
2
2
W
Ratatoskr
 
Ratatoskr
3
2
2
2
L
Arachne
AcrynxNoah
Arachne
1
5
1
0.3
W
King Arthur
Albert DK M
King Arthur
2
1
2
3
W
Vulcan
1
1
1
1.5
L
Olorun
DX4DM4N
Olorun
2
2
1
1.25
W
Achilles
JKing6xzs
Achilles
4
4
6
1.75
L
Thanatos
Ray-bees13
Thanatos
2
4
3
0.88
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
39,014
55,506
Taken
55,438
21,783
Mitigated
30,946
23,444
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,713
1,289
0
3,105
10,571
2,196
0
5,682
4,889
55,165
0
L
Ymir
 
Ymir
2,586
725
0
3,032
8,481
6,226
0
257
8,224
21,128
0
W
Ratatoskr
 
Ratatoskr
3,459
336
0
2,410
13,531
5,097
408
4,567
8,964
0
62,896
L
Arachne
AcrynxNoah
Arachne
5,645
3,720
0
2,181
9,477
3,119
0
214
9,263
0
35,486
W
King Arthur
Albert DK M
King Arthur
7,824
495
0
2,860
12,453
8,337
62
7,195
5,258
1,112
56,952
W
Vulcan
7,018
67
0
2,168
6,298
2,079
500
2,983
3,315
62,362
1,089
L
Olorun
DX4DM4N
Olorun
11,237
6,812
240
7,466
12,356
4,437
0
399
11,957
58,537
11,444
W
Achilles
JKing6xzs
Achilles
7,303
2,246
0
2,068
14,386
12,309
935
3,290
11,096
740
25,693
L
Thanatos
Ray-bees13
Thanatos
5,305
1,116
0
7,420
14,621
5,805
0
1,775
12,846
0
49,462
W
13,410
8,050
0
3,318
8,770
3,124
1,377
1,264
7,506
0
70,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
43,064
356
Minions Killed
480
0
Camps Cleared
0
1,314,046
Distance Traveled
1,482,028
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,416
494
87
6
0
300,069
0
L
Ymir
6,669
445
34
2
0
221,976
3
W
Ratatoskr
8,397
560
97
6
0
348,915
2
L
Arachne
6,463
431
54
4
0
244,279
0
W
King Arthur
8,599
573
94
6
0
294,398
10
W
Vulcan
8,938
596
128
9
0
286,990
0
L
Olorun
8,250
550
105
7
0
245,116
5
W
Achilles
7,871
525
39
3
0
274,922
0
L
Thanatos
7,516
501
76
5
0
302,606
0
W
Nut
9,259
617
122
8
0
276,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role