Player Matchup

Rama
Rama
Death by Oni
Rama
Level 127
God Stats
1W - 2L
1,529 SR
Queue Stats
560W - 554L
1,467 Elo+
Solo
Amaterasu
Amaterasu
II-Sayori-II
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ST-KingofKings
Kukulkan
Level 144
God Stats
0W - 2L
1,275 SR
Queue Stats
49W - 48L
1,469 Elo+
Party 1
Ravana
Ravana
Viperrzz_RJ
Ravana
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 79L
1,495 Elo+
Party 1
Artio
Artio
glejeune
Artio
Level 57
God Stats
2W - 3L
1,494 SR
Queue Stats
7W - 13L
1,385 Elo+
Solo
Team Averages
Level 94
1,460 SR
1,463 Elo+

VS

Team Averages
Level 104
1,522 SR
1,482 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 126
God Stats
319W - 309L
1,546 SR
Queue Stats
395W - 392L
1,491 Elo+
Solo
Shiva
Shiva
AllFatherDiego
Shiva
Level 84
God Stats
24W - 15L
1,620 SR
Queue Stats
277W - 249L
1,542 Elo+
Solo
Freya
Freya
Future_Redux
Freya
Level 117
God Stats
1W - 2L
1,254 SR
Queue Stats
149W - 115L
1,523 Elo+
Solo
Thanatos
Thanatos
MaFaute
Thanatos
Level 54
God Stats
16W - 7L
1,521 SR
Queue Stats
64W - 61L
1,470 Elo+
Solo
Ymir
Ymir
MasterJulick
Ymir
Level 139
God Stats
2W - 0L
1,670 SR
Queue Stats
2W - 2L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,507
438
2,075
3,834
779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
II-Sayori-II
Amaterasu
8
0 / 4 / 1
4,102
513
1,844
6,436
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
8
0 / 4 / 1
4,681
585
2,330
4,313
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
9
3 / 1 / 0
5,018
627
3,944
3,096
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
glejeune
Artio
6
0 / 2 / 0
3,906
488
979
5,432
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
10
3 / 0 / 1
5,995
749
3,910
3,982
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 1 / 0
5,870
734
2,733
4,699
2,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
4 / 0 / 0
5,423
678
3,366
4,124
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
MaFaute
Thanatos
9
1 / 0 / 2
4,849
606
1,849
5,390
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 2
4,972
622
3,397
4,447
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
13
13
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesSamaras
Danzaburou
3
0
1
3.5
W
3
1
0
3
L
0
2
1
0.25
W
4
0
0
4
L
Amaterasu
II-Sayori-II
Amaterasu
0
4
1
0.13
W
Thanatos
MaFaute
Thanatos
1
0
2
2
W
2
2
2
1.5
L
Kukulkan
0
4
1
0.13
L
Ravana
3
1
0
3
L
Artio
glejeune
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
15,255
23,111
Taken
22,642
9,218
Mitigated
8,899
5,323
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesSamaras
Danzaburou
3,910
2,487
0
2,856
3,982
1,087
750
384
3,598
0
42,964
W
2,733
964
0
1,755
4,699
2,523
0
0
4,549
0
36,864
L
2,075
1,481
0
1,165
3,834
779
0
788
2,970
0
12,959
W
3,366
1,300
0
1,097
4,124
1,170
0
1,692
2,432
21,335
795
L
Amaterasu
II-Sayori-II
Amaterasu
1,844
611
0
1,856
6,436
3,245
0
749
5,687
0
10,951
W
Thanatos
MaFaute
Thanatos
1,849
467
0
5,997
5,390
1,390
257
283
5,041
0
22,678
W
3,397
1,052
0
1,308
4,447
2,729
0
803
3,644
16,399
620
L
Kukulkan
2,330
740
110
189
4,313
1,150
0
3,003
1,144
25,679
652
L
Ravana
3,944
1,543
0
1,125
3,096
889
0
348
2,708
0
23,088
L
Artio
glejeune
Artio
979
90
100
778
5,432
3,155
0
1,325
4,061
9,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,214
Gold Earned
27,109
151
Minions Killed
260
0
Camps Cleared
0
745,030
Distance Traveled
786,817
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,995
749
77
10
0
138,075
0
W
Shiva
5,870
734
60
8
0
141,541
0
L
Rama
3,507
438
21
3
0
106,662
0
W
Freya
5,423
678
45
6
0
155,512
0
L
Amaterasu
4,102
513
20
3
0
155,990
0
W
Thanatos
4,849
606
50
6
0
188,305
0
W
Ymir
4,972
622
28
4
0
163,384
0
L
Kukulkan
4,681
585
50
6
0
145,659
0
L
Ravana
5,018
627
45
6
0
174,818
0
L
Artio
3,906
488
15
2
0
161,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role