Player Matchup

Hou Yi
Hou Yi
JohnyMcFeraille
Hou Yi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 1
Thanatos
Thanatos
Mescudixx
Thanatos
Level 148
God Stats
4W - 3L
1,581 SR
Queue Stats
311W - 295L
1,467 Elo+
Solo
Ra
Ra
Po6DoN
Ra
Level 164
God Stats
5W - 9L
1,568 SR
Queue Stats
329W - 339L
1,535 Elo+
Solo
Heimdallr
Heimdallr
fearEyse
Heimdallr
Level 128
God Stats
2W - 2L
1,610 SR
Queue Stats
52W - 53L
1,506 Elo+
Solo
Arachne
Arachne
kev-titbelge27
Arachne
Level 46
God Stats
1W - 6L
1,291 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 1
Team Averages
Level 105
1,510 SR
1,421 Elo+

VS

Team Averages
Level 120
1,537 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Pitekpit
Nike
Level 107
God Stats
7W - 4L
1,830 SR
Queue Stats
146W - 130L
1,491 Elo+
Solo
Heimdallr
Heimdallr
Taleafy
Heimdallr
Level 158
God Stats
2W - 2L
1,255 SR
Queue Stats
122W - 139L
1,513 Elo+
Solo
Cliodhna
Cliodhna
olo78900
Cliodhna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,572 Elo+
Party 2
Sobek
Sobek
szym0313
Sobek
Level 109
God Stats
3W - 1L
1,602 SR
Queue Stats
49W - 39L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,522
503
1,733
4,864
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Mescudixx
Thanatos
4
0 / 1 / 0
3,390
484
328
2,571
725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ra
9
3 / 1 / 0
5,327
761
2,207
3,977
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
fearEyse
Heimdallr
8
0 / 2 / 0
4,108
587
1,150
4,837
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 0
3,646
521
112
4,524
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 2 / 1
4,620
660
866
2,566
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nike
9
3 / 0 / 1
5,517
788
2,115
4,037
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Taleafy
Heimdallr
8
1 / 0 / 3
4,729
676
2,489
3,900
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cliodhna
olo78900
Cliodhna
10
2 / 1 / 3
4,862
695
3,070
5,827
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
szym0313
Sobek
7
3 / 0 / 1
4,877
697
1,991
5,650
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
9
9
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
2
1
0.25
L
0
4
0
0
L
Thanatos
Mescudixx
Thanatos
0
1
0
0
W
Nike
3
0
1
3.5
L
Ra
3
1
0
3
W
Heimdallr
Taleafy
Heimdallr
1
0
3
2.5
L
Heimdallr
fearEyse
Heimdallr
0
2
0
0
L
0
1
0
0
W
Cliodhna
olo78900
Cliodhna
2
1
3
3.5
W
Sobek
szym0313
Sobek
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,530
Damage
10,531
20,773
Taken
21,980
5,811
Mitigated
7,362
5,951
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
866
55
0
370
2,566
573
0
543
1,859
23,162
709
L
1,733
714
0
599
4,864
1,260
0
1,211
3,653
0
11,982
L
Thanatos
Mescudixx
Thanatos
328
166
0
963
2,571
725
0
0
2,571
0
8,386
W
Nike
2,115
324
0
1,373
4,037
1,198
0
0
4,037
0
32,622
L
Ra
2,207
135
150
1,382
3,977
1,170
0
1,104
2,803
30,922
600
W
Heimdallr
Taleafy
Heimdallr
2,489
546
0
2,110
3,900
1,013
174
417
3,403
0
27,220
L
Heimdallr
fearEyse
Heimdallr
1,150
205
0
1,755
4,837
1,290
0
0
4,837
0
24,287
L
112
112
0
1,102
4,524
1,366
0
460
4,054
0
13,016
W
Cliodhna
olo78900
Cliodhna
3,070
817
0
2,938
5,827
1,548
38
432
5,227
0
31,653
W
Sobek
szym0313
Sobek
1,991
342
0
2,929
5,650
3,030
48
188
5,420
10,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,993
Gold Earned
24,605
190
Minions Killed
239
0
Camps Cleared
0
700,541
Distance Traveled
770,089
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,620
660
59
8
0
148,454
1
L
Hou Yi
3,522
503
22
3
0
170,612
0
L
Thanatos
3,390
484
19
3
0
78,538
0
W
Nike
5,517
788
60
9
0
174,546
0
L
Ra
5,327
761
74
11
0
162,018
0
W
Heimdallr
4,729
676
48
7
0
130,566
0
L
Heimdallr
4,108
587
44
6
0
126,675
0
L
Arachne
3,646
521
31
4
0
162,698
0
W
Cliodhna
4,862
695
58
8
0
167,578
0
W
Sobek
4,877
697
14
2
0
148,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role