Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dr_Buki
Charybdis
Level 109
God Stats
12W - 11L
1,513 SR
Queue Stats
109W - 95L
1,496 Elo+
Party 1
Nemesis
Nemesis
NiCarlomagno
Nemesis
Level 185
God Stats
9W - 16L
1,412 SR
Queue Stats
442W - 454L
1,492 Elo+
Solo
Vulcan
Vulcan
PoofyBuddydog7
Vulcan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,463 Elo+
Solo
Cabrakan
Cabrakan
SnackyCamote
Cabrakan
Level 143
God Stats
3W - 1L
1,737 SR
Queue Stats
81W - 65L
1,555 Elo+
Party 1
Team Averages
Level 135
1,532 SR
1,501 Elo+

VS

Team Averages
Level 120
1,573 SR
1,525 Elo+
Nemesis
Nemesis
Emmanuel 222079
Nemesis
Level 147
God Stats
5W - 7L
1,508 SR
Queue Stats
306W - 306L
1,503 Elo+
Solo
Xing Tian
Xing Tian
Kuboha
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 106L
1,575 Elo+
Solo
Vulcan
Vulcan
MAXIMO-_-KILLER
Vulcan
Level 148
God Stats
8W - 4L
1,766 SR
Queue Stats
479W - 465L
1,521 Elo+
Solo
Surtr
Surtr
Scixyy
Surtr
Level 116
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 6L
1,551 Elo+
Solo
Izanami
Izanami
ScrvyScandlr
Izanami
Level 102
God Stats
4W - 4L
1,624 SR
Queue Stats
169W - 154L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
4 / 1 / 4
6,566
547
4,690
11,481
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Dr_Buki
Charybdis
13
3 / 1 / 3
7,896
658
5,841
5,933
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
NiCarlomagno
Nemesis
13
2 / 0 / 2
7,358
613
7,973
10,239
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
5,723
477
3,023
5,761
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
SnackyCamote
Cabrakan
13
4 / 0 / 3
7,166
597
7,152
7,632
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,631
469
2,233
7,085
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Kuboha
Xing Tian
9
1 / 2 / 2
5,895
491
5,801
10,839
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 0
6,056
505
5,952
4,762
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Scixyy
Surtr
10
0 / 4 / 0
5,862
489
5,390
12,541
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ScrvyScandlr
Izanami
12
0 / 4 / 1
6,478
540
4,558
7,324
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
4
6
W
Charybdis
Dr_Buki
Charybdis
3
1
3
4.5
L
1
0
0
1
L
Xing Tian
Kuboha
Xing Tian
1
2
2
1
L
2
3
0
0.67
W
Nemesis
NiCarlomagno
Nemesis
2
0
2
3
W
0
2
2
0.5
L
Surtr
Scixyy
Surtr
0
4
0
0
L
Izanami
ScrvyScandlr
Izanami
0
4
1
0.13
W
Cabrakan
SnackyCamote
Cabrakan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,679
Damage
23,934
41,046
Taken
42,551
22,978
Mitigated
19,098
17,832
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,690
989
75
5,081
11,481
6,600
349
5,106
6,375
0
27,149
W
Charybdis
Dr_Buki
Charybdis
5,841
2,878
0
3,458
5,933
1,710
1,842
474
5,459
0
56,750
L
2,233
631
0
1,796
7,085
2,131
0
1,593
5,435
0
40,588
L
Xing Tian
Kuboha
Xing Tian
5,801
458
0
1,997
10,839
7,661
0
2,972
7,724
15,206
1,412
L
5,952
93
0
500
4,762
1,468
0
3,482
1,091
38,860
275
W
Nemesis
NiCarlomagno
Nemesis
7,973
2,267
0
4,406
10,239
7,894
0
318
9,921
0
51,336
W
3,023
413
0
983
5,761
1,791
336
4,188
1,573
29,977
0
L
Surtr
Scixyy
Surtr
5,390
1,721
0
3,041
12,541
5,920
0
1,210
10,582
656
39,344
L
Izanami
ScrvyScandlr
Izanami
4,558
2,955
0
1,585
7,324
1,918
293
383
6,851
0
51,630
W
Cabrakan
SnackyCamote
Cabrakan
7,152
1,367
0
3,829
7,632
4,983
389
1,579
6,053
54,436
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
29,922
385
Minions Killed
315
0
Camps Cleared
0
1,102,182
Distance Traveled
1,159,704
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,566
547
35
3
0
229,882
0
W
Charybdis
7,896
658
108
9
0
186,125
0
L
Nemesis
5,631
469
74
6
0
285,865
0
L
Xing Tian
5,895
491
26
2
0
236,752
0
L
Vulcan
6,056
505
59
5
0
225,523
2
W
Nemesis
7,358
613
93
8
0
214,961
0
W
Vulcan
5,723
477
60
5
0
211,493
2
L
Surtr
5,862
489
63
5
0
191,379
0
L
Izanami
6,478
540
93
8
0
220,185
0
W
Cabrakan
7,166
597
89
7
0
259,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role