Player Matchup

Atlas
Atlas
BlackAdam27
Atlas
Level 99
God Stats
4W - 1L
1,605 SR
Queue Stats
9W - 5L
1,668 Elo+
Party 2
Artio
Artio
McReaper4815
Artio
Level 80
God Stats
3W - 2L
1,309 SR
Queue Stats
48W - 34L
1,486 Elo+
Solo
Arachne
Arachne
ZxGingiixZ
Arachne
Level 86
God Stats
1W - 0L
1,910 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
as often
Thoth
Level 158
God Stats
2W - 3L
1,577 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 1
Izanami
Izanami
cappyreed32
Izanami
Level 83
God Stats
9W - 3L
1,651 SR
Queue Stats
15W - 7L
1,695 Elo+
Party 2
Team Averages
Level 101
1,610 SR
1,564 Elo+

VS

Team Averages
Level 93
1,513 SR
1,492 Elo+
Xing Tian
Xing Tian
Elvaronplata
Xing Tian
Level 115
God Stats
39W - 50L
1,420 SR
Queue Stats
395W - 394L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
GMArenaMain
Zhong Kui
Level 82
God Stats
19W - 17L
1,573 SR
Queue Stats
304W - 297L
1,516 Elo+
Solo
Fenrir
Fenrir
HotHops_
Fenrir
Level 109
God Stats
6W - 3L
1,572 SR
Queue Stats
214W - 212L
1,498 Elo+
Solo
Bellona
Bellona
MtnDewMeWags
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
PecasExplosivas
Cupid
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,499
700
537
2,588
1,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 1 / 0
4,896
979
2,229
4,690
2,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
ZxGingiixZ
Arachne
7
1 / 0 / 0
3,734
747
924
3,173
1,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thoth
as often
Thoth
7
0 / 2 / 1
3,791
758
516
2,417
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
cappyreed32
Izanami
6
0 / 1 / 0
3,754
751
1,549
2,695
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elvaronplata
Xing Tian
7
1 / 0 / 0
3,710
742
1,836
4,726
2,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
GMArenaMain
Zhong Kui
4
0 / 0 / 0
3,080
616
685
1,270
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
HotHops_
Fenrir
9
4 / 2 / 0
4,449
890
2,165
4,747
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
MtnDewMeWags
Bellona
1
0 / 0 / 0
1,101
220
0
0
0
5
0 / 3 / 0
3,055
611
1,114
2,932
680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
5
5
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Xing Tian
Elvaronplata
Xing Tian
1
0
0
1
L
Zhong Kui
GMArenaMain
Zhong Kui
0
0
0
0
L
Fenrir
HotHops_
Fenrir
4
2
0
2
W
4
1
0
4
L
Bellona
MtnDewMeWags
Bellona
0
0
0
0
L
0
3
0
0
W
Arachne
ZxGingiixZ
Arachne
1
0
0
1
W
Thoth
as often
Thoth
0
2
1
0.25
W
Izanami
cappyreed32
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,755
Damage
5,800
15,563
Taken
13,675
5,695
Mitigated
5,197
4,783
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
537
165
0
230
2,588
1,398
0
784
1,804
5,043
1,098
L
Xing Tian
Elvaronplata
Xing Tian
1,836
133
58
1,123
4,726
2,420
0
266
4,460
10,000
0
L
Zhong Kui
GMArenaMain
Zhong Kui
685
332
0
974
1,270
584
0
143
1,087
7,877
1,768
L
Fenrir
HotHops_
Fenrir
2,165
339
0
487
4,747
1,513
0
786
3,905
0
19,904
W
2,229
359
0
2,297
4,690
2,099
0
0
4,690
21,012
830
L
Bellona
MtnDewMeWags
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
1,114
591
0
734
2,932
680
0
1,859
1,073
0
6,391
W
Arachne
ZxGingiixZ
Arachne
924
656
0
426
3,173
1,005
0
394
2,779
0
17,556
W
Thoth
as often
Thoth
516
42
0
513
2,417
492
0
205
2,212
21,728
353
W
Izanami
cappyreed32
Izanami
1,549
1,505
0
1,317
2,695
701
0
1,052
1,643
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,674
Gold Earned
15,395
176
Minions Killed
94
0
Camps Cleared
0
577,300
Distance Traveled
406,263
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,499
700
10
2
0
124,845
2
L
Xing Tian
3,710
742
12
2
0
123,461
3
L
Zhong Kui
3,080
616
27
5
0
45,413
0
L
Fenrir
4,449
890
42
8
0
127,761
0
W
Artio
4,896
979
36
7
0
107,575
1
L
Bellona
1,101
220
0
0
0
0
0
L
Cupid
3,055
611
13
3
0
109,628
0
W
Arachne
3,734
747
36
7
0
142,648
0
W
Thoth
3,791
758
52
10
0
108,216
0
W
Izanami
3,754
751
42
8
0
94,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role