Player Matchup

Chronos
Chronos
 
Chronos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Dice428
Chernobog
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 114L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
EdMcFred
Hun Batz
Level 148
God Stats
4W - 2L
1,593 SR
Queue Stats
116W - 84L
1,600 Elo+
Solo
Hercules
Hercules
HULLemOUT
Hercules
Level 177
God Stats
4W - 0L
1,536 SR
Queue Stats
15W - 6L
1,662 Elo+
Solo
Ix Chel
Ix Chel
JerryOnPC
Ix Chel
Level 151
God Stats
2W - 3L
1,379 SR
Queue Stats
50W - 43L
1,564 Elo+
Party 1
Team Averages
Level 143
1,502 SR
1,573 Elo+

VS

Team Averages
Level 140
1,476 SR
1,553 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AlexMagnoxntn
Chang'e
Level 149
God Stats
1W - 1L
1,136 SR
Queue Stats
53W - 52L
1,477 Elo+
Solo
Poseidon
Poseidon
TimothyVonStuben
Poseidon
Level 148
God Stats
14W - 9L
1,720 SR
Queue Stats
135W - 90L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
morganasaysmeow
Tsukuyomi
Level 124
God Stats
2W - 5L
1,430 SR
Queue Stats
505W - 419L
1,605 Elo+
Solo
Chaac
Chaac
rexfortor
Chaac
Level 154
God Stats
197W - 181L
1,592 SR
Queue Stats
215W - 196L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 4
8,349
557
7,244
10,072
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Dice428
Chernobog
15
4 / 0 / 3
9,464
631
6,721
9,315
3,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
EdMcFred
Hun Batz
15
6 / 2 / 3
8,919
595
9,552
10,946
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
HULLemOUT
Hercules
12
3 / 4 / 5
7,840
523
6,567
14,592
10,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
JerryOnPC
Ix Chel
15
3 / 1 / 5
8,739
583
9,346
8,251
5,370
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 1 / 1
8,962
597
5,771
9,275
3,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
12
0 / 3 / 1
7,258
484
3,873
9,031
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
5 / 2 / 1
9,552
637
7,966
11,902
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
morganasaysmeow
Tsukuyomi
12
3 / 4 / 3
7,117
474
12,200
13,486
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
rexfortor
Chaac
11
1 / 7 / 2
6,510
434
3,878
13,243
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
10
10
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
3
4
1
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Chang'e
0
3
1
0.17
W
Chernobog
Dice428
Chernobog
4
0
3
5.5
W
Hun Batz
EdMcFred
Hun Batz
6
2
3
3.75
W
Hercules
HULLemOUT
Hercules
3
4
5
1.38
W
Ix Chel
JerryOnPC
Ix Chel
3
1
5
5.5
L
5
2
1
2.75
L
Tsukuyomi
morganasaysmeow
Tsukuyomi
3
4
3
1.13
L
Chaac
rexfortor
Chaac
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
33,688
53,176
Taken
56,937
27,669
Mitigated
21,671
19,117
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,244
1,083
0
2,999
10,072
3,546
1,641
4,411
5,661
63,939
0
L
Danzaburou
 
Danzaburou
5,771
2,935
0
4,005
9,275
3,542
477
0
9,275
0
76,576
L
Chang'e
3,873
343
140
2,987
9,031
2,982
0
4,409
4,622
48,242
1,274
W
Chernobog
Dice428
Chernobog
6,721
4,797
0
4,999
9,315
3,080
328
608
8,707
0
73,017
W
Hun Batz
EdMcFred
Hun Batz
9,552
3,198
0
2,071
10,946
4,766
304
1,711
9,218
0
78,413
W
Hercules
HULLemOUT
Hercules
6,567
2,040
0
4,406
14,592
10,907
0
2,701
11,841
0
17,426
W
Ix Chel
JerryOnPC
Ix Chel
9,346
423
1,444
3,198
8,251
5,370
0
2,403
5,848
69,154
0
L
7,966
2,273
0
5,786
11,902
5,335
273
4,538
7,364
77,358
985
L
Tsukuyomi
morganasaysmeow
Tsukuyomi
12,200
3,374
0
1,534
13,486
4,000
0
3,966
9,520
0
52,895
L
Chaac
rexfortor
Chaac
3,878
978
0
1,266
13,243
5,812
0
3,677
9,566
0
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
39,399
549
Minions Killed
488
0
Camps Cleared
0
1,592,243
Distance Traveled
1,474,695
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,349
557
118
8
0
280,228
0
L
Danzaburou
8,962
597
136
9
0
275,328
1
L
Chang'e
7,258
484
89
6
0
242,526
0
W
Chernobog
9,464
631
157
10
0
311,476
0
W
Hun Batz
8,919
595
112
7
0
367,467
2
W
Hercules
7,840
523
18
1
0
322,956
7
W
Ix Chel
8,739
583
144
10
0
310,116
4
L
Poseidon
9,552
637
143
10
0
310,734
2
L
Tsukuyomi
7,117
474
58
4
0
334,962
0
L
Chaac
6,510
434
62
4
0
311,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role