Player Matchup

Medusa
Medusa
AhmedBombowieC4
Medusa
Level 65
God Stats
6W - 10L
1,333 SR
Queue Stats
14W - 20L
1,420 Elo+
Party 1
Hera
Hera
Sh1Su1Uch1ha
Hera
Level 123
God Stats
3W - 2L
1,592 SR
Queue Stats
381W - 379L
1,565 Elo+
Solo
Bellona
Bellona
rudyancymon
Bellona
Level 8
God Stats
5W - 3L
1,868 SR
Queue Stats
10W - 18L
1,361 Elo+
Party 1
Team Averages
Level 65
1,598 SR
1,449 Elo+

VS

Team Averages
Level 104
1,697 SR
1,427 Elo+
Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mariko17
Cthulhu
Level 109
God Stats
1W - 1L
1,777 SR
Queue Stats
4W - 4L
1,561 Elo+
Solo
Discordia
Discordia
stefanbolj
Discordia
Level 83
God Stats
0W - 2L
1,816 SR
Queue Stats
0W - 5L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
7,962
885
4,878
7,743
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 7
7,938
882
8,595
5,260
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
rudyancymon
Bellona
13
4 / 1 / 6
7,729
859
5,561
8,431
6,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 4 / 2
7,954
884
5,209
7,507
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mariko17
Cthulhu
10
1 / 4 / 2
6,543
727
5,345
8,935
6,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
stefanbolj
Discordia
13
1 / 2 / 4
7,434
826
4,998
5,671
1,965
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
10
Kills
6
6
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
2
1.25
W
3
4
7
1.63
L
Cthulhu
Mariko17
Cthulhu
1
4
2
0.5
W
3
1
7
6.5
W
Bellona
rudyancymon
Bellona
4
1
6
7
L
Discordia
stefanbolj
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
15,552
21,434
Taken
22,113
10,927
Mitigated
11,622
3,438
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,209
558
0
479
7,507
2,662
0
2,976
4,282
0
18,630
W
4,878
1,387
0
824
7,743
2,783
0
3,835
3,908
0
25,811
L
Cthulhu
Mariko17
Cthulhu
5,345
300
286
719
8,935
6,995
0
2,794
5,783
14,512
761
W
8,595
1,429
95
1,100
5,260
1,845
471
2,647
2,613
23,813
797
W
Bellona
rudyancymon
Bellona
5,561
1,763
0
1,419
8,431
6,299
576
3,685
4,746
0
15,889
L
Discordia
stefanbolj
Discordia
4,998
290
0
509
5,671
1,965
0
1,805
3,676
21,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
21,931
108
Minions Killed
89
0
Camps Cleared
0
489,158
Distance Traveled
432,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,954
884
28
3
0
149,944
0
W
Medusa
7,962
885
41
5
0
157,769
0
L
Cthulhu
6,543
727
11
1
0
130,325
0
W
Hera
7,938
882
53
6
0
164,736
0
W
Bellona
7,729
859
14
2
0
166,653
0
L
Discordia
7,434
826
50
6
0
152,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role