Player Matchup

Hel
Hel
 
Hel
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bluestar069
Geb
Level 126
God Stats
8W - 3L
1,675 SR
Queue Stats
510W - 543L
1,531 Elo+
Solo
Merlin
Merlin
ImZoDz
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,411 Elo+
Party 2
Sol
Sol
idealdluis
Sol
Level 161
God Stats
6W - 2L
1,762 SR
Queue Stats
92W - 89L
1,436 Elo+
Party 2
Team Averages
Level 140
1,587 SR
1,476 Elo+

VS

Team Averages
Level 128
1,539 SR
1,504 Elo+
Hachiman
Hachiman
ANGUS 1380
Hachiman
Level 127
God Stats
3W - 5L
1,558 SR
Queue Stats
173W - 177L
1,511 Elo+
Solo
Chernobog
Chernobog
Chlorine1
Chernobog
Level 119
God Stats
0W - 3L
1,222 SR
Queue Stats
120W - 129L
1,527 Elo+
Party 1
Fafnir
Fafnir
FAIP Mafia
Fafnir
Level 143
God Stats
6W - 4L
1,647 SR
Queue Stats
219W - 253L
1,515 Elo+
Solo
Cabrakan
Cabrakan
MediumOctopus
Cabrakan
Level 126
God Stats
1W - 1L
1,767 SR
Queue Stats
124W - 129L
1,497 Elo+
Party 1
Hel
Hel
QC-LePatriote
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
6 / 1 / 5
7,919
1,131
5,787
6,001
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
 
Bellona
13
2 / 2 / 7
7,245
1,035
4,516
9,892
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 9
7,457
1,065
5,244
12,733
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ImZoDz
Merlin
12
2 / 1 / 9
7,235
1,034
6,131
5,818
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 8
6,952
993
5,990
8,449
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANGUS 1380
Hachiman
11
1 / 4 / 2
6,305
901
9,744
9,102
4,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Chlorine1
Chernobog
5
0 / 0 / 0
5,016
717
0
0
0
Fafnir
FAIP Mafia
Fafnir
11
1 / 3 / 5
5,980
854
3,954
5,819
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
MediumOctopus
Cabrakan
13
2 / 3 / 2
7,039
1,006
7,926
10,239
14,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 1 / 4
7,106
1,015
8,130
5,646
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
11
Kills
7
7
Deaths
11
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
5
8.5
W
Bellona
 
Bellona
2
2
7
2.75
L
Hachiman
ANGUS 1380
Hachiman
1
4
2
0.5
W
1
2
9
2.75
L
Chernobog
Chlorine1
Chernobog
0
0
0
0
L
Fafnir
FAIP Mafia
Fafnir
1
3
5
1.17
W
Merlin
ImZoDz
Merlin
2
1
9
6.5
L
Cabrakan
MediumOctopus
Cabrakan
2
3
2
1
L
3
1
4
5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
29,754
42,893
Taken
30,806
23,665
Mitigated
26,968
24,547
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,787
627
9,581
3,848
6,001
2,228
544
3,893
2,108
8,773
337
W
Bellona
 
Bellona
4,516
717
796
1,464
9,892
9,311
301
3,721
6,171
820
8,916
L
Hachiman
ANGUS 1380
Hachiman
9,744
3,686
14
463
9,102
4,591
0
7,184
1,803
0
20,755
W
5,244
512
390
2,678
12,733
7,291
370
4,800
7,933
10,734
0
L
Chernobog
Chlorine1
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
FAIP Mafia
Fafnir
3,954
1,026
190
597
5,819
4,832
0
4,813
935
6,215
37
W
Merlin
ImZoDz
Merlin
6,131
289
944
1,054
5,818
2,124
434
2,601
3,217
18,642
0
L
Cabrakan
MediumOctopus
Cabrakan
7,926
1,233
595
2,359
10,239
14,698
0
7,072
2,950
10,559
1,813
L
8,130
527
5,670
3,717
5,646
2,847
0
4,366
1,241
19,629
0
W
5,990
966
611
3,181
8,449
2,711
1,843
3,677
4,772
18,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
31,446
93
Minions Killed
61
0
Camps Cleared
0
692,849
Distance Traveled
514,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,919
1,131
8
1
0
143,196
0
W
Bellona
7,245
1,035
14
2
0
153,827
0
L
Hachiman
6,305
901
26
4
0
122,189
0
W
Geb
7,457
1,065
10
1
0
135,411
0
L
Chernobog
5,016
717
0
0
0
0
0
L
Fafnir
5,980
854
2
0
0
107,297
0
W
Merlin
7,235
1,034
26
4
0
134,130
0
L
Cabrakan
7,039
1,006
4
1
0
128,446
0
L
Hel
7,106
1,015
29
4
0
156,801
0
W
Sol
6,952
993
35
5
0
126,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role