Player Matchup

Cu Chulainn
Cu Chulainn
Davidelmaton
Cu Chulainn
Level 128
God Stats
1W - 1L
1,330 SR
Queue Stats
230W - 206L
1,616 Elo+
Solo
Thoth
Thoth
Deafr420
Thoth
Level 136
God Stats
4W - 2L
1,593 SR
Queue Stats
206W - 198L
1,484 Elo+
Solo
Poseidon
Poseidon
KushLifeMOB
Poseidon
Level 142
God Stats
8W - 5L
1,634 SR
Queue Stats
627W - 627L
1,524 Elo+
Party 1
Cerberus
Cerberus
SPCartman98
Cerberus
Level 150
God Stats
2W - 0L
1,333 SR
Queue Stats
54W - 43L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
SygDom06
Danzaburou
Level 67
God Stats
4W - 2L
1,536 SR
Queue Stats
28W - 25L
1,495 Elo+
Party 1
Team Averages
Level 125
1,485 SR
1,527 Elo+

VS

Team Averages
Level 133
1,561 SR
1,487 Elo+
Tyr
Tyr
DrPT98
Tyr
Level 156
God Stats
1W - 1L
1,366 SR
Queue Stats
55W - 56L
1,535 Elo+
Solo
Hercules
Hercules
Garco_Taco
Hercules
Level 148
God Stats
3W - 1L
1,868 SR
Queue Stats
237W - 243L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Jerejjas
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,464 Elo+
Solo
Agni
Agni
elcagua
Agni
Level 159
God Stats
1W - 5L
1,723 SR
Queue Stats
141W - 160L
1,472 Elo+
Party 2
Thor
Thor
smokingcookies4
Thor
Level 74
God Stats
3W - 6L
1,345 SR
Queue Stats
389W - 389L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Davidelmaton
Cu Chulainn
18
5 / 1 / 16
10,359
1,036
15,180
13,448
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
Deafr420
Thoth
14
3 / 2 / 14
8,578
858
8,752
7,170
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
KushLifeMOB
Poseidon
14
1 / 5 / 12
8,419
842
7,440
6,758
2,286
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SPCartman98
Cerberus
16
5 / 2 / 19
10,114
1,011
9,582
17,082
20,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SygDom06
Danzaburou
16
10 / 4 / 11
10,836
1,084
11,135
9,981
4,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DrPT98
Tyr
14
2 / 5 / 7
7,893
789
7,589
18,823
13,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Garco_Taco
Hercules
13
4 / 7 / 5
7,937
794
9,000
15,631
17,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Jerejjas
Cthulhu
14
0 / 4 / 9
7,850
785
9,806
10,312
8,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
elcagua
Agni
15
4 / 5 / 7
8,569
857
11,892
9,229
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 7
8,192
819
7,818
7,262
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
24
Kills
14
14
Deaths
24
72
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Davidelmaton
Cu Chulainn
5
1
16
13
W
Thoth
Deafr420
Thoth
3
2
14
5
L
Tyr
DrPT98
Tyr
2
5
7
1.1
L
Hercules
Garco_Taco
Hercules
4
7
5
0.93
L
Cthulhu
Jerejjas
Cthulhu
0
4
9
1.13
W
Poseidon
KushLifeMOB
Poseidon
1
5
12
1.4
W
Cerberus
SPCartman98
Cerberus
5
2
19
7.25
W
Danzaburou
SygDom06
Danzaburou
10
4
11
3.88
L
Agni
elcagua
Agni
4
5
7
1.5
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
46,105
54,439
Taken
61,257
42,859
Mitigated
45,135
25,083
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Davidelmaton
Cu Chulainn
15,180
1,462
2,879
5,221
13,448
13,058
209
5,130
7,898
4,190
26,983
W
Thoth
Deafr420
Thoth
8,752
610
353
1,461
7,170
2,789
667
2,741
4,337
15,130
0
L
Tyr
DrPT98
Tyr
7,589
185
780
6,911
18,823
13,663
51
8,552
9,841
0
14,614
L
Hercules
Garco_Taco
Hercules
9,000
3,019
500
2,613
15,631
17,229
0
6,174
9,218
0
12,183
L
Cthulhu
Jerejjas
Cthulhu
9,806
154
943
723
10,312
8,687
0
6,075
4,050
22,442
1,279
W
Poseidon
KushLifeMOB
Poseidon
7,440
1,550
1,386
1,162
6,758
2,286
728
2,539
3,997
22,775
624
W
Cerberus
SPCartman98
Cerberus
9,582
467
971
7,621
17,082
20,256
211
6,132
10,503
12,892
561
W
Danzaburou
SygDom06
Danzaburou
11,135
4,725
1,598
2,431
9,981
4,470
1,763
3,029
6,781
0
21,362
L
Agni
elcagua
Agni
11,892
802
651
1,578
9,229
3,326
47
3,958
4,934
19,469
0
L
7,818
365
525
1,012
7,262
2,230
0
3,688
3,496
0
14,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
40,441
128
Minions Killed
103
0
Camps Cleared
0
1,025,071
Distance Traveled
941,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,359
1,036
43
4
0
210,188
0
W
Thoth
8,578
858
20
2
0
194,431
0
L
Tyr
7,893
789
19
2
0
192,525
0
L
Hercules
7,937
794
11
1
0
179,910
0
L
Cthulhu
7,850
785
33
3
0
183,544
0
W
Poseidon
8,419
842
31
3
0
204,191
0
W
Cerberus
10,114
1,011
14
1
0
209,687
0
W
Danzaburou
10,836
1,084
20
2
0
206,574
0
L
Agni
8,569
857
24
2
0
181,881
0
L
Thor
8,192
819
16
2
0
204,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role