Player Matchup

Tyr
Tyr
NiCarlomagno
Tyr
Level 185
God Stats
6W - 4L
1,667 SR
Queue Stats
442W - 454L
1,470 Elo+
Solo
Arachne
Arachne
Sesefrx
Arachne
Level 128
God Stats
13W - 10L
1,443 SR
Queue Stats
452W - 443L
1,499 Elo+
Solo
Mulan
Mulan
TankyBromance
Mulan
Level 173
God Stats
1W - 2L
1,523 SR
Queue Stats
143W - 127L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Yggdrasil233
Aphrodite
Level 148
God Stats
27W - 16L
1,542 SR
Queue Stats
344W - 321L
1,493 Elo+
Solo
Artemis
Artemis
zepovin94
Artemis
Level 136
God Stats
10W - 7L
1,671 SR
Queue Stats
275W - 269L
1,546 Elo+
Solo
Team Averages
Level 154
1,569 SR
1,492 Elo+

VS

Team Averages
Level 102
1,519 SR
1,492 Elo+
Raijin
Raijin
AlejandroDaGreat
Raijin
Level 87
God Stats
9W - 16L
1,346 SR
Queue Stats
229W - 234L
1,421 Elo+
Solo
Cthulhu
Cthulhu
ButchersSon4298
Cthulhu
Level 158
God Stats
92W - 65L
1,575 SR
Queue Stats
314W - 318L
1,481 Elo+
Solo
Ishtar
Ishtar
FoxyMiriAri11
Ishtar
Level 64
God Stats
0W - 2L
1,297 SR
Queue Stats
228W - 217L
1,509 Elo+
Solo
Nu Wa
Nu Wa
GrayHollow
Nu Wa
Level 76
God Stats
4W - 2L
1,680 SR
Queue Stats
333W - 313L
1,567 Elo+
Party 1
Thanatos
Thanatos
greenpimp143
Thanatos
Level 127
God Stats
8W - 5L
1,698 SR
Queue Stats
34W - 45L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,250
578
5,550
18,571
14,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
Sesefrx
Arachne
14
5 / 3 / 7
8,715
545
11,523
15,434
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

13
2 / 4 / 5
7,696
481
7,501
17,429
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Yggdrasil233
Aphrodite
16
8 / 1 / 5
9,715
607
10,859
11,398
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
zepovin94
Artemis
17
4 / 0 / 3
9,610
601
9,220
9,929
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,012
438
5,317
9,222
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
7,545
472
7,935
15,121
10,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 0
7,780
486
5,032
9,782
3,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nu Wa
14
1 / 4 / 2
8,470
529
15,452
9,603
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
greenpimp143
Thanatos
15
5 / 5 / 3
8,619
539
11,126
16,131
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
8
9
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
1
2
1
0.75
L
1
3
0
0.33
L
Nu Wa
1
4
2
0.5
W
3
1
5
5.5
W
Arachne
Sesefrx
Arachne
5
3
7
2.83
W
2
4
5
1.13
W
Aphrodite
Yggdrasil233
Aphrodite
8
1
5
10.5
L
Thanatos
greenpimp143
Thanatos
5
5
3
1.3
W
Artemis
zepovin94
Artemis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
44,862
72,761
Taken
59,859
35,513
Mitigated
26,281
39,796
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,317
265
0
250
9,222
2,385
0
4,159
5,063
36,508
0
L
7,935
304
2,708
3,513
15,121
10,017
0
3,283
11,838
34,420
0
L
5,032
2,117
0
2,036
9,782
3,437
1,123
0
9,782
0
61,372
L
Nu Wa
15,452
2,692
0
1,662
9,603
3,315
0
1,012
8,591
62,862
423
W
5,550
226
0
9,119
18,571
14,039
37
9,274
8,287
0
75,864
W
Arachne
Sesefrx
Arachne
11,523
6,808
0
8,760
15,434
5,131
129
3,742
11,430
0
61,927
W
7,501
811
384
4,942
17,429
8,330
142
4,533
12,736
0
40,942
W
Aphrodite
Yggdrasil233
Aphrodite
10,859
1,454
3,300
8,618
11,398
4,227
533
6,910
4,328
65,271
2,294
L
Thanatos
greenpimp143
Thanatos
11,126
2,952
0
9,180
16,131
7,127
0
2,268
13,863
0
67,103
W
Artemis
zepovin94
Artemis
9,220
4,391
0
4,673
9,929
3,786
1,096
2,638
7,151
0
71,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
39,426
522
Minions Killed
459
0
Camps Cleared
0
1,569,264
Distance Traveled
1,470,790
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,012
438
75
5
0
203,419
0
L
Cthulhu
7,545
472
43
3
0
339,794
6
L
Ishtar
7,780
486
120
8
0
303,362
0
L
Nu Wa
8,470
529
119
7
0
279,138
0
W
Tyr
9,250
578
130
8
0
321,796
0
W
Arachne
8,715
545
83
5
0
358,571
0
W
Mulan
7,696
481
64
4
0
317,276
4
W
Aphrodite
9,715
607
119
7
0
297,733
5
L
Thanatos
8,619
539
102
6
0
345,077
0
W
Artemis
9,610
601
126
8
0
273,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role