Player Matchup

Bacchus
Bacchus
BallWithMyBruhs
Bacchus
Level 159
God Stats
4W - 5L
1,471 SR
Queue Stats
260W - 244L
1,480 Elo+
Solo
Jing Wei
Jing Wei
DazerSkyesSixx
Jing Wei
Level 188
God Stats
4W - 2L
1,656 SR
Queue Stats
336W - 306L
1,579 Elo+
Solo
Sol
Sol
PoZSquid5267
Sol
Level 161
God Stats
5W - 4L
1,524 SR
Queue Stats
448W - 462L
1,477 Elo+
Solo
Nox
Nox
WhereYaAtJak
Nox
Level 159
God Stats
12W - 16L
1,420 SR
Queue Stats
574W - 594L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
anty-up
Ix Chel
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
340W - 349L
1,478 Elo+
Party 1
Team Averages
Level 164
1,471 SR
1,506 Elo+

VS

Team Averages
Level 94
1,516 SR
1,511 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ASH0809
Arachne
Level 29
God Stats
2W - 4L
1,464 SR
Queue Stats
150W - 154L
1,470 Elo+
Solo
Mulan
Mulan
BigDking89
Mulan
Level 61
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
He Bo
He Bo
DiamonDOG3
He Bo
Level 118
God Stats
0W - 1L
1,569 SR
Queue Stats
7W - 18L
1,577 Elo+
Solo
Horus
Horus
mbenny
Horus
Level 138
God Stats
2W - 3L
1,645 SR
Queue Stats
174W - 160L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,233
1,247
2,646
5,405
5,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
12
3 / 1 / 5
6,760
1,352
5,666
4,139
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 0 / 6
6,395
1,279
5,346
3,182
840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 6
6,059
1,212
3,082
3,510
1,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
anty-up
Ix Chel
11
0 / 2 / 8
5,885
1,177
2,916
3,044
982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 1 / 5
5,699
1,140
4,677
3,697
1,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
ASH0809
Arachne
8
1 / 1 / 2
5,176
1,035
1,554
3,244
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
10
3 / 2 / 2
5,500
1,100
2,690
4,787
4,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

He Bo
9
1 / 3 / 2
5,164
1,033
1,629
3,957
1,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
mbenny
Horus
8
0 / 3 / 4
4,664
933
3,592
6,093
4,464
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
10
Kills
6
6
Deaths
10
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
5
3.5
L
Arachne
ASH0809
Arachne
1
1
2
2
W
3
2
4
2.5
L
Mulan
3
2
2
2
W
Jing Wei
3
1
5
5.5
L
He Bo
1
3
2
0.67
W
2
0
6
5
W
2
1
6
5
W
Ix Chel
anty-up
Ix Chel
0
2
8
2
L
Horus
mbenny
Horus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
14,142
19,280
Taken
21,778
9,967
Mitigated
13,998
7,731
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,677
1,189
458
1,194
3,697
1,300
0
2,872
825
0
16,803
L
Arachne
ASH0809
Arachne
1,554
1,027
187
1,349
3,244
2,654
0
2,204
1,040
0
1,813
W
2,646
113
673
858
5,405
5,710
0
864
4,375
3,801
0
L
Mulan
2,690
250
710
1,133
4,787
4,319
0
2,757
2,030
0
5,206
W
Jing Wei
5,666
4,339
358
893
4,139
1,211
461
266
3,767
0
14,123
L
He Bo
1,629
359
0
250
3,957
1,261
0
3,202
755
5,852
0
W
5,346
1,275
170
1,919
3,182
840
1,055
129
2,949
15,882
0
W
3,082
386
461
829
3,510
1,224
824
263
3,214
7,983
0
W
Ix Chel
anty-up
Ix Chel
2,916
334
989
581
3,044
982
359
107
2,867
10,888
0
L
Horus
mbenny
Horus
3,592
1,655
750
1,407
6,093
4,464
0
2,955
3,138
0
3,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
26,203
82
Minions Killed
45
0
Camps Cleared
0
512,444
Distance Traveled
400,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,699
1,140
29
6
0
95,097
0
L
Arachne
5,176
1,035
1
0
0
60,111
0
W
Bacchus
6,233
1,247
1
0
0
102,296
0
L
Mulan
5,500
1,100
9
2
0
87,902
0
W
Jing Wei
6,760
1,352
28
6
0
103,632
0
L
He Bo
5,164
1,033
6
1
0
85,975
0
W
Sol
6,395
1,279
24
5
0
102,528
0
W
Nox
6,059
1,212
12
2
0
93,328
0
W
Ix Chel
5,885
1,177
17
3
0
110,660
0
L
Horus
4,664
933
0
0
0
71,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role