Player Matchup

Sobek
Sobek
ACiiD_LiMiiTz
Sobek
Level 85
God Stats
4W - 1L
1,661 SR
Queue Stats
40W - 43L
1,448 Elo+
Party 2
Persephone
Persephone
AxMAESTROxA
Persephone
Level 158
God Stats
8W - 1L
2,039 SR
Queue Stats
402W - 430L
1,411 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chris_cravy23
Cu Chulainn
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 60L
1,477 Elo+
Party 2
Hel
Hel
ChromieHomie69
Hel
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 192L
1,515 Elo+
Solo
Sol
Sol
axwhiteligerxa
Sol
Level 140
God Stats
12W - 10L
1,521 SR
Queue Stats
453W - 450L
1,425 Elo+
Party 3
Team Averages
Level 116
1,644 SR
1,455 Elo+

VS

Team Averages
Level 89
1,563 SR
1,440 Elo+
Nike
Nike
ETH3R3AL7435
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Sobek
Sobek
Jacuzzi999
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,358 Elo+
Solo
Hades
Hades
VeryImpatient
Hades
Level 157
God Stats
2W - 2L
1,602 SR
Queue Stats
43W - 47L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
iTz Jesus xP
Aphrodite
Level 62
God Stats
1W - 1L
1,712 SR
Queue Stats
51W - 53L
1,461 Elo+
Solo
Mercury
Mercury
xxMMFKxx
Mercury
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 353L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 9
8,284
753
3,518
15,795
14,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
AxMAESTROxA
Persephone
18
6 / 1 / 12
10,841
986
13,269
10,567
4,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Chris_cravy23
Cu Chulainn
15
4 / 4 / 12
9,600
873
11,965
19,386
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 1 / 12
9,764
888
4,889
7,506
3,243
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 1 / 10
10,715
974
18,181
8,751
3,468
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 10
8,035
730
7,738
12,759
16,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
17
3 / 3 / 8
8,313
756
6,724
14,532
11,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 8 / 5
9,912
901
19,346
16,058
9,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iTz Jesus xP
Aphrodite
15
0 / 4 / 10
7,956
723
5,693
11,322
5,497
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
xxMMFKxx
Mercury
5
0 / 1 / 0
5,900
536
0
796
197

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
21
Kills
13
14
Deaths
21
55
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
7
9
0.64
W
Persephone
AxMAESTROxA
Persephone
6
1
12
12
W
Cu Chulainn
Chris_cravy23
Cu Chulainn
4
4
12
2.5
W
3
1
12
9
L
3
5
10
1.6
L
Sobek
3
3
8
2.33
L
7
8
5
1.19
W
8
1
10
13
L
Aphrodite
iTz Jesus xP
Aphrodite
0
4
10
1.25
L
Mercury
xxMMFKxx
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,822
Damage
39,501
62,005
Taken
55,467
39,097
Mitigated
43,027
26,298
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,518
466
0
781
15,795
14,357
166
8,396
7,033
8,420
0
W
Persephone
AxMAESTROxA
Persephone
13,269
1,454
764
2,687
10,567
4,146
1,518
3,798
6,625
36,426
0
W
Cu Chulainn
Chris_cravy23
Cu Chulainn
11,965
2,228
852
5,293
19,386
13,883
837
11,265
7,647
0
16,906
W
4,889
845
7,101
5,189
7,506
3,243
722
3,273
4,193
11,441
0
L
7,738
627
0
1,142
12,759
16,403
0
8,152
4,458
643
11,821
L
Sobek
6,724
587
1,079
4,592
14,532
11,548
0
10,644
3,697
14,224
0
L
19,346
1,001
1,433
4,013
16,058
9,382
0
11,330
4,488
37,795
72
W
18,181
4,386
51
3,580
8,751
3,468
4,696
3,963
4,676
39,505
1,609
L
Aphrodite
iTz Jesus xP
Aphrodite
5,693
2,083
4,494
4,442
11,322
5,497
0
8,308
2,837
11,502
403
L
Mercury
xxMMFKxx
Mercury
0
0
0
0
796
197
0
796
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
40,116
125
Minions Killed
85
0
Camps Cleared
0
898,524
Distance Traveled
719,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,284
753
9
1
0
178,581
0
W
Persephone
10,841
986
54
5
0
207,593
0
W
Cu Chulainn
9,600
873
13
1
0
193,397
0
W
Hel
9,764
888
13
1
0
143,032
0
L
Nike
8,035
730
3
0
0
183,659
0
L
Sobek
8,313
756
17
2
0
220,488
0
L
Hades
9,912
901
50
5
0
145,666
0
W
Sol
10,715
974
36
3
0
175,921
0
L
Aphrodite
7,956
723
15
1
0
169,431
0
L
Mercury
5,900
536
0
0
0
104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role