Player Matchup

Athena
Athena
JonathanCortezz
Athena
Level 54
God Stats
226W - 231L
1,588 SR
Queue Stats
237W - 246L
1,560 Elo+
Solo
Neith
Neith
NSG-Outlaw1
Neith
Level 96
God Stats
38W - 40L
1,501 SR
Queue Stats
383W - 379L
1,451 Elo+
Solo
Nu Wa
Nu Wa
SlavicPower115
Nu Wa
Level 102
God Stats
152W - 137L
1,587 SR
Queue Stats
237W - 226L
1,495 Elo+
Solo
Camazotz
Camazotz
barafow9073
Camazotz
Level 145
God Stats
1W - 1L
1,981 SR
Queue Stats
105W - 111L
1,459 Elo+
Solo
Ix Chel
Ix Chel
codekoen
Ix Chel
Level 147
God Stats
7W - 10L
1,583 SR
Queue Stats
29W - 35L
1,487 Elo+
Solo
Team Averages
Level 109
1,648 SR
1,490 Elo+

VS

Team Averages
Level 171
1,682 SR
1,598 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BunniesOfDoom
Scylla
Level 216
God Stats
5W - 0L
2,009 SR
Queue Stats
290W - 149L
1,671 Elo+
Party 1
Awilix
Awilix
Execfist
Awilix
Level 231
God Stats
5W - 6L
1,700 SR
Queue Stats
369W - 237L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
OpHealz2620
Kukulkan
Level 124
God Stats
3W - 0L
1,507 SR
Queue Stats
27W - 36L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
TemperanceXIV
Sun Wukong
Level 158
God Stats
7W - 2L
1,696 SR
Queue Stats
302W - 103L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,004
1,143
4,520
13,503
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 3 / 5
7,629
1,090
4,908
6,634
2,236
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 4
8,287
1,184
14,177
7,196
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
barafow9073
Camazotz
12
2 / 5 / 4
7,278
1,040
3,904
6,986
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
codekoen
Ix Chel
13
1 / 3 / 4
7,517
1,074
4,659
6,439
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 10
8,273
1,182
1,821
9,287
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 11
8,409
1,201
6,378
5,902
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Execfist
Awilix
13
7 / 1 / 3
9,075
1,296
8,437
6,360
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
OpHealz2620
Kukulkan
13
1 / 3 / 8
8,060
1,151
10,699
5,540
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TemperanceXIV
Sun Wukong
14
5 / 0 / 11
8,942
1,277
10,476
8,392
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
8
Kills
17
17
Deaths
8
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
10
6
W
3
3
11
2.83
W
Awilix
Execfist
Awilix
7
1
3
8.5
L
1
2
5
1.75
L
1
3
5
1.17
W
Kukulkan
OpHealz2620
Kukulkan
1
3
8
1.67
L
3
4
4
1.25
W
Sun Wukong
TemperanceXIV
Sun Wukong
5
0
11
10.5
L
Camazotz
barafow9073
Camazotz
2
5
4
0.8
L
Ix Chel
codekoen
Ix Chel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
37,811
40,758
Taken
35,481
21,725
Mitigated
17,098
4,312
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,821
214
0
1,968
9,287
7,386
0
5,629
3,470
8,227
1,617
W
6,378
687
0
560
5,902
1,355
0
3,696
2,065
23,180
741
W
Awilix
Execfist
Awilix
8,437
2,725
0
396
6,360
1,863
0
4,244
2,014
0
21,463
L
4,520
890
0
1,034
13,503
12,686
0
8,914
4,589
9,778
0
L
4,908
1,637
0
575
6,634
2,236
0
1,716
4,918
0
15,446
W
Kukulkan
OpHealz2620
Kukulkan
10,699
450
0
0
5,540
1,793
0
3,387
1,975
37,595
0
L
14,177
6,400
0
309
7,196
2,295
0
3,862
3,334
29,989
586
W
Sun Wukong
TemperanceXIV
Sun Wukong
10,476
1,072
0
1,900
8,392
4,701
0
5,142
2,973
0
15,571
L
Camazotz
barafow9073
Camazotz
3,904
1,196
0
659
6,986
2,221
0
1,879
5,107
0
5,284
L
Ix Chel
codekoen
Ix Chel
4,659
470
1,019
716
6,439
2,287
0
2,273
4,166
22,284
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
42,759
120
Minions Killed
161
3
Camps Cleared
6
598,473
Distance Traveled
666,350
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,273
1,182
15
2
0
133,687
0
W
Scylla
8,409
1,201
45
6
2
109,859
0
W
Awilix
9,075
1,296
35
5
3
148,225
0
L
Athena
8,004
1,143
14
2
2
132,008
0
L
Neith
7,629
1,090
30
4
0
130,191
0
W
Kukulkan
8,060
1,151
54
8
1
125,744
2
L
Nu Wa
8,287
1,184
46
7
1
116,157
0
W
Sun Wukong
8,942
1,277
12
2
0
148,835
0
L
Camazotz
7,278
1,040
0
0
0
83,540
0
L
Ix Chel
7,517
1,074
30
4
0
136,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role