Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PyroDovaking
Nu Wa
Level 150
God Stats
4W - 0L
1,925 SR
Queue Stats
1,013W - 1,004L
1,491 Elo+
Solo
Artemis
Artemis
SRGorro
Artemis
Level 105
God Stats
7W - 4L
1,624 SR
Queue Stats
210W - 179L
1,520 Elo+
Solo
Surtr
Surtr
SamWARNSVELD
Surtr
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,488 Elo+
Solo
Team Averages
Level 150
1,610 SR
1,500 Elo+

VS

Team Averages
Level 161
1,518 SR
1,558 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DiamondWasTaken
Baba Yaga
Level 171
God Stats
0W - 2L
1,327 SR
Queue Stats
48W - 35L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
MrAgusIV
Kuzenbo
Level 159
God Stats
2W - 2L
1,547 SR
Queue Stats
97W - 57L
1,648 Elo+
Party 1
Ao Kuang
Ao Kuang
TheNakedKnight
Ao Kuang
Level 184
God Stats
2W - 6L
1,315 SR
Queue Stats
400W - 379L
1,549 Elo+
Solo
Jing Wei
Jing Wei
xEsKaLaTioN
Jing Wei
Level 115
God Stats
3W - 2L
1,899 SR
Queue Stats
178W - 152L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 2 / 8
10,104
919
10,570
8,471
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
 
Zhong Kui
12
0 / 5 / 8
8,240
749
5,008
10,955
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
5 / 0 / 14
11,577
1,052
17,663
10,149
5,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Artemis
SRGorro
Artemis
17
9 / 2 / 8
10,714
974
15,906
10,908
5,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 4 / 9
9,881
898
4,328
14,409
13,881
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 5 / 6
8,265
751
8,812
9,583
4,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
DiamondWasTaken
Baba Yaga
16
4 / 4 / 8
9,497
863
12,433
13,256
5,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
MrAgusIV
Kuzenbo
14
1 / 3 / 7
8,587
781
4,664
13,850
13,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ao Kuang
13
2 / 5 / 6
8,150
741
6,947
11,203
8,677
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
xEsKaLaTioN
Jing Wei
14
3 / 4 / 6
8,976
816
8,294
9,314
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
21
Kills
13
13
Deaths
21
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
8
4.5
W
Zhong Kui
 
Zhong Kui
0
5
8
0.8
L
Hou Yi
 
Hou Yi
3
5
6
1.2
L
Baba Yaga
DiamondWasTaken
Baba Yaga
4
4
8
2
L
Kuzenbo
MrAgusIV
Kuzenbo
1
3
7
1.5
W
5
0
14
12
W
Artemis
SRGorro
Artemis
9
2
8
6.5
W
2
4
9
1.63
L
Ao Kuang
2
5
6
1
L
Jing Wei
xEsKaLaTioN
Jing Wei
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,475
Damage
41,150
54,892
Taken
57,206
39,727
Mitigated
35,830
16,546
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,570
5,226
1,490
1,658
8,471
3,634
2,568
4,074
4,397
0
34,020
W
Zhong Kui
 
Zhong Kui
5,008
268
700
1,960
10,955
11,248
945
3,891
5,912
11,003
230
L
Hou Yi
 
Hou Yi
8,812
1,712
0
1,201
9,583
4,226
0
3,778
5,805
0
24,599
L
Baba Yaga
DiamondWasTaken
Baba Yaga
12,433
668
1,057
1,929
13,256
5,947
0
6,081
7,175
36,920
1,545
L
Kuzenbo
MrAgusIV
Kuzenbo
4,664
1,042
3,326
4,244
13,850
13,237
0
5,365
8,485
9,845
889
W
17,663
6,637
928
2,482
10,149
5,539
1,120
4,633
5,516
38,401
0
W
Artemis
SRGorro
Artemis
15,906
2,753
1,528
1,670
10,908
5,425
2,527
4,981
5,927
0
35,503
W
4,328
680
555
3,575
14,409
13,881
475
5,344
8,080
515
10,823
L
Ao Kuang
6,947
410
0
1,477
11,203
8,677
0
5,106
6,097
16,912
477
L
Jing Wei
xEsKaLaTioN
Jing Wei
8,294
5,639
1,621
1,312
9,314
3,743
0
2,553
6,761
0
35,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
43,475
161
Minions Killed
176
0
Camps Cleared
0
1,057,453
Distance Traveled
1,033,343
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,104
919
58
5
0
210,586
0
W
Zhong Kui
8,240
749
17
2
0
151,158
0
L
Hou Yi
8,265
751
39
4
0
161,244
0
L
Baba Yaga
9,497
863
50
5
0
214,427
0
L
Kuzenbo
8,587
781
5
0
0
254,598
0
W
Nu Wa
11,577
1,052
27
2
0
232,426
0
W
Artemis
10,714
974
40
4
0
241,302
1
W
Surtr
9,881
898
19
2
0
221,981
0
L
Ao Kuang
8,150
741
14
1
0
197,125
0
L
Jing Wei
8,976
816
68
6
0
205,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role