Player Matchup

Artemis
Artemis
Medya03
Artemis
Level 47
God Stats
3W - 5L
1,307 SR
Queue Stats
162W - 204L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Nxthxnnn
Cthulhu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,402 Elo+
Solo
Surtr
Surtr
Raganor87
Surtr
Level 130
God Stats
4W - 2L
1,456 SR
Queue Stats
136W - 147L
1,556 Elo+
Party 2
Ishtar
Ishtar
Veprecula
Ishtar
Level 118
God Stats
3W - 6L
1,427 SR
Queue Stats
73W - 84L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
emede
Sylvanus
Level 129
God Stats
4W - 1L
1,658 SR
Queue Stats
201W - 209L
1,450 Elo+
Solo
Team Averages
Level 112
1,470 SR
1,474 Elo+

VS

Team Averages
Level 112
1,516 SR
1,499 Elo+
Serqet
Serqet
 
Serqet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MusashiSama1770
Danzaburou
Level 129
God Stats
13W - 8L
1,650 SR
Queue Stats
481W - 467L
1,515 Elo+
Party 1
Terra
Terra
Oplstrator
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,494 Elo+
Solo
Neith
Neith
Stjerne falle
Neith
Level 158
God Stats
22W - 30L
1,428 SR
Queue Stats
875W - 889L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Medya03
Artemis
17
2 / 0 / 9
9,595
738
11,176
4,753
2,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Nxthxnnn
Cthulhu
16
2 / 2 / 8
9,328
718
17,908
16,251
20,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Raganor87
Surtr
16
4 / 4 / 8
9,755
750
14,435
18,224
18,016
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Veprecula
Ishtar
17
6 / 2 / 8
10,449
804
23,059
13,583
6,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
emede
Sylvanus
16
3 / 4 / 10
10,116
778
9,705
19,319
22,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 6 / 3
9,112
701
8,366
14,217
10,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
 
Maui
13
1 / 5 / 9
8,554
658
5,947
18,303
18,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
MusashiSama1770
Danzaburou
15
3 / 4 / 6
8,610
662
14,846
13,201
6,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
16
2 / 1 / 6
8,600
662
5,385
25,488
26,973
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 7
9,280
714
21,016
12,784
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
17
Kills
12
12
Deaths
17
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
6
3
1.08
L
Maui
 
Maui
1
5
9
1.1
W
Artemis
Medya03
Artemis
2
0
9
6.5
L
Danzaburou
MusashiSama1770
Danzaburou
3
4
6
1.5
W
Cthulhu
Nxthxnnn
Cthulhu
2
2
8
3
L
Terra
2
1
6
5
W
Surtr
Raganor87
Surtr
4
4
8
2
L
1
1
7
4.5
W
Ishtar
Veprecula
Ishtar
6
2
8
5
W
Sylvanus
emede
Sylvanus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,283
Damage
55,560
72,130
Taken
83,993
69,469
Mitigated
69,884
37,135
Healing
36,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,366
1,649
1,260
1,236
14,217
10,216
0
4,247
9,612
0
14,028
L
Maui
 
Maui
5,947
923
1,193
2,722
18,303
18,585
0
5,411
12,506
8,374
0
W
Artemis
Medya03
Artemis
11,176
2,676
2,306
1,700
4,753
2,094
23
175
4,314
0
17,898
L
Danzaburou
MusashiSama1770
Danzaburou
14,846
4,095
681
2,704
13,201
6,920
0
4,503
8,609
0
30,540
W
Cthulhu
Nxthxnnn
Cthulhu
17,908
691
1,428
3,551
16,251
20,126
0
1,968
14,007
29,106
3,410
L
Terra
5,385
1,417
8,826
10,591
25,488
26,973
0
7,837
17,354
8,083
1,162
W
Surtr
Raganor87
Surtr
14,435
3,319
1,977
5,161
18,224
18,016
401
4,052
13,058
1,181
21,255
L
21,016
3,362
2,095
5,463
12,784
7,190
0
4,303
8,399
0
56,406
W
Ishtar
Veprecula
Ishtar
23,059
12,167
1,049
4,357
13,583
6,882
2,403
2,293
11,290
0
49,437
W
Sylvanus
emede
Sylvanus
9,705
1,743
8,171
7,435
19,319
22,351
115
2,384
16,739
14,241
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,243
Gold Earned
44,156
140
Minions Killed
169
0
Camps Cleared
0
1,289,357
Distance Traveled
1,203,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,112
701
23
2
0
234,669
0
L
Maui
8,554
658
11
1
0
242,498
0
W
Artemis
9,595
738
21
2
0
310,012
0
L
Danzaburou
8,610
662
32
2
0
208,600
0
W
Cthulhu
9,328
718
36
3
0
254,858
0
L
Terra
8,600
662
10
1
0
267,630
0
W
Surtr
9,755
750
17
1
0
250,851
0
L
Neith
9,280
714
93
7
0
250,132
0
W
Ishtar
10,449
804
59
5
0
232,164
0
W
Sylvanus
10,116
778
7
1
0
241,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role