Player Matchup

Neith
Neith
Aranthur
Neith
Level 153
God Stats
11W - 0L
1,940 SR
Queue Stats
418W - 109L
1,747 Elo+
Solo
Nike
Nike
BakPainPapiCream
Nike
Level 156
God Stats
9W - 10L
1,527 SR
Queue Stats
57W - 59L
1,506 Elo+
Solo
Merlin
Merlin
C3mill90
Merlin
Level 90
God Stats
8W - 6L
1,515 SR
Queue Stats
405W - 350L
1,530 Elo+
Solo
Charon
Charon
Dr Dirty Dave
Charon
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 64L
1,513 Elo+
Solo
Fenrir
Fenrir
z-Wassy_PR
Fenrir
Level 122
God Stats
15W - 8L
1,614 SR
Queue Stats
49W - 52L
1,465 Elo+
Solo
Team Averages
Level 136
1,619 SR
1,552 Elo+

VS

Team Averages
Level 151
1,540 SR
1,483 Elo+
Mulan
Mulan
 
Mulan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Catalystico
Zhong Kui
Level 133
God Stats
30W - 16L
1,599 SR
Queue Stats
207W - 221L
1,436 Elo+
Solo
Nu Wa
Nu Wa
RainbowDash463
Nu Wa
Level 153
God Stats
5W - 3L
1,527 SR
Queue Stats
70W - 73L
1,502 Elo+
Solo
Anhur
Anhur
Tonguedance
Anhur
Level 142
God Stats
16W - 14L
1,574 SR
Queue Stats
103W - 121L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aranthur
Neith
11
1 / 1 / 3
6,038
1,006
3,824
4,295
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 2
5,737
956
2,110
3,882
2,214
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
C3mill90
Merlin
13
1 / 0 / 3
6,400
1,067
2,154
1,332
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,719
953
2,999
2,990
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
z-Wassy_PR
Fenrir
10
1 / 1 / 1
5,718
953
1,721
3,678
1,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 1 / 2
5,511
919
3,353
5,227
3,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
7
0 / 0 / 0
4,866
811
0
197
70
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Catalystico
Zhong Kui
11
1 / 3 / 0
6,038
1,006
2,933
5,428
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
0 / 1 / 1
5,765
961
2,533
1,829
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,883
981
2,345
3,607
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
5
Kills
2
2
Deaths
5
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
2
1
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Neith
Aranthur
Neith
1
1
3
2.5
W
1
0
2
2
W
Merlin
C3mill90
Merlin
1
0
3
2.5
L
Zhong Kui
Catalystico
Zhong Kui
1
3
0
0.33
W
1
0
2
2
L
0
1
1
0.5
L
1
0
1
1.5
W
Fenrir
z-Wassy_PR
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,808
Damage
11,164
16,177
Taken
16,288
7,041
Mitigated
8,611
4,845
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,353
345
0
1,000
5,227
3,455
0
1,171
3,911
0
10,649
L
Kuzenbo
 
Kuzenbo
0
0
0
0
197
70
0
163
0
0
0
W
Neith
Aranthur
Neith
3,824
1,103
0
1,167
4,295
1,325
674
1,759
2,536
0
21,773
W
2,110
212
0
564
3,882
2,214
115
624
3,258
201
7,178
W
Merlin
C3mill90
Merlin
2,154
49
0
244
1,332
423
84
950
382
25,406
160
L
Zhong Kui
Catalystico
Zhong Kui
2,933
266
0
912
5,428
3,409
0
1,455
3,835
16,531
1,538
W
2,999
47
230
1,727
2,990
1,468
135
611
2,379
6,429
224
L
2,533
485
0
219
1,829
646
94
745
1,045
14,380
0
L
2,345
882
0
738
3,607
1,031
0
1,217
2,104
0
14,561
W
Fenrir
z-Wassy_PR
Fenrir
1,721
263
0
913
3,678
1,611
909
1,418
2,260
0
4,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
28,063
146
Minions Killed
117
0
Camps Cleared
0
642,803
Distance Traveled
470,743
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,511
919
19
3
0
113,575
0
L
Kuzenbo
4,866
811
0
0
0
1,148
0
W
Neith
6,038
1,006
43
7
0
120,865
0
W
Nike
5,737
956
11
2
0
145,665
0
W
Merlin
6,400
1,067
64
11
0
131,875
2
L
Zhong Kui
6,038
1,006
34
6
0
115,632
0
W
Charon
5,719
953
12
2
0
114,224
0
L
Nu Wa
5,765
961
28
5
0
120,714
0
L
Anhur
5,883
981
36
6
0
119,674
0
W
Fenrir
5,718
953
16
3
0
130,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role