Player Matchup

Ishtar
Ishtar
Crimson31
Ishtar
Level 76
God Stats
15W - 11L
1,612 SR
Queue Stats
70W - 69L
1,551 Elo+
Party 1
Arachne
Arachne
Deikaos
Arachne
Level 103
God Stats
1W - 2L
1,559 SR
Queue Stats
64W - 66L
1,522 Elo+
Party 1
Nox
Nox
Sandroma
Nox
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 12L
1,433 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Teramovitch
Kumbhakarna
Level 101
God Stats
25W - 23L
1,583 SR
Queue Stats
71W - 64L
1,549 Elo+
Party 1
He Bo
He Bo
ThorfinKarlsefnj
He Bo
Level 126
God Stats
13W - 12L
1,534 SR
Queue Stats
256W - 251L
1,467 Elo+
Solo
Team Averages
Level 87
1,518 SR
1,505 Elo+

VS

Team Averages
Level 93
1,578 SR
1,534 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
FrudoBegginz
Sylvanus
Level 113
God Stats
21W - 22L
1,516 SR
Queue Stats
25W - 26L
1,483 Elo+
Party 3
Ne Zha
Ne Zha
JIGURDA766
Ne Zha
Level 133
God Stats
3W - 1L
1,618 SR
Queue Stats
128W - 114L
1,560 Elo+
Party 2
Hades
Hades
MidderChinases
Hades
Level 35
God Stats
4W - 2L
1,621 SR
Queue Stats
79W - 74L
1,543 Elo+
Party 2
Sol
Sol
barbutabaga
Sol
Level 139
God Stats
17W - 9L
1,637 SR
Queue Stats
198W - 181L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Crimson31
Ishtar
10
1 / 2 / 3
5,397
600
6,920
6,193
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Deikaos
Arachne
9
1 / 6 / 0
5,367
596
3,203
9,356
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 3 / 0
4,225
469
2,015
3,453
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
Teramovitch
Kumbhakarna
8
1 / 1 / 3
5,357
595
2,094
8,523
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
5,244
583
3,421
6,087
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 2 / 2
4,811
535
4,127
8,209
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
FrudoBegginz
Sylvanus
9
0 / 1 / 3
5,250
583
2,771
8,537
4,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
JIGURDA766
Ne Zha
11
7 / 0 / 1
6,411
712
4,758
5,233
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 3
5,623
625
4,164
6,934
3,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 1
6,239
693
4,363
5,120
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
13
13
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
2
1
L
Ishtar
Crimson31
Ishtar
1
2
3
1.25
L
Arachne
Deikaos
Arachne
1
6
0
0.17
W
Sylvanus
FrudoBegginz
Sylvanus
0
1
3
1.5
W
Ne Zha
JIGURDA766
Ne Zha
7
0
1
7.5
W
2
1
3
3.5
L
0
3
0
0
L
Kumbhakarna
Teramovitch
Kumbhakarna
1
1
3
2.5
L
2
1
1
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,653
Damage
20,183
33,612
Taken
34,033
11,531
Mitigated
13,238
12,703
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,127
2,094
0
1,768
8,209
2,453
123
1,980
6,229
0
28,791
L
Ishtar
Crimson31
Ishtar
6,920
4,350
0
3,262
6,193
1,593
700
1,519
4,674
0
45,412
L
Arachne
Deikaos
Arachne
3,203
1,895
0
3,040
9,356
3,157
0
4,823
4,533
0
21,863
W
Sylvanus
FrudoBegginz
Sylvanus
2,771
929
1,852
2,718
8,537
4,110
108
1,623
6,914
20,167
0
W
Ne Zha
JIGURDA766
Ne Zha
4,758
1,053
0
1,159
5,233
1,914
0
1,087
4,146
0
39,717
W
4,164
803
0
4,228
6,934
3,346
0
816
6,118
26,745
1,089
L
2,015
361
0
555
3,453
918
0
1,899
1,554
15,194
1,047
L
Kumbhakarna
Teramovitch
Kumbhakarna
2,094
132
234
2,150
8,523
4,557
80
1,861
6,662
8,465
0
L
3,421
127
0
3,462
6,087
1,306
112
1,005
5,082
28,280
0
W
4,363
1,007
0
2,351
5,120
1,415
1,108
1,970
3,150
39,691
3,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
28,334
222
Minions Killed
291
0
Camps Cleared
0
841,132
Distance Traveled
914,733
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,811
535
47
5
0
174,486
0
L
Ishtar
5,397
600
88
10
0
171,276
0
L
Arachne
5,367
596
47
5
0
189,877
0
W
Sylvanus
5,250
583
35
4
0
171,127
5
W
Ne Zha
6,411
712
70
8
0
227,442
0
W
Hades
5,623
625
64
7
0
159,683
0
L
Nox
4,225
469
26
3
0
116,663
0
L
Kumbhakarna
5,357
595
10
1
0
195,087
2
L
He Bo
5,244
583
51
6
0
168,229
2
W
Sol
6,239
693
75
8
0
181,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role