Player Matchup

Ganesha
Ganesha
All Pro AJ
Ganesha
Level 108
God Stats
12W - 11L
1,487 SR
Queue Stats
35W - 30L
1,493 Elo+
Party 2
Chronos
Chronos
TeamStuned
Chronos
Level 175
God Stats
1W - 2L
1,588 SR
Queue Stats
47W - 59L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
conundrum216
Danzaburou
Level 182
God Stats
12W - 13L
1,555 SR
Queue Stats
1,044W - 1,131L
1,367 Elo+
Solo
Team Averages
Level 155
1,544 SR
1,432 Elo+

VS

Team Averages
Level 85
1,567 SR
1,441 Elo+
Izanami
Izanami
N7darthbanee
Izanami
Level 81
God Stats
7W - 15L
1,471 SR
Queue Stats
123W - 147L
1,405 Elo+
Party 1
Shiva
Shiva
Natedogg3115
Shiva
Level 69
God Stats
42W - 33L
1,597 SR
Queue Stats
140W - 148L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
TheyCallMePeache
Nu Wa
Level 105
God Stats
67W - 38L
1,633 SR
Queue Stats
184W - 168L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
All Pro AJ
Ganesha
13
0 / 4 / 3
7,572
688
4,878
11,913
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
TeamStuned
Chronos
16
4 / 3 / 1
9,282
844
9,761
13,416
4,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
conundrum216
Danzaburou
11
0 / 4 / 2
7,575
689
2,428
7,787
1,982
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
N7darthbanee
Izanami
17
7 / 1 / 2
10,818
983
6,012
8,284
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 6
9,581
871
10,330
10,193
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 9
9,107
828
12,259
7,264
2,472
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
All Pro AJ
Ganesha
0
4
3
0.38
W
Izanami
N7darthbanee
Izanami
7
1
2
8
W
3
2
6
3
L
Chronos
TeamStuned
Chronos
4
3
1
1.5
W
1
2
9
2.75
L
Danzaburou
conundrum216
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
28,601
33,116
Taken
25,741
16,925
Mitigated
11,472
6,611
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
All Pro AJ
Ganesha
4,878
101
0
1,257
11,913
10,595
0
3,053
8,280
15,150
0
W
Izanami
N7darthbanee
Izanami
6,012
3,506
0
2,544
8,284
2,750
843
5,190
2,983
0
35,117
W
10,330
2,228
800
1,958
10,193
6,250
554
3,770
6,234
518
24,587
L
Chronos
TeamStuned
Chronos
9,761
1,458
0
4,828
13,416
4,348
0
6,648
6,532
41,669
604
W
12,259
4,010
206
1,316
7,264
2,472
1,721
4,940
2,135
38,511
0
L
Danzaburou
conundrum216
Danzaburou
2,428
614
54
472
7,787
1,982
0
3,108
4,492
0
19,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
29,506
115
Minions Killed
152
0
Camps Cleared
0
461,336
Distance Traveled
648,978
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,572
688
2
0
0
168,632
0
W
Izanami
10,818
983
69
6
0
224,050
5
W
Shiva
9,581
871
50
5
0
226,509
0
L
Chronos
9,282
844
79
7
0
195,500
0
W
Nu Wa
9,107
828
33
3
0
198,419
5
L
Danzaburou
7,575
689
34
3
0
97,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role