Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BLK_Lennybard93
Sobek
Level 65
God Stats
2W - 0L
1,723 SR
Queue Stats
65W - 54L
1,569 Elo+
Solo
Nut
Nut
Egoba223
Nut
Level 47
God Stats
5W - 2L
1,652 SR
Queue Stats
101W - 94L
1,470 Elo+
Party 1
Raijin
Raijin
aka_kikolaz
Raijin
Level 149
God Stats
1W - 0L
1,313 SR
Queue Stats
44W - 44L
1,476 Elo+
Solo
Team Averages
Level 92
1,537 SR
1,503 Elo+

VS

Team Averages
Level 59
1,566 SR
1,465 Elo+
Hera
Hera
Amaliah08
Hera
Level 87
God Stats
7W - 1L
2,069 SR
Queue Stats
145W - 147L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Cmsll95
Ne Zha
Level 51
God Stats
4W - 3L
1,808 SR
Queue Stats
213W - 233L
1,482 Elo+
Solo
Izanami
Izanami
Neckromonger
Izanami
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 7L
1,548 Elo+
Solo
Loki
Loki
Saanjii08
Loki
Level 105
God Stats
0W - 2L
1,157 SR
Queue Stats
161W - 173L
1,423 Elo+
Party 2
Vamana
Vamana
mercusio99
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 1 / 11
7,007
1,168
3,142
4,904
1,512
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
11
3 / 1 / 9
6,867
1,145
4,648
3,908
1,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 0 / 13
7,566
1,261
3,663
5,438
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 5
6,838
1,140
4,307
6,263
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
15
7 / 3 / 7
8,765
1,461
8,341
8,323
2,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
2 / 4 / 2
6,018
1,003
7,142
5,006
1,504
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
Cmsll95
Ne Zha
12
2 / 3 / 3
6,224
1,037
6,925
5,436
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Neckromonger
Izanami
5
0 / 1 / 0
4,690
782
174
1,413
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Loki
13
3 / 4 / 2
6,402
1,067
5,375
6,189
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
mercusio99
Vamana
10
0 / 7 / 3
5,434
906
2,489
9,110
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
18
Kills
7
8
Deaths
19
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
11
7.5
W
Nu Wa
 
Nu Wa
3
1
9
7.5
L
Hera
2
4
2
0.75
W
2
0
13
8.5
L
Ne Zha
Cmsll95
Ne Zha
2
3
3
1.17
W
4
3
5
2.17
L
Izanami
Neckromonger
Izanami
0
1
0
0
L
Loki
3
4
2
1
W
Raijin
7
3
7
3.5
L
Vamana
mercusio99
Vamana
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
22,105
28,836
Taken
27,154
12,059
Mitigated
10,153
12,325
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,142
1,010
254
879
4,904
1,512
304
1,512
3,392
0
7,296
W
Nu Wa
 
Nu Wa
4,648
1,372
1,408
1,105
3,908
1,031
842
1,203
2,705
9,686
0
L
Hera
7,142
1,069
125
243
5,006
1,504
0
3,202
1,682
13,130
0
W
3,663
135
1,332
2,494
5,438
4,572
210
1,298
3,999
7,026
2,273
L
Ne Zha
Cmsll95
Ne Zha
6,925
588
0
940
5,436
2,129
0
2,937
2,425
0
14,386
W
4,307
1,776
599
1,580
6,263
2,079
138
1,460
4,695
0
11,262
L
Izanami
Neckromonger
Izanami
174
166
0
19
1,413
341
0
1,014
399
0
456
L
Loki
5,375
510
496
341
6,189
2,015
19
3,448
2,647
0
14,834
W
Raijin
8,341
834
373
2,301
8,323
2,865
100
1,669
6,544
21,312
710
L
Vamana
mercusio99
Vamana
2,489
545
0
790
9,110
4,164
0
4,680
4,252
0
8,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
28,768
85
Minions Killed
53
0
Camps Cleared
0
668,944
Distance Traveled
552,393
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,007
1,168
12
2
0
139,907
0
W
Nu Wa
6,867
1,145
17
3
0
120,638
1
L
Hera
6,018
1,003
13
2
0
127,406
0
W
Sobek
7,566
1,261
13
2
0
156,552
0
L
Ne Zha
6,224
1,037
6
1
0
126,836
0
W
Nut
6,838
1,140
11
2
0
123,638
0
L
Izanami
4,690
782
0
0
0
22,645
0
L
Loki
6,402
1,067
28
5
0
138,241
0
W
Raijin
8,765
1,461
32
5
0
128,209
0
L
Vamana
5,434
906
6
1
0
137,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role