Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KeshkaPidarasov
Izanami
Level 154
God Stats
8W - 12L
1,467 SR
Queue Stats
208W - 185L
1,547 Elo+
Party 2
Hercules
Hercules
Ogodd
Hercules
Level 126
God Stats
19W - 24L
1,483 SR
Queue Stats
248W - 241L
1,452 Elo+
Solo
Ares
Ares
Pidrillo
Ares
Level 41
God Stats
2W - 6L
1,374 SR
Queue Stats
3W - 7L
1,417 Elo+
Party 2
Ra
Ra
TrazynTR
Ra
Level 36
God Stats
0W - 3L
1,332 SR
Queue Stats
7W - 21L
1,106 Elo+
Solo
Team Averages
Level 100
1,431 SR
1,404 Elo+

VS

Team Averages
Level 128
1,532 SR
1,503 Elo+
Izanami
Izanami
DemonKote
Izanami
Level 149
God Stats
12W - 3L
1,833 SR
Queue Stats
302W - 282L
1,488 Elo+
Party 1
Ratatoskr
Ratatoskr
VJØRN
Ratatoskr
Level 105
God Stats
1W - 0L
1,480 SR
Queue Stats
73W - 80L
1,462 Elo+
Party 1
Charon
Charon
Z3LM0
Charon
Level 126
God Stats
65W - 83L
1,445 SR
Queue Stats
664W - 626L
1,487 Elo+
Solo
Amaterasu
Amaterasu
magnitizm
Amaterasu
Level 161
God Stats
8W - 5L
1,620 SR
Queue Stats
557W - 530L
1,549 Elo+
Solo
Nu Wa
Nu Wa
pottiz94
Nu Wa
Level 101
God Stats
1W - 1L
1,282 SR
Queue Stats
109W - 96L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
3
0 / 0 / 0
3,559
395
165
958
252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 1 / 0
6,227
692
3,552
4,699
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Ogodd
Hercules
8
0 / 6 / 0
4,589
510
3,016
8,841
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
6
0 / 0 / 2
4,422
491
367
4,007
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,926
547
138
2,717
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonKote
Izanami
8
0 / 3 / 1
4,724
525
2,003
3,592
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
VJØRN
Ratatoskr
9
0 / 0 / 1
4,673
519
322
3,922
1,042
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon
Z3LM0
Charon
8
1 / 1 / 0
4,781
531
2,678
5,567
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
magnitizm
Amaterasu
11
6 / 0 / 0
6,254
695
5,721
7,762
5,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
pottiz94
Nu Wa
10
1 / 0 / 0
5,549
617
3,092
1,839
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
8
8
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Izanami
DemonKote
Izanami
0
3
1
0.17
L
4
1
0
4
L
Hercules
Ogodd
Hercules
0
6
0
0
L
Ares
0
0
2
1
L
0
1
0
0
W
Ratatoskr
VJØRN
Ratatoskr
0
0
1
0.5
W
Charon
Z3LM0
Charon
1
1
0
1
W
Amaterasu
magnitizm
Amaterasu
6
0
0
6
W
Nu Wa
pottiz94
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,238
Damage
13,816
21,222
Taken
22,682
10,434
Mitigated
10,365
7,392
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
165
0
0
466
958
252
0
242
642
5,618
125
W
Izanami
DemonKote
Izanami
2,003
1,739
0
261
3,592
831
469
250
3,342
0
24,938
L
3,552
2,192
0
1,950
4,699
1,320
823
1,410
3,050
0
50,486
L
Hercules
Ogodd
Hercules
3,016
827
0
2,629
8,841
6,624
0
148
8,656
0
23,695
L
Ares
367
37
0
1,328
4,007
1,647
0
1,341
2,387
5,363
0
L
138
0
0
1,019
2,717
591
0
1,755
717
26,289
0
W
Ratatoskr
VJØRN
Ratatoskr
322
68
0
2,383
3,922
1,042
0
0
3,922
0
26,133
W
Charon
Z3LM0
Charon
2,678
506
0
653
5,567
2,305
29
117
5,450
24,863
0
W
Amaterasu
magnitizm
Amaterasu
5,721
2,174
0
3,887
7,762
5,778
0
152
7,020
0
31,251
W
Nu Wa
pottiz94
Nu Wa
3,092
398
0
500
1,839
409
0
58
1,701
36,142
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
25,981
227
Minions Killed
271
0
Camps Cleared
0
674,069
Distance Traveled
820,307
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,559
395
12
1
0
52,074
0
W
Izanami
4,724
525
60
7
0
170,225
3
L
Izanami
6,227
692
98
11
0
171,939
0
L
Hercules
4,589
510
48
5
0
158,998
0
L
Ares
4,422
491
9
1
0
100,603
2
L
Ra
4,926
547
60
7
0
190,455
0
W
Ratatoskr
4,673
519
55
6
0
138,049
3
W
Charon
4,781
531
29
3
0
176,060
2
W
Amaterasu
6,254
695
58
6
0
171,424
0
W
Nu Wa
5,549
617
69
8
0
164,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role