Player Matchup

Ah Puch
Ah Puch
FinancePotato
Ah Puch
Level 126
God Stats
2W - 2L
1,600 SR
Queue Stats
33W - 36L
1,497 Elo+
Solo
Shiva
Shiva
JovenBruno83
Shiva
Level 152
God Stats
1W - 2L
1,513 SR
Queue Stats
104W - 99L
1,466 Elo+
Solo
Ishtar
Ishtar
SansPepper
Ishtar
Level 58
God Stats
5W - 4L
1,495 SR
Queue Stats
182W - 159L
1,535 Elo+
Solo
Cupid
Cupid
broell22
Cupid
Level 22
God Stats
0W - 1L
1,498 SR
Queue Stats
11W - 19L
1,261 Elo+
Solo
Freya
Freya
stormkill64
Freya
Level 115
God Stats
1W - 1L
1,714 SR
Queue Stats
180W - 162L
1,448 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,441 Elo+

VS

Team Averages
Level 153
1,556 SR
1,520 Elo+
Khepri
Khepri
CallMeMel0Yel0
Khepri
Level 157
God Stats
3W - 3L
1,463 SR
Queue Stats
258W - 262L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Deremy Joll
Jormungandr
Level 158
God Stats
8W - 3L
1,731 SR
Queue Stats
360W - 340L
1,573 Elo+
Solo
Olorun
Olorun
NGMsnowman0507x
Olorun
Level 137
God Stats
2W - 2L
1,531 SR
Queue Stats
376W - 391L
1,567 Elo+
Solo
Ares
Ares
SlobOnMacaque
Ares
Level 156
God Stats
4W - 2L
1,556 SR
Queue Stats
180W - 189L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
pantiecat
Erlang Shen
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
1 / 3 / 6
7,783
778
10,308
9,940
3,939
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 3 / 4
7,293
729
5,633
7,507
6,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
SansPepper
Ishtar
12
2 / 7 / 3
7,524
752
7,056
10,420
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cupid
broell22
Cupid
17
4 / 4 / 4
9,640
964
9,305
9,322
3,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 8
8,178
818
8,608
11,199
5,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 15
9,704
970
6,883
15,447
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Deremy Joll
Jormungandr
16
6 / 1 / 11
9,953
995
13,440
11,448
7,664
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
5 / 2 / 9
9,499
950
6,097
8,057
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
6 / 2 / 12
10,032
1,003
10,299
15,722
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Erlang Shen
pantiecat
Erlang Shen
15
5 / 3 / 11
9,292
929
8,917
17,560
11,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
11
Kills
23
23
Deaths
11
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
Jormungandr
Deremy Joll
Jormungandr
6
1
11
11.5
L
Ah Puch
1
3
6
1.33
L
2
3
4
1.33
W
5
2
9
4.75
L
Ishtar
SansPepper
Ishtar
2
7
3
0.5
W
6
2
12
6
L
Cupid
broell22
Cupid
4
4
4
1.5
W
Erlang Shen
pantiecat
Erlang Shen
5
3
11
3.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,910
Damage
45,636
48,388
Taken
68,234
23,888
Mitigated
62,853
12,496
Healing
29,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,883
234
1,278
3,411
15,447
15,741
88
4,323
10,527
13,054
2,820
W
Jormungandr
Deremy Joll
Jormungandr
13,440
1,824
1,530
3,031
11,448
7,664
1,046
2,737
8,711
34,144
2,097
L
Ah Puch
10,308
194
378
3,133
9,940
3,939
0
7,408
2,264
19,615
0
L
5,633
1,217
447
1,066
7,507
6,818
0
4,804
2,513
0
9,083
W
6,097
2,728
5,850
4,142
8,057
4,732
5,313
2,836
5,221
24,710
0
L
Ishtar
SansPepper
Ishtar
7,056
4,067
748
760
10,420
3,561
0
6,800
3,498
0
13,674
W
10,299
792
1,360
1,865
15,722
23,546
257
4,278
11,444
15,546
0
L
Cupid
broell22
Cupid
9,305
4,028
567
3,077
9,322
3,915
0
6,446
2,545
0
28,652
W
Erlang Shen
pantiecat
Erlang Shen
8,917
2,570
854
5,701
17,560
11,170
272
4,665
12,139
364
14,390
L
8,608
1,978
0
2,320
11,199
5,655
0
8,984
1,805
12,485
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
48,480
89
Minions Killed
147
0
Camps Cleared
0
683,427
Distance Traveled
1,023,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,704
970
26
3
0
203,259
0
W
Jormungandr
9,953
995
59
6
0
214,721
0
L
Ah Puch
7,783
778
16
2
0
137,502
0
L
Shiva
7,293
729
3
0
0
106,711
0
W
Olorun
9,499
950
41
4
0
193,576
0
L
Ishtar
7,524
752
20
2
0
128,333
0
W
Ares
10,032
1,003
11
1
0
195,530
0
L
Cupid
9,640
964
39
4
0
173,359
0
W
Erlang Shen
9,292
929
10
1
0
216,318
0
L
Freya
8,178
818
11
1
0
137,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role